To make it specific, I only want to know why on my 64 bit mac, the Swift compiler says the alignment of some types like Float80
is 16.
To check the memory align
All "primitive data types" (the term may be wrong, what I mean is the data types that are used by the processor) have a "natural boundary", and the compiler will align them in memory accordingly. The alignment depends on the processor (e.g. x86 or ARM) and the programming environment (e.g. 32-bit vs 64-bit). Some processors allow misaligned data (perhaps at a lower speed), and some do not allow it.
For the 64-Bit Intel architecture, the requirements are listed in Data Alignment when Migrating to 64-Bit Intel® Architecture:
The 64-bit environment, however, imposes more-stringent requirements on data items. Misaligned objects cause program exceptions.
[...]
- Align 8-bit data at any address
- Align 16-bit data to be contained within an aligned four-byte word
- Align 32-bit data so that its base address is a multiple of four
- Align 64-bit data so that its base address is a multiple of eight
- Align 80-bit data so that its base address is a multiple of sixteen
- Align 128-bit data so that its base address is a multiple of sixteen
So the alignment is not necessarily equal to the "word size", it can be
less or more. Float80
corresponds to the "Extended Precision"
floating point type of the x86 processor, and its alignment is
required to be 16 bytes.
Composite types like C struct
are layed out in memory such that
each member is on its natural boundary (and padding is inserted
in between if necessary). The alignment of the struct
itself is the largest alignment of each member.
The memory layout of a Swift Struct
is not documented officially (as far as I know) but it is probably be similar to the C struct
.
Here is a simple example:
struct AStruct {
var a = Int32(0)
var b = Int8(0)
var c = Int16(0)
var d = Int8(0)
}
println(sizeof(AStruct)) // 9
println(alignof(AStruct)) // 4
println(strideof(AStruct)) // 12
The memory layout (probably) is (* = padding):
aaaab*ccd
Here the alignment is 4 because that is the required alignment for Int32
. The struct occupies 9 bytes, but the "stride" is 12:
This guarantees that in an array of structs all elements satisfy
the same alignments.
(Note that the Swift strideOf()
corresponds to the C the sizeof()
function, this is explained in https://devforums.apple.com/message/1086107#1086107.)
The declaration of a Swift string shown as
struct String {
init()
}
but the actual members are not visible to us mere mortals. In the debugger it looks like this:
which indicates that its members are a pointer,
an unsigned word and another pointer. All these types have a size and
alignment of 8 bytes on 64-bit. This would explain the size (24 bytes)
and alignment (8 bytes) of struct Swift
.
With the help of Martin R's link and the hint that it is a processor design decision. I found the readon why.
Cache lines.
Cache lines are a very small memory for the processor, on the Intel Mac 64 bit of mine it is 128 bit (16 bytes).
As seen in the picture of the question I knew there was a difference between the dotted and the bold lines. The bold lines are between the cache lines of the processor. You don't want to load 2 cache lines if you could do better with a little more memory cost. So if the processor only allows, that types with a size of 8 bytes (or bigger) are aligned on the start of a cache line (every multiple of 16). There will be no two cache line reads for a type that is as big as a cache line (double the word size im my case, 16 bytes). As you can see in the picture only the red blocks are crossing the bold line (so they are not allowed per design).
See the link attached for more info.
Cache effects