I want to send the data in JSON over sockets in a server-client application written in C.
I am using json-c / libjson library for handling JSON data
1) jobj is a pointer, so when you use
write(fd, jobj, sizeof(jobj))
you're writing a pointer to that object, not that object.
3) Same as before.
Maybe you should try sending it with something like
if (write(fd, jobj, sizeof(*jobj)) == -1)
/* error handler /*
On the receive side, you should do a for loop, like
for (;;)
{
r = read(fd, jobj, SIZE);
if (r == -1)
/*error handler*/
if (r == 0)
break;
}
if you know the maximum SIZE of the json, or combine malloc() and realloc() otherwise
EDIT:
I did this, and now it works fine.
client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <json/json.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
int main()
{
/* all previous code until
printf("Size of string- %lu\n", sizeof(json_object_to_json_string(jobj)))*/
char temp_buff[MAX_SIZE];
if (strcpy(temp_buff, json_object_to_json_string(jobj)) == NULL)
{
perror("strcpy");
return EXIT_FAILURE;
}
if (write(fd, temp_buff, strlen(temp_buff)) == -1)
{
perror("write");
return EXIT_FAILURE;
}
printf("Written data\n");
return EXIT_SUCCESS;
}
server.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <json/json.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
int main()
{
/* all previous code until
printf("Reading from client\n"); */
ssize_t r;
char buff[MAX_SIZE];
for (;;)
{
r = read(connfd, buff, MAX_SIZE);
if (r == -1)
{
perror("read");
return EXIT_FAILURE;
}
if (r == 0)
break;
printf("READ: %s\n", buff);
}
return EXIT_SUCCESS;
}
MAX_SIZE is a macro that specifies the maximum buffer length, set it as you wish.
Please next time paste ALL your code (including the #include ...
) and indent it properly.
To use TCP socket messages you have the client and server learn how to interpret the messages.
HTTP, for example, uses the 2 characters \r\n as end of message Another alternative option is to send the size of the message before the message.
Here's a solution that does that using the JSON Jansson library. It adds the size as a sequence of characters (e.g "123", is later parsed as integer 123), adding the character "#" as end of size header then the JSON text representation of the JSON object (as defined by the Jansson library)
size_t socket_t::write(json_t *json)
{
char *buf_json = NULL;
std::string buf_send;
size_t size_json;
//get char* from json_t
buf_json = json_dumps(json, JSON_PRESERVE_ORDER);
size_json = strlen(buf_json);
//construct send buffer, adding a header with size in bytes of JSON and # terminator
buf_send = std::to_string(static_cast<long long unsigned int>(size_json));
buf_send += "#";
buf_send += std::string(buf_json);
this->write(buf_send.data(), buf_send.size());
free(buf_json);
return buf_send.size();
}
The reading is done with
json_t * socket_t::read()
{
int recv_size; // size in bytes received or -1 on error
const int size_buf = 20;
char buf[size_buf];
//peek header
if ((recv_size = recv(m_socket, buf, size_buf, MSG_PEEK)) == -1)
{
std::cout << "recv error: " << strerror(errno) << std::endl;
}
//get size of JSON message
std::string str(buf);
size_t pos = str.find("#");
std::string str_header(str.substr(0, pos));
//parse header
if ((recv_size = recv(m_socket, buf, str_header.size() + 1, 0)) == -1)
{
std::cout << "recv error: " << strerror(errno) << std::endl;
}
//sanity check
buf[recv_size - 1] = '\0';
assert(str_header.compare(buf) == 0);
size_t size_json = static_cast<size_t>(std::stoull(str_header));
std::string str_buf = read_all(size_json);
//terminate buffer with size
std::string str_json = str_buf.substr(0, size_json);
//construct JSON
json_error_t *err = NULL;
json_t *json = json_loadb(str_json.data(), str_json.size(), JSON_PRESERVE_ORDER, err);
return json;
}
This is implemented in
https://github.com/pedro-vicente/lib_netsockets