Android NDK OpenGL ES 1.0 Simple Rendering
问题 I'm starting out with the Android NDK and OpenGL. I know I'm doing something (probably a few) things wrong here and since I keep getting a black screen when I test I know the rendering isn't being sent to the screen. In the Java I have a GLSurfaceView.Renderer that calls these two native methods. They are being called correctly but not drawing to the device screen. Could someone point me in the right direction with this? Here are the native method implementations: int init() { sendMessage(