Animating a gaussian blur using core animation?

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鱼传尺愫
鱼传尺愫 2021-02-02 01:51

I\'m trying to animate something where it\'s initially blurry then it comes into focus. I guess it works OK, but when the animation is done it\'s still a little blurry. Am I d

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  • 2021-02-02 02:30

    Your problem is that the animation stops and is automatically removed, but the filter lingers with the tiniest of blur applied.

    What you want to do is to remove the blur filter when the animation completes. You need to add a delegate to the CABasicAnimation instance and implement the -[id<CAAnimationDelegate> animationDidStop:finished:] method.

    If you let self be the delegate in this case it should be fairly simple, add this line before adding the animation to your layer:

    blurAnimation.delegate = self;
    

    And the callback is equally simple:

    - (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag {
        [[self layer] setFilters:nil];
    }
    
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  • 2021-02-02 02:46

    If you're looking for an optimized way to animate a blur then I recommend creating a single blurred image of your view and then fading the blurred image from alpha 0 to 1 over the top of your original view. Seems nice and fast in tests.

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