From 10.4 Abstract Classes parag. 6 in the Standard :
\"Member functions can be called from a constructor (or destructor) of an abstract class; the effe
Because a virtual call can NEVER call a pure virtual function -- the only way to call a pure virtual function is with an explicit (qualified) call.
Now outside of constructors or destructors, this is enforced by the fact that you can never actually have objects of an abstract class. You must instead have an object of some non-abstract derived class which overrides the pure virtual function (if it didn't override it, the class would be abstract). While a constructor or destructor is running, however, you might have an object of an intermediate state. But since the standard says that trying to call a pure virtual function virtually in this state results in undefined behavior, the compiler is free to not have to special case things to get it right, giving much more flexibility for implementing pure virtual functions. In particular, the compiler is free to implement pure virtuals the same way it implements non-pure virtuals (no special case needed), and crash or otherwise fail if you call the pure virtual from a ctor/dtor.
It is the way the classes are constructed and destructed.
Base is first constructed, then Derived. So in the constructor of Base, Derived has not yet been created. Therefore none of its member functions can be called. So if the constructor of Base calls a virtual function, it can't be the implementation from Derived, it must be the one from Base. But the function in Base is pure virtual and there is nothing to call.
In destruction, first Derived is destroyed, then Base. So once again in the destructor of Base there is no object of Derived to invoke the function, only Base.
Incidentally it is only undefined where the function is still pure virtual. So this is well-defined:
struct Base
{
virtual ~Base() { /* calling foo here would be undefined */}
virtual void foo() = 0;
};
struct Derived : public Base
{
~Derived() { foo(); }
virtual void foo() { }
};
The discussion has moved on to suggest alternatives that:
The example code would no doubt be something like: class Base { // other stuff virtual void init() = 0; virtual void cleanup() = 0; };
Base::Base()
{
init(); // pure virtual function
}
Base::~Base()
{
cleanup(); // which is a pure virtual function. You can't do that! shouts the compiler.
}
Here it is clear what you are doing is going to get you into trouble. A good compiler might issue a warning.
The alternative is to look for a definition of Base::init()
and Base::cleanup()
and invoke that if it exists, otherwise invoke a link error, i.e. treat cleanup as non-virtual for the purpose of constructors and destructors.
The issue is that won't work if you have a non-virtual function calling the virtual function.
class Base
{
void init();
void cleanup();
// other stuff. Assume access given as appropriate in examples
virtual ~Base();
virtual void doinit() = 0;
virtual void docleanup() = 0;
};
Base::Base()
{
init(); // non-virtual function
}
Base::~Base()
{
cleanup();
}
void Base::init()
{
doinit();
}
void Base::cleanup()
{
docleanup();
}
This situation looks to me to be beyond the capability of both the compiler and linker. Remember that these definitions could be in any compilation unit. There is nothing illegal about the constructor and destructor calling init() or cleanup() here unless you know what they are going to do, and there is nothing illegal about init() and cleanup() calling the pure virtual functions unless you know from where they are invoked.
It is totally impossible for the compiler or linker to do this.
Therefore the standard must allow the compile and link and mark this as "undefined behaviour".
Of course if an implementation does exist, the compiler is free to use it if able. Undefined behaviour doesn't mean it has to crash. Just that the standard doesn't say it has to use it.
Note that this case the destructor is calling a member function that calls the pure virtual but how do you know it will do even this? It could be calling something in a completely different library that invokes the pure virtual function (assume access is there).
Base::~Base()
{
someCollection.removeMe( this );
}
void CollectionType::removeMe( Base* base )
{
base->cleanup(); // ouch
}
If CollectionType exists in a totally different library there is no way any link error can occur here. The simple matter is again that the combination of these calls is bad (but neither one individually is faulty). If removeMe is going to be calling pure-virtual cleanup() it cannot be called from Base's destructor, and vice-versa.
One final thing you have to remember about Base::init()
and Base::cleanup()
here is that even if they have implementations, they are never called through the virtual function mechanism (v-table). They would only ever be called explicitly (using full class-name qualification) which means that in reality they are not really virtual. That you are allowed to give them implementations is perhaps misleading, probably wasn't really a good idea and if you wanted such a function that could be called through derived classes, perhaps it is better being protected and non-virtual.
Essentially: if you want the function to have the behaviour of a non-pure virtual function, such that you give it an implementation and it gets called in the constructor and destructor phase, then don't define it as pure virtual. Why define it as something you don't want it to be?
If all you want to do is prevent instances being created you can do that in other ways, such as: - Make the destructor pure virtual. - Make the constructors all protected
I think this code is an example of the undefined behaviour referenced by the standard. In particular, it is not easy for the compiler to notice that this is undefined.
