I just to change the include search path order (I believe).
/usr/local/includ
You can go into your project settings and make changes to edit your library search paths very easily.
See how I opened up the settings in this test project screenshot? There's no paths in my own project there right now; but in your project, there will certainly be duplicate paths (or multiple paths that resolve to the same place).
gcc -V
I'd like to change library search path...
At compile time, you augment the library search path with -L
. You cannot delete paths; you can only add paths that have a "higher" preference than existing paths.
At runtime, you use DYLD_LIBRARY_PATH
, DYLD_FALLBACK_LIBRARY_PATH
and friends to change the library search path. See dyld(1) OS X Man Pages.
Usually you use DYLD_LIBRARY_PATH
to ensure a particular library is loaded rather than the system one. Its a way to override default behavior. DYLD_FALLBACK_LIBRARY_PATH
is used to provide a library that's not a system one. Its less intrusive because you don't displace system paths.
I need /usr/local/include first...
Sounds a bit odd to me, but...
$ export DYLD_LIBRARY_PATH=/usr/local/include
$ clang ...
IF you are cross-compiling from the command line, you should do something like this. The trick is to use --sysroot
to automatically bring in the headers and libraries for the platform, rather than hacking them with -I
, -L
and -l
.
# Put cross compile tools on the PATH first
export PATH="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/:$PATH"
# C compiler
export CC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
# C++ compiler
export CXX=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
# SYSROOT brings in platform headers and libraries, No need for -I, -L and -l.
SYSROOT=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk
# Compiler flags
export CFLAGS="-march armv7 -march armv7s --sysroot=$SYSROOT"
# Compiler flags
export CXXFLAGS="-march armv7 -march armv7s --sysroot=$SYSROOT"
# Using defualt C++ runtime
$CXX $CXXFLAGS foo.c -o foo.exe
You can also specify GNU's runtime with -stdlib=libstdc++
, and LLVM's runtime with -stdlib=libc++
.
Based on your updates:
<ld command and output omitted>
where does this path /usr/include/c++/4.2.1 come from??
/usr/include/c++/4.2.1
is not in your Library Search Path. Its just not there.
That's a header include path, and you specify it with -I
.
If you want to see your header include paths for libstdc++
and libc++
, do this:
# GNU C++ runtime
$ echo | /usr/local/bin/clang++ -Wp,-v -stdlib=ibstdc++ -x c++ - -fsyntax-only
And:
# LLVM C++ runtime
$ echo | /usr/local/bin/clang++ -Wp,-v -stdlib=libc++ -x c++ - -fsyntax-only
Here's what I get on OS X 10.8.5:
libstdc++ (GNU):
/usr/include/c++/4.2.1
/usr/include/c++/4.2.1/backward
/usr/local/include
/usr/local/bin/../lib/clang/3.5.0/include
/usr/include
/System/Library/Frameworks (framework directory)
/Library/Frameworks (framework directory
libc++ (LLVM):
/usr/local/include
/usr/local/bin/../lib/clang/3.5.0/include
/usr/include
/System/Library/Frameworks (framework directory)
/Library/Frameworks (framework directory)
So /usr/include/c++/4.2.1
is a built-in compiler path when using GNU's libstdc++
(but not LLVM's libc++
). I'll go even further and tell you its hard coded in LLVM/Clang sources (I build LLVM/Clang from source often):
$ cd clang-sources/llvm
$ grep -R "/usr/include/c++/4.2.1" *
tools/clang/lib/Frontend/InitHeaderSearch.cpp: AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
tools/clang/lib/Frontend/InitHeaderSearch.cpp: AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
tools/clang/lib/Frontend/InitHeaderSearch.cpp: AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
tools/clang/lib/Frontend/InitHeaderSearch.cpp: AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
tools/clang/lib/Frontend/InitHeaderSearch.cpp: AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
You can add additional include paths when building LLVM/Clang with --with-c-include-dirs
.
Based on your comment: "... If I delete ~/anaconda/include/hdf5.h...". If you need a new path for the HDF5 package, then use something like:
export CPPFLAGS="-I/path/to/preferred/HDF5/hdf5.h"
export CFLAGS="-I/path/to/preferred/HDF5/hdf5.h"
export CXXFLAGS="-I/path/to/preferred/HDF5/hdf5.h"
export LDFLAGS="-L/path/to/preferred/HDF5/lib"
./configure ...
You need it in CPPFLAGS
too because the autotools might run some tests with it.
Then, at runtime:
export DYLD_LIBRARY_PATH=/path/to/preferred/HDF5/lib
./run_the_executable
And you can side step DYLD_LIBRARY_PATH
IF you perform static linking against HDF5. But be aware the OS X linker always uses a shared object or dynalib if its available. Effectively, it ignores your request for static linking. You will have to mv
shared object or dynalib off-path while leaving an archive on-path.
To muddy the waters a little more... If you are saying "library" when you really want to say "framework", then see this Stack Overflow question about using the -framework
option: Clang(LLVM) compile with frameworks.