I am a student and pretty new to programming. I am trying to learn Objective-C/Swift in my spare time. I made a game using spriteKit with swift that has multiple menus/scenes. <
For swift 3 you can replace
self.present(ViewController(), animated: false, completion: nil);
with
if let window = UIApplication.shared.keyWindow{
window.rootViewController = UINavigationController(rootViewController: ViewController());
}
As I can assume, view controller being presented on the screen was instantiated either automatically from main storyboard or by setting app's window.rootViewController
property.
In either case you can set rootViewController
again to be your vc
. To change rootViewController of your app you need to replace this line of code:
self.presentViewController(vc, animated: true, completion: nil)
... with one of the options bellow.
Objective-C
UIWindow *window = (UIWindow *)[[UIApplication sharedApplication].windows firstObject];
window.rootViewController = vc;
Swift
let window = UIApplication.sharedApplication().windows[0] as UIWindow;
window.rootViewController = vc;
Objective-C
UIWindow *window = (UIWindow *)[[UIApplication sharedApplication].windows firstObject];
[UIView transitionFromView:window.rootViewController.view
toView:vc.view
duration:0.65f
options:UIViewAnimationOptionTransitionCrossDissolve // transition animation
completion:^(BOOL finished){
window.rootViewController = vc;
}];
Swift
let window = UIApplication.sharedApplication().windows[0] as UIWindow;
UIView.transitionFromView(
window.rootViewController.view,
toView: vc.view,
duration: 0.65,
options: .TransitionCrossDissolve,
completion: {
finished in window.rootViewController = vc
})
Remarks: Once rootViewController value gets changed your original view controller reference count should became 0 hence it will be removed from the memory!
Swift 3
This will remove the current view controller from the memor
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
guard let viewControllers = navigationController?.viewControllers,
let index = viewControllers.index(of: self) else { return }
navigationController?.viewControllers.remove(at: index)
}
First of all, you are using the modal presentation pattern, rather than a navigation stack pattern (UINavigationController
). You can't get rid of the presenting view controller, nor should you, as it would break navigation.
The short answer here is that you don't need to worry about this. The amount of memory a view controller itself takes up is trivial and will be released automatically once there are no more references to it (one you dismiss it or pop it off a navigation stack).
The longer answer would depend on your specific implementation. If you are somehow in a situation where you infinitely increasing the size of a stack, then it is a problem. An example would be if you have a navigation flow where you can freely move between two "screens" but internally each screen keeps presenting a new one rather than just switching to an existing one. If you are experiencing something like this, then you would be best suited to using a UITabBarController
or something similar, where you are able to navigate laterally between view controllers without creating new ones.
I guess best implementation is to place the following at the previous View Controller - Swift
// Override to remove this view from the navigation stack
override func viewDidDisappear(animated: Bool) {
super.viewDidDisappear(animated)
// Remove self from navigation hierarchy
guard let viewControllers = navigationController?.viewControllers,
let index = viewControllers.indexOf(self) else { return }
navigationController?.viewControllers.removeAtIndex(index)
}