(BTW, when I say 'compiler', I really mean 'compiler and linker'. Apologies for any confusion.)
struct Abstract {
virtual void pure() = 0;
virtual void foo() {
pure();
}
Abstract() {
foo();
}
~Abstract() {
foo();
}
};
struct X : public Abstract {
virtual void pure() { cout << " X :: pure() " << endl; }
virtual void impure() { cout << " X :: impure() " << endl; }
};
int main() {
X x;
}
If the constructor of Abstract
directly called pure()
, this would obviously be a problem and a compiler can easily see that there is no Abstract::pure()
to be called, and g++ gives a warning. But in this example, the constructor calls foo()
, and foo()
is a non-pure virtual function. Therefore, there is no straightforward basis for the compiler or linker to give a warning or error.
As onlookers, we can see that foo
is a problem if called from the constructor of Abstract. Abstract::foo()
itself is defined, but it tries to call Abstract::pure
and this doesn't exist.
At this stage, you might think that the compiler should issue a warning/error about foo
on the grounds that it calls a pure virtual function. But instead you should consider the derived non-abstract class where pure
has been given an implementation. If you call foo
on that class after construction (and assuming you haven't overriden foo
), then you will get well-defined behaviour. So again, there is no basis for a warning about foo. foo
is well-defined as long as it isn't called in the constructor of Abstract
.
Therefore, each method (the constructor and foo) are each relatively OK if you look on them on their own. The only reason we know there is a problem is because we can see the big picture. A very smart compiler would put each particular implementation/non-implementation into one of three categories:
foo
that has an implementation but which might backfire depending on the status of the methods it calls.It's a lot of work to expect a compiler and linker to track all this, and hence the standard allows compilers to compile it cleanly but give undefined behaviour.
(I haven't mentioned the fact that it is possible to give implementations to pure-virtual methods. This is new to me. Is it defined properly, or is it just a compiler-specific extension? void Abstract :: pure() { }
)
So, it's not merely undefined 'because the standard says so`. You have to ask yourself 'what behaviour would you define for the above code?'. The only sensible answer is either to leave it undefined or to mandate a run-time error. The compiler and linker won't find it easy to analyse all these dependencies.
And to make matters worse, consider pointers-to-member-functions! The compiler or linker can't really tell if the 'problematic' methods will ever be called - it might depend on a whole load of other things that happen at runtime. If the compiler sees (this->*mem_fun)()
in the constructor, it can't be expected to know how well-defined mem_fun
is.
Before discussing why it's undefined, let's first clarify what the question is about.
#include<iostream>
using namespace std;
struct Abstract {
virtual void pure() = 0;
virtual void impure() { cout << " Abstract :: impure() " << endl; }
Abstract() {
impure();
// pure(); // would be undefined
}
~Abstract() {
impure();
// pure(); // would be undefined
}
};
struct X : public Abstract {
virtual void pure() { cout << " X :: pure() " << endl; }
virtual void impure() { cout << " X :: impure() " << endl; }
};
int main() {
X x;
x.pure();
x.impure();
}
The output of this is:
Abstract :: impure() // called while x is being constructed
X :: pure() // x.pure();
X :: impure() // x.impure();
Abstract :: impure() // called while x is being destructed.
The second and third lines are easy to understand; the methods were originally defined in Abstract, but the overrides in X take over. This result would have been the same even if x
had been a reference or pointer of Abstract type instead of X type.
But this interesting thing is what happens inside the constructor and destructor of X. The call to impure()
in the constructor calls Abstract::impure()
, not X::impure()
, even though the object being constructed is of type X
. The same happens in the destructor.
When an object of type X
is being constructed, the first thing that is constructed is merely an Abstract
object and, crucially, it is ignorant of the fact that it will ultimately be an X
object. The same process happens in reverse for the destruction.
Now, assuming you understand that, it is clear why the behaviour must be undefined. There is no method Abstract :: pure
which could be called by the constructor or destructor, and hence it wouldn't be meaningful to try to define this behaviour (except possibly as a compilation error.)
Update: I've just discovered that is possible to give an implementation, in the virtual class, of a pure virtual method. The question is: Is this meaningful?
struct Abstract {
virtual void pure() = 0;
};
void Abstract :: pure() { cout << "How can I be called?!" << endl; }
There will never be an object whose dynamic type is Abstract, hence you'll never be able to execute this code with a normal call to abs.pure();
or anything like that. So, what is the point of allowing such a definition?
See this demo. The compiler gives warnings, but now the Abstract::pure()
method is callable from the constructor. This is the only route by which Abstract::pure()
can be called.
But, this is technically undefined. Another compiler is entitled to ignore the implementation of Abstract::pure
, or even to do other crazy things. I'm not aware of why this isn't defined - but I wrote this up to try to help clear up the question.