batching

Execute batch of promises in series. Once Promise.all is done go to the next batch

那年仲夏 提交于 2019-12-04 01:44:55
I have an array that contains an array of promises, and each inner array could have either 4k, 2k or 500 promises. In total there are around 60k promises and I may test it with other values as well. Now I need to execute the Promise.all(BigArray[0]) . Once the first inner array is done, I need to execute the next Promise.all(BigArray[1]) and so on and so on. If I try to execute a Promise.all(BigArray) it's throwing: fatal error call_and_retry_2 allocation failed - process out of memory I need to execute it each of promises in series, not in parallel which I think that’s what Node its doing. I

State of the art Culling and Batching techniques in rendering

让人想犯罪 __ 提交于 2019-12-03 00:16:01
I'm currently working with upgrading and restructuring an OpenGL render engine. The engine is used for visualising large scenes of architectural data (buildings with interior), and the amount of objects can become rather large. As is the case with any building, there is a lot of occluded objects within walls, and you naturally only see the objects that are in the same room as you, or the exterior if you are on the outside. This leaves a large number of objects that should be occluded through occlusion culling and frustum culling. At the same time there is a lot of repetative geometry that can

Trouble batching cubes in libgdx

﹥>﹥吖頭↗ 提交于 2019-12-01 14:19:42
I am trying to develop a game where I am rendering up to 300 cubes on screen. The performance of modelBatch when creating new modelInstance for each cube is terrible. There is no 3d batch that batches all the cubes to one draw call as far as I know. So I am desperately trying to batch them somehow. This question is directly related to this one: LibGDX 3D increase perfomance The answer posted batches all the cubes successfully but when environment is added to get some lighting it appears that the cubes have missing sides or something else is wrong with them. Heres a picture: Here is my cube

What is the difference between nhibernate and entity framework in batching?

陌路散爱 提交于 2019-12-01 11:01:54
I want to select one of the above orm. What is the difference between nhibernate and entity framework in batching? NHibernate can: Send multiple updates/inserts/deletes at once Load multiple proxies of a type at once Load multiple collections of a type at once Execute object oriented DML statements Manually group queries in a single roundtrip (multiqueries, futures) EF can: None of the above Ladislav Mrnka The difference is that EF natively doesn't have any command batching so every update, insert or delete is executed in separate round trip to the database - but in my previous question are

TensorFlow always converging to same output for all items after training

China☆狼群 提交于 2019-12-01 10:56:55
问题 This is the piece of code that I am working with: import tensorflow as tf import numpy as np from PIL import Image from os import listdir nodes_l1 = 500 nodes_l2 = 100 nodes_l3 = 500 num_batches = 20 num_epochs = 50 # Array of file dirs human_file_array = listdir('human/') human_file_array = [['human/'+human_file_array[i],[1,0]] for i in range(len(human_file_array))] cucumber_file_array = listdir('cucumber/') cucumber_file_array = [['cucumber/'+cucumber_file_array[i],[0,1]] for i in range(len

What is the difference between nhibernate and entity framework in batching?

和自甴很熟 提交于 2019-12-01 07:28:56
问题 I want to select one of the above orm. What is the difference between nhibernate and entity framework in batching? 回答1: NHibernate can: Send multiple updates/inserts/deletes at once Load multiple proxies of a type at once Load multiple collections of a type at once Execute object oriented DML statements Manually group queries in a single roundtrip (multiqueries, futures) EF can: None of the above 回答2: The difference is that EF natively doesn't have any command batching so every update, insert