Is end() required to be constant in an STL map/set?

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别跟我提以往 2021-02-01 15:00

§23.1.2.8 in the standard states that insertion/deletion operations on a set/map will not invalidate any iterators to those objects (except iterators pointing to a deleted eleme

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  • 2021-02-01 15:22

    You write (emphasis by me):

    §23.1.2.8 in the standard states that insertion/deletion operations on a set/map will not invalidate any iterators to those objects (except iterators pointing to a deleted element).

    Actually, the text of 23.1.2/8 is a bit different (again, emphasis by me):

    The insert members shall not affect the validity of iterators and references to the container, and the erase members shall invalidate only iterators and references to the erased elements.

    I read this as: If you have a map, and somehow obtain an iterator into this map (again: it doesn't say to an object in the map), this iterator will stay valid despite insertion and removal of elements. Assuming std::map<K,V>::end() obtains an "iterator into the map", it should not be invalidated by insertion/removal.

    This, of course, leaves the question whether "not invalidated" means it will always have the same value. My personal assumption is that this is not specified. However, in order for the "not invalidated" phrase to make sense, all results of std::map<K,V>::end() for the same map must always compare equal even in the face of insertions/removal:

    my_map_t::iterator old_end = my_map.end();
    // wildly change my_map
    assert( old_end == my_map.end() ); 
    

    My interpretation is that, if old_end remains "valid" throughout changes to the map (as the standard promisses), then that assertion should pass.

    Disclaimer: I am not a native speaker and have a very hard time digesting that dreaded legaleze of the Holy PDF. In fact, in general I avoid it like the plague.

    Oh, and my first thought also was: The question is interesting from an academic POV, but why doesn't he simply store keys instead of iterators?

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  • 2021-02-01 15:22

    I believe that this depends entirely on what type of iterator is being used.

    In a vector, end() is the one past the end pointer and it will obviously change as elements are inserted and removed.

    In another kind of container, the end() iterator might be a special value like NULL or a default constructed element. In this case it doesn't change because it doesn't point at anything. Instead of being a pointer-like thing, end() is just a value to compare against.

    I believe that set and map iterators are the second kind, but I don't know of anything that requires them to be implemented in that way.

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  • 2021-02-01 15:25

    A couple points:

    1) end() references an element that is past the end of the container. It doesn't change when inserts or deletes change the container because it's not pointing to an element.

    2) I think perhaps your idea of storing an array of 4 iterators in the Node could be changed to make the entire problem make more sense. What you want is to add a new iterator type to the Graph object that is capable of iterating over a single node's neighbours. The implementation of this iterator will need to access the members of the map, which possibly leads you down the path of making the Graph class extend the map collection. With the Graph class being an extended std::map, then the language changes, and you no longer need to store an invalid iterator, but instead simply need to write the algorithm to determine who is the 'next neighbour' in the map.

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  • 2021-02-01 15:26

    I think it is clear:

    • end() returns an iterator to the element one passed the end.

    • Insertion/Deletion do not affect existing iterators so the returned values is always valid (unless you try to delete the element one passed then end (but that would result in undefined behavior anyway).

    • Thus any new iterator generated by end() (would be different but) when compared with the original using operator== would return true.

    • Also any intermediate values generated using the assignment operator= have a post condition that they compare equal with operator== and operator== is transitive for iterators.

    So yes it is valid to store the iterator returned by end() (but only because of the guarantees with associative containers, therefor it would not be valid for vector etc).

    Remember the iterator is not necessarily a pointer. It can potentially be an object where the designer of the container has defined all the operations on the class.

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