Phonegap code as a web app

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一生所求
一生所求 2021-02-03 16:03

I am thinking of re-using my phonegap html, css and js code as a web app. I would be going through and removing any mobile only functionalities.

The purpose is to have a

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  • 2021-02-03 16:06

    We are developing an iPad app and deployed it as a mobile website too. Whenever PhoneGap specific calls are made, using a common method called isRunningOnPhoneGap() (returns false if the code is running as website) , we decide whether to invoke the PhoneGap feature or to display the web feature. This is how we decide if the app is running as a website or on a mobile device.

    var isRunningOnPhoneGap: function () {
    
            if ((document.URL.indexOf('http://') === -1) && (document.URL.indexOf('https://') === -1)) {
                if (navigator.userAgent.match(/(iPhone|iPod|iPad|Android|BlackBerry)/)) {
                    return true;
                } else {
    
                    return false;
                }
            } else {
                return false;
            }
        }
    
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  • 2021-02-03 16:14

    Yes it will work.I have tried the vice-versa of your requirement.Including the cordova js file works but with some functionalities not supported.But you will definitely get the basic ones.

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  • 2021-02-03 16:23

    With a responsive design your phonegap code should run on almost any device. It's important to know what it is running on (both device and OS) so you can respond accordingly. I build a window.deviceInfo object up front with the following information:

    • window.deviceInfo.type: handheld, tablet, desktop
    • window.deviceInfo.brand: ios, android, microsoft, webos, blackberry
    • window.deviceInfo.mode: browser, standalone, webview
    • window.deviceInfo.mobile: true, false 
    • window.deviceInfo.phonegap: true, false

    I use a single container <div> called viewport to create my responsive container and size it based on the device it's on.

    Demo:

    This is the initialization code to set everything up:

    initializeEnvironment();
    initializeDimensions();
    initializePhoneGap( function () {
       //start app  
    } );
    

    First I set up window.deviceInfo.

    function initializeEnvironment() {
        //window.deviceInfo.type: handheld, tablet, desktop
        //window.deviceInfo.brand: ios, android, microsoft, webos, blackberry
        //window.deviceInfo.mode: browser, standalone, webview
        //window.deviceInfo.mobile: true, false 
        //window.deviceInfo.phonegap: true, false 
    
        var userAgent = window.navigator.userAgent.toLowerCase();
        window.deviceInfo = {};
    
        if ( /ipad/.test( userAgent ) || ( /android/.test( userAgent ) && !/mobile/.test( userAgent ) ) ) {
            window.deviceInfo.type = 'tablet';
        } else if ( /iphone|ipod|webos|blackberry|android/.test( userAgent ) ) {
            window.deviceInfo.type = 'handheld';
        } else {
            window.deviceInfo.type = 'desktop';
        };
    
        if ( /iphone|ipod|ipad/.test( userAgent ) ) {
            var safari = /safari/.test( userAgent );
            window.deviceInfo.brand = 'ios';
            if ( window.navigator.standalone ) {
                window.deviceInfo.mode = 'standalone';
            } else if ( safari ) {
                window.deviceInfo.mode = 'browser';
            } else if ( !safari ) {
                window.deviceInfo.mode = 'webview';
            };
        } else if ( /android/.test( userAgent ) ) {
            window.deviceInfo.brand = 'android';
            window.deviceInfo.mode = 'browser';
        } else if ( /webos/.test( userAgent ) ) {
            window.deviceInfo.brand = 'webos';
            window.deviceInfo.mode = 'browser';
        } else if ( /blackberry/.test( userAgent ) ) {
            window.deviceInfo.brand = 'blackberry';
            window.deviceInfo.mode = 'browser';
        } else {
            window.deviceInfo.brand = 'unknown';
            window.deviceInfo.mode = 'browser';
        };
        window.deviceInfo.mobile = ( window.deviceInfo.type == 'handheld' || window.deviceInfo.type == 'tablet' );
    };
    

    Then I resize the viewport and anything else that needs it. Mobile devices use window.innerWidth and window.innerHeight to take up the full screen.

    function initializeDimensions() {
        var viewport = document.getElementById( 'viewport' );
        if ( window.deviceInfo.mobile ) {
            viewport.style.width = window.innerWidth + 'px';
            viewport.style.height = window.innerHeight + 'px';
        } else {
            //requirements for your desktop layout may be different than full screen
            viewport.style.width = '300px';
            viewport.style.height = '300px';
        };
        //set individual ui element sizes here
    };
    

    Finally, I use window.device (note this is not the same as the deviceInfo object I create) to verify if phonegap is available and ready. Instead of relying on the finicky deviceready event, I poll that object when my code is running on a device that should be running phonegap. When the initializePhoneGap() callback is called, the app is ready to start.

    Throughout the app, I wrap phonegap features in if( window.deviceInfo.phonegap ) {}.

    function initializePhoneGap( complete ) {
        if ( window.deviceInfo.brand == 'ios' && window.deviceInfo.mode != 'webview' ) {
            window.deviceInfo.phonegap = false;
            complete();
        } else if ( window.deviceInfo.mobile ) {
            var timer = window.setInterval( function () {
                if ( window.device ) {
                    window.deviceInfo.phonegap = true;
                    complete();
                };
            }, 100 );
            window.setTimeout( function () { //failsafe
                if ( !window.device ) { //in webview, not in phonegap or phonegap failed
                    window.clearInterval( timer );
                    window.deviceInfo.phonegap = false;
                    complete();
                };
            }, 5000 ); //fail after 5 seconds
        } else {
            window.deviceInfo.phonegap = false;
            complete();
        };
    };
    
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