Initializing another window using storyboard for OS X

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春和景丽
春和景丽 2021-02-02 09:46

I have created a Cocoa application in Xcode6 which uses storyboards. As a template, Xcode provides a window for the application. I want to add a second window to show when the p

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  • 2021-02-02 10:05

    swift 4 version :

    var monitorcontroler: NSWindowController!
    
    override init() {
        super.init()
    
        let mainStoryboard = NSStoryboard.init(name: NSStoryboard.Name(rawValue: "Main"), bundle: nil)
        monitorcontroler = mainStoryboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier(rawValue: "moniteur")) as! NSWindowController
        monitorcontroler.showWindow(self)
    }
    
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  • 2021-02-02 10:09

    Swift 5:

    The project setup in XCode 13 has entirely changed. There is no longer an example of how to connect to the storyboard from the AppDelegate. Instead, they are hardcoding a NSWindow. I still find Storyboards useful, hence the below should come in handy. Remember to name your WindowController in Storyboard as mainWindowController.

    let mainStoryboard = NSStoryboard.init(name: NSStoryboard.Name("Main"), bundle: nil)
    var monitorcontroler = mainStoryboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier("mainWindowController")) as! NSWindowController
    monitorcontroler.showWindow(self)
    
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  • 2021-02-02 10:16

    In your Storyboard, select your second Window Controller. In the identity inspector, specify a name for this window controller, e.g secondWindowController

    Then, in your app delegate, set up a property for the window controller:

    @property NSWindowController *myController;
    

    In your applicationDidFinishLaunching: method implementation, create a reference to the Storyboard. This way you get access your window controller from the storyboard. After that, the only thing left to do is to display the window by sending your window controller the showWindow: method.

    #import "AppDelegate.h"
    
    @interface AppDelegate ()
    
    @end
    
    @implementation AppDelegate
    @synthesize myController;
    
    - (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
    NSStoryboard *storyBoard = [NSStoryboard storyboardWithName:@"Main" bundle:nil]; // get a reference to the storyboard
    myController = [storyBoard instantiateControllerWithIdentifier:@"secondWindowController"]; // instantiate your window controller
    [myController showWindow:self]; // show the window
    }
    
    @end
    
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  • 2021-02-02 10:17

    Swift 3 version:

    var myWindowController: NSWindowController!
    
    override init() {
        super.init()
    
        let mainStoryboard = NSStoryboard.init(name: "Main", bundle: nil)
        myWindowController = mainStoryboard.instantiateController(withIdentifier: "myWindowControllerStoryboardIdentifier") as! NSWindowController
        myWindowController.showWindow(self)
    }
    

    Make sure you define myWindowController outside the function or else the window won't show up.

    It's actually better to do this in init() (of AppDelegate) as you may need it earlier on.

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