I was reading through Item 15 of Effective Java by Joshua Bloch. Inside Item 15 which speaks about \'minimizing mutability\' he mentions five rules to make objects immutable. On
Even though String is immutable, it can change through reflection. If you make hash final, you could mess things up royally were this to occur. The hash field is different too in that it is there mainly as a cache, a way to speed up the calculation of hashCode()
and should really be thought of as a calculated field, less so a constant.
There are many situations in which it may be helpful for a class which is logically immutable have several different representations for the same observable state, and for instances of the class to be able to switch among them. The hashcode value that will be returned from a string whose hash field is zero will be the same as the value that would be returned if the hash field held the result of an earlier hashcode call. Consequently, changing the hash value from the former to the latter will not change the object's observable state, but will cause future operations to run faster.
The biggest difficulties with coding things in those ways are
Still, there can be some advantages to making substitutitions of immutable objects. For example, if a program will be comparing many objects which hold long strings and many of them, though separately generated, will be identical to each other, it may be useful to use a WeakDictionary
to build a pool of distinct string instances, and replace any string which is found to be identical to one in the pool with a reference to the pool copy. Doing that would cause many strings which are identical to be mapped to the same string, thus greatly accellerating any future comparisons that may be done between them. Of course, as noted it's very important that the objects are properly logically immutable, that the comparisons are done correctly. Any problems in that regard can turn what should be an optimization into a mess.
To create a object immutable You need to make the class final and all its member final so that once objects gets crated no one can modify its state. You can achieve same functionality by making member as non final but private and not modifying them except in constructor.
EDIT:
Notice : When hashing a string, Java also caches the hash value in the hash attribute, but only if the result is different from zero.
The remark explains why this is not final:
//Cache the hash code for the string
It's a cache. If you don't call hashCode
, the value for it will not be set. It could have been set during the creation of the string, but that would mean longer creation time, for a feature you might not need (hash code). On the other hand, it would be wasteful to calculate the hash each time its asked, give the string is immutable, and the hash code will never change.
The fact that there's a non-final field does somewhat contradict that definition you quote, but here it's not part of the object's interface. It's merely an internal implementation detail, which has no effect on the mutability of the string (as a characters container).
Edit - due to popular demand, completing my answer: although hash
is not directly part of the public interface, it could have affected the behavior of that interface, as hashCode
return its value. Now, since hashCode
is not synchronized, it is possible that hash
be set more than once, if more than one thread used that method concurrently. However, the value that is set to hash
is always the result of a stable calculation, which relies only on final fields (value
, offset
and count
). Therefore, every calculation of the hash yield the exact same result. For an external user, this is just as if hash
was calculated once - and just as if it was calculated each and every time, as the contract of hashCode
requires that it consistently returns the same result for a given value. Bottom line, even though hash
is not final, its mutability is never visible to an external viewer, hence the class can be considered immutable.
String
is immutable because as far as its users are concerned, it can never be modified and will always look the same to all threads.
hashCode()
is computed using the racy single-check idiom (EJ item 71), and it's safe because it doesn't hurt anybody if hashCode()
is computed more than once accidentally.
Making all fields final is the easiest and simplest way to make classes immutable, but it's not strictly required. So long as all methods return the same thing no matter which thread calls it when, the class is immutable.