Much thanks to Fredrik Hedblad for his solution. It helped me as well. I also agree with Lukáš Koten that it would best be used as a behavior. That way there's not a mix of application logic mixed in the view layer and the view-model doesn't have to worry about dubplicating validation just to simply have it there. Here's my version via behavior:
As Fredrik Hedblad stated, first make sure any control validating has binding attribute NotifyOnValidationError="True".
Here's the view logic... much simpler...
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
and then just under the Window start tag
Height="Auto" Width="Auto">
<i:Interaction.Behaviors>
<behavior:ValidationErrorMappingBehavior HasValidationError="{Binding IsInvalid, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"/>
</i:Interaction.Behaviors
Then for the button, just bind the command like normal. We'll use basic view-model binding principles to disable it using the RelayCommand.
<Button x:Name="OKButton" Content="OK" Padding="5,0" MinWidth="70" Height="23"
HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="5,5,0,0"
Command="{Binding OKCommand}"/>
And now the view model with its basic property and command
private bool _isInvalid = false;
public bool IsInvalid
{
get { return _isInvalid; }
set { SetProperty<bool>(value, ref _isInvalid); }
}
private ICommand _okCommand;
public ICommand OKCommand
{
get
{
if (_okCommand == null)
{
_okCommand = new RelayCommand(param => OnOK(), canparam => CanOK());
}
return _okCommand;
}
}
private void OnOK()
{
// this.IsInvalid = false, so we're good... let's just close
OnCloseRequested();
}
private bool CanOK()
{
return !this.IsInvalid;
}
And now, the behavior
using System.Windows;
using System.Windows.Controls;
using System.Windows.Interactivity;
namespace UI.Behavior
{
public class ValidationErrorMappingBehavior : Behavior<Window>
{
#region Properties
public static readonly DependencyProperty ValidationErrorsProperty = DependencyProperty.Register("ValidationErrors", typeof(ObservableCollection<ValidationError>), typeof(ValidationErrorMappingBehavior), new PropertyMetadata(new ObservableCollection<ValidationError>()));
public ObservableCollection<ValidationError> ValidationErrors
{
get { return (ObservableCollection<ValidationError>)this.GetValue(ValidationErrorsProperty); }
set { this.SetValue(ValidationErrorsProperty, value); }
}
public static readonly DependencyProperty HasValidationErrorProperty = DependencyProperty.Register("HasValidationError", typeof(bool), typeof(ValidationErrorMappingBehavior), new PropertyMetadata(false));
public bool HasValidationError
{
get { return (bool)this.GetValue(HasValidationErrorProperty); }
set { this.SetValue(HasValidationErrorProperty, value); }
}
#endregion
#region Constructors
public ValidationErrorMappingBehavior()
: base()
{ }
#endregion
#region Events & Event Methods
private void Validation_Error(object sender, ValidationErrorEventArgs e)
{
if (e.Action == ValidationErrorEventAction.Added)
{
this.ValidationErrors.Add(e.Error);
}
else
{
this.ValidationErrors.Remove(e.Error);
}
this.HasValidationError = this.ValidationErrors.Count > 0;
}
#endregion
#region Support Methods
protected override void OnAttached()
{
base.OnAttached();
Validation.AddErrorHandler(this.AssociatedObject, Validation_Error);
}
protected override void OnDetaching()
{
base.OnDetaching();
Validation.RemoveErrorHandler(this.AssociatedObject, Validation_Error);
}
#endregion
}
}
you need to get the Binding first before you get the rules
Binding b= BindingOperations.GetBinding(textboxMin,TextBox.TextProperty);
b.ValidationRules
else you can have BindingExpression and check for HasError property
BindingExpression be1 = BindingOperations.GetBindingExpression (textboxMin,TextBox.TextProperty);
be1.HasError
Validation.HasError is an attached property so you can check it for textboxMin like this
void buttonOK_Click(object sender, RoutedEventArgs e)
{
if (Validation.GetHasError(textboxMin) == true)
return;
}
To run all ValidationRules for the TextProperty in code behind you can get the BindingExpression and call UpdateSource
BindingExpression be = textboxMin.GetBindingExpression(TextBox.TextProperty);
be.UpdateSource();
Update
It will take some steps to achieve the binding to disable the button if any validation occurs.
First, make sure all bindings add NotifyOnValidationError="True". Example
<TextBox Name="textboxMin">
<TextBox.Text>
<Binding Path="Max" NotifyOnValidationError="True">
<Binding.ValidationRules>
<local:IntValidator/>
</Binding.ValidationRules>
</Binding>
</TextBox.Text>
</TextBox>
Then we hook up an EventHandler to the Validation.Error event in the Window.
<Window ...
Validation.Error="Window_Error">
And in code behind we add and remove the validation errors in an observablecollection as they come and go
public ObservableCollection<ValidationError> ValidationErrors { get; private set; }
private void Window_Error(object sender, ValidationErrorEventArgs e)
{
if (e.Action == ValidationErrorEventAction.Added)
{
ValidationErrors.Add(e.Error);
}
else
{
ValidationErrors.Remove(e.Error);
}
}
And then we can bind IsEnabled of the Button to ValidationErrors.Count like this
<Button ...>
<Button.Style>
<Style TargetType="Button">
<Setter Property="IsEnabled" Value="False"/>
<Style.Triggers>
<DataTrigger Binding="{Binding ValidationErrors.Count}" Value="0">
<Setter Property="IsEnabled" Value="True"/>
</DataTrigger>
</Style.Triggers>
</Style>
</Button.Style>
</Button>