android-3.1-honeycomb

Packaging a native library into an APK

好久不见. 提交于 2020-01-02 07:03:53
问题 How do I do this from Eclipse? I can't find any way. I tried creating a build.xml with the following and adding it as the final builder: <?xml version="1.0" encoding="UTF-8"?> <project name="MobileRecovery" default="mergelibs"> <loadproperties srcFile="local.properties" /> <property file="ant.properties" /> <loadproperties srcFile="project.properties" /> <fail unless="sdk.dir" message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'" /> <!-- version

Packaging a native library into an APK

回眸只為那壹抹淺笑 提交于 2020-01-02 07:03:43
问题 How do I do this from Eclipse? I can't find any way. I tried creating a build.xml with the following and adding it as the final builder: <?xml version="1.0" encoding="UTF-8"?> <project name="MobileRecovery" default="mergelibs"> <loadproperties srcFile="local.properties" /> <property file="ant.properties" /> <loadproperties srcFile="project.properties" /> <fail unless="sdk.dir" message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'" /> <!-- version

Packaging a native library into an APK

那年仲夏 提交于 2019-12-05 22:10:00
How do I do this from Eclipse? I can't find any way. I tried creating a build.xml with the following and adding it as the final builder: <?xml version="1.0" encoding="UTF-8"?> <project name="MobileRecovery" default="mergelibs"> <loadproperties srcFile="local.properties" /> <property file="ant.properties" /> <loadproperties srcFile="project.properties" /> <fail unless="sdk.dir" message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'" /> <!-- version-tag: custom --> <import file="${sdk.dir}/tools/ant/build.xml" /> <target name="mergelibs"> <apkbuilder

How does one Animate Layout properties of ViewGroups?

时间秒杀一切 提交于 2019-11-28 21:53:08
I have the following layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="match_parent" android:layout_width="match_parent"> <FrameLayout android:id="@+id/viewgroup_left" android:layout_height="match_parent" android:layout_weight="2" android:layout_width="0dp"> ... children ... </FrameLayout> <LinearLayout android:id="@+id/viewgroup_right" android:layout_height="match_parent" android:layout_weight="1" android:layout_width="0dp" android:orientation="vertical"> ... children ... </LinearLayout> <

How does one Animate Layout properties of ViewGroups?

烈酒焚心 提交于 2019-11-27 14:07:47
问题 I have the following layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="match_parent" android:layout_width="match_parent"> <FrameLayout android:id="@+id/viewgroup_left" android:layout_height="match_parent" android:layout_weight="2" android:layout_width="0dp"> ... children ... </FrameLayout> <LinearLayout android:id="@+id/viewgroup_right" android:layout_height="match_parent" android:layout_weight="1"

How do I do something when an animation finishes?

故事扮演 提交于 2019-11-27 07:45:17
I have an ImageView that I use to show progress via an AnimationDrawable . When I want to show my progress spinner, I do this: animDrawable.start(); ObjectAnimator.ofFloat(view, "alpha", 1.0f).setDuration(300).start(); When I want to hide the spinner, I do this: ObjectAnimator.ofFloat(view, "alpha", 0.0f).setDuration(300).start(); animDrawable.stop(); However, this has the effect that the animation stops immediately. I would like it to stop only after the ObjectAnimator has completely faded to 0.0 alpha. Is there a way I can setup something along the lines of an "AnimationCompleted" callback?

How do I do something when an animation finishes?

大兔子大兔子 提交于 2019-11-26 13:47:55
问题 I have an ImageView that I use to show progress via an AnimationDrawable . When I want to show my progress spinner, I do this: animDrawable.start(); ObjectAnimator.ofFloat(view, "alpha", 1.0f).setDuration(300).start(); When I want to hide the spinner, I do this: ObjectAnimator.ofFloat(view, "alpha", 0.0f).setDuration(300).start(); animDrawable.stop(); However, this has the effect that the animation stops immediately. I would like it to stop only after the ObjectAnimator has completely faded