I\'m new to JS (from C++/etc), and it\'s just occurred to me that closures seem to be a simpler and more convenient way to handle encapsulation than classes. This code seems to
This is an old question, but there are a few things the answers are missing so I figure I'd add to this.
First, as commenters love to point out, there aren't any real classes in javascripts, we just mimic them with closures. Here's what the javascript tutorials call a "class:"
function Class1(){
var privateState='blah';
this.get=function(){
return privateState;
}
}
var myObj=new Class1();
Importantly, the get
method is just a closure. So, this is basically the same as your code. Because closures must reference the environment in which they were created (this is how they can use the private internal state data), they are more costly than just using a public function. So if you have a static method that doesn't require the internal state, you should add it to Class1
instead by using the prototype
key word:
Class1.prototype.staticMethod=function(){...};
This way, the static method can be used through the prototype chain without using up extra memory with unnecessary closures. You could also achieve this with your method by adding static methods outside of your AddProperty
function.
So, in the end the only difference between a formal javascript "class" and your AddProperty
function is that when you actually use the class constructor, the class appears in the object's prototype chain, whereas your objects just inherit directly from the generic object
prototype. You could certainly write code that uses this distinction, but that would probably be bad code.
The reasons to avoid closures is overhead.
Your get and set functions are trivially 20x slower than properties. Your closures also have a large memory overhead that is O(N) with the number of instances.
Also note that these encapsulated variables have zero real benefit, they just infer performance penalties.
var AddProperty = {
constructor: function (v) { this._value = v; return this; },
get: function () { return this._value; },
set: function (v) { this._value = v; }
};
var a = Object.create(AddProperty).constructor(1);
var b = Object.create(AddProperty).constructor(2);
I noticed yesterday that this doesn't work, because my JS code doesn't keep any private state for each tab.
Your problem is not that you don't have private state, it's that you're using global state.
The easy solution is to have an object per tab (or a "struct" if you prefer) and store state in it.
So all you have to do is define a tab
var Tab = {
constructor: function (...) {
/* init state */
},
doTabStuff: function () { /* some method */ },
...
}
And then create new tabs when you need them
var tab = Object.create(Tab).constructor(...)
The benefit of a function for the purposes of encapsulating functionality is that you can use the module pattern:
http://www.adequatelygood.com/2010/3/JavaScript-Module-Pattern-In-Depth
The module pattern provides the capability of creating private members and methods, without something with a lot of overhead like ease.js:
http://easejs.org/