What is the meaning of \"blocking system call\"?
In my operating systems course, we are studying multithreaded programming. I\'m unsure what is meant when I read in my t
For a blocking system call, the caller can't do anything until the system call returns. If the system call may be lengthy (e.g. involve file IO or networking IO) this can be a bad thing (e.g. imagine a frustrated user hammering a "Cancel" button in an application that doesn't respond because that thread is blocked waiting for a packet from the network that isn't arriving). To get around that problem (to do useful work while you wait for a blocking system call to return) you can use threads - while one thread is blocked the other thread/s can continue doing useful work.
The alternative is non-blocking system calls. In this case the system call returns (almost) immediately. For lengthy system calls the result of the system call is either sent to the caller later (e.g. as some sort of event or message or signal) or polled by the caller later. This allows you to have a single thread waiting for many different lengthy system calls to complete at the same time; and avoids the hassle of threads (and locking, race conditions, the overhead of thread switches, etc). However, it also increases the hassle involved with getting and handling the system call's results.
It is (almost always) possible to write a non-blocking wrapper around a blocking system call; where the wrapper spawns a thread and returns (almost) immediately, and the spawned thread does the blocking system call and either sends the system call's results to the original caller or stores them where the original caller can poll for them.
It is also (almost always) possible to write a blocking wrapper around a non-blocking system call; where the wrapper does the system call and waits for the results before it returns.
A blocking system call is one that must wait until the action can be completed. read()
would be a good example - if no input is ready, it'll sit there and wait until some is (provided you haven't set it to non-blocking, of course, in which case it wouldn't be a blocking system call). Obviously, while one thread is waiting on a blocking system call, another thread can be off doing something else.
I would suggest having a read on this very short text: http://files.mkgnu.net/files/upstare/UPSTARE_RELEASE_0-12-8/manual/html-multi/x755.html In particular you can read there why blocking system calls can be a worry with threads, not just with concurrent processes:
This is particularly problematic for multi-threaded applications since one thread blocking on a system call may indefinitely delay the update of the code of another thread.
Hope it helps.