I have a flow of units of work, lets call them \"Work Items\" that are processed sequentially (for now). I\'d like to speed up processing by doing the work multithreaded.
<If you allow BlockingQueue
, why would you ignore the rest of the concurrency utils in java?
You could use e.g. Stream
(if you have java 1.8) for the above:
List<Type> data = ...;
List<Other> out = data.parallelStream()
.map(t -> doSomeWork(t))
.collect(Collectors.toList());
Because you started from an ordered Collection
(List
), and collect also to a List
, you will have results in the same order as the input.
I think that you need an extra queue to hold the incoming order. IncomingOrderQueue.
When you consume the objects you put them in some storage, for example Map and then from another thread which consumes from the IncomingOrderQueue you pick the ids(hashes) of the objects and then you collect them from this HashMap.
This solution can easily be implemented without execution service.
Reactive programming could help. During my brief experience with RxJava I found it to be intuitive and easy to work with than core language features like Future etc. Your mileage may vary. Here are some helpful starting points https://www.youtube.com/watch?v=_t06LRX0DV0
The attached example also shows how this could be done. In the example below we have Packet's which need to be processed. They are taken through a simple trasnformation and fnally merged into one list. The output appended to this message shows that the Packets are received and transformed at different points in time but in the end they are output in the order they have been received
import static java.time.Instant.now;
import static rx.schedulers.Schedulers.io;
import java.time.Instant;
import java.util.List;
import java.util.Random;
import rx.Observable;
import rx.Subscriber;
public class RxApp {
public static void main(String... args) throws InterruptedException {
List<ProcessedPacket> processedPackets = Observable.range(0, 10) //
.flatMap(i -> {
return getPacket(i).subscribeOn(io());
}) //
.map(Packet::transform) //
.toSortedList() //
.toBlocking() //
.single();
System.out.println("===== RESULTS =====");
processedPackets.stream().forEach(System.out::println);
}
static Observable<Packet> getPacket(Integer i) {
return Observable.create((Subscriber<? super Packet> s) -> {
// simulate latency
try {
Thread.sleep(new Random().nextInt(5000));
} catch (Exception e) {
e.printStackTrace();
}
System.out.println("packet requested for " + i);
s.onNext(new Packet(i.toString(), now()));
s.onCompleted();
});
}
}
class Packet {
String aString;
Instant createdOn;
public Packet(String aString, Instant time) {
this.aString = aString;
this.createdOn = time;
}
public ProcessedPacket transform() {
System.out.println(" Packet being transformed " + aString);
try {
Thread.sleep(new Random().nextInt(5000));
} catch (Exception e) {
e.printStackTrace();
}
ProcessedPacket newPacket = new ProcessedPacket(this, now());
return newPacket;
}
@Override
public String toString() {
return "Packet [aString=" + aString + ", createdOn=" + createdOn + "]";
}
}
class ProcessedPacket implements Comparable<ProcessedPacket> {
Packet p;
Instant processedOn;
public ProcessedPacket(Packet p, Instant now) {
this.p = p;
this.processedOn = now;
}
@Override
public int compareTo(ProcessedPacket o) {
return p.createdOn.compareTo(o.p.createdOn);
}
@Override
public String toString() {
return "ProcessedPacket [p=" + p + ", processedOn=" + processedOn + "]";
}
}
Deconstruction
Observable.range(0, 10) //
.flatMap(i -> {
return getPacket(i).subscribeOn(io());
}) // source the input as observables on multiple threads
.map(Packet::transform) // processing the input data
.toSortedList() // sorting to sequence the processed inputs;
.toBlocking() //
.single();
On one particular run Packets were received in the order 2,6,0,1,8,7,5,9,4,3 and processed in order 2,6,0,1,3,4,5,7,8,9 on different threads
packet requested for 2
Packet being transformed 2
packet requested for 6
Packet being transformed 6
packet requested for 0
packet requested for 1
Packet being transformed 0
packet requested for 8
packet requested for 7
packet requested for 5
packet requested for 9
Packet being transformed 1
packet requested for 4
packet requested for 3
Packet being transformed 3
Packet being transformed 4
Packet being transformed 5
Packet being transformed 7
Packet being transformed 8
Packet being transformed 9
===== RESULTS =====
ProcessedPacket [p=Packet [aString=2, createdOn=2016-04-14T13:48:52.060Z], processedOn=2016-04-14T13:48:53.247Z]
ProcessedPacket [p=Packet [aString=6, createdOn=2016-04-14T13:48:52.130Z], processedOn=2016-04-14T13:48:54.208Z]
ProcessedPacket [p=Packet [aString=0, createdOn=2016-04-14T13:48:53.989Z], processedOn=2016-04-14T13:48:55.786Z]
ProcessedPacket [p=Packet [aString=1, createdOn=2016-04-14T13:48:54.109Z], processedOn=2016-04-14T13:48:57.877Z]
ProcessedPacket [p=Packet [aString=8, createdOn=2016-04-14T13:48:54.418Z], processedOn=2016-04-14T13:49:14.108Z]
ProcessedPacket [p=Packet [aString=7, createdOn=2016-04-14T13:48:54.600Z], processedOn=2016-04-14T13:49:11.338Z]
ProcessedPacket [p=Packet [aString=5, createdOn=2016-04-14T13:48:54.705Z], processedOn=2016-04-14T13:49:06.711Z]
ProcessedPacket [p=Packet [aString=9, createdOn=2016-04-14T13:48:55.227Z], processedOn=2016-04-14T13:49:16.927Z]
ProcessedPacket [p=Packet [aString=4, createdOn=2016-04-14T13:48:56.381Z], processedOn=2016-04-14T13:49:02.161Z]
ProcessedPacket [p=Packet [aString=3, createdOn=2016-04-14T13:48:56.566Z], processedOn=2016-04-14T13:49:00.557Z]
You could have 3 input and 3 output queues - one of each type for each worker thread.
Now when you want to insert something into the input queue you put it into only one of the 3 input queues. You change the input queues in a round robin fashion. The same applies to the output, when you want to take something from the output you choose the first of the output queues and once you get your element you switch to the next queue.
All the queues need to be blocking.
This is how I solved your problem in a previous project (but with java.util.concurrent):
(1) WorkItem class does the actual work/processing:
public class WorkItem implements Callable<WorkItem> {
Object content;
public WorkItem(Object content) {
super();
this.content = content;
}
public WorkItem call() throws Exception {
// getContent() + do your processing
return this;
}
}
(2) This class puts Work Items in a queue and initiates processing:
public class Producer {
...
public Producer() {
super();
workerQueue = new ArrayBlockingQueue<Future<WorkItem>>(THREADS_TO_USE);
completionService = new ExecutorCompletionService<WorkItem>(Executors.newFixedThreadPool(THREADS_TO_USE));
workerThread = new Thread(new Worker(workerQueue));
workerThread.start();
}
public void send(Object o) throws Exception {
WorkItem workItem = new WorkItem(o);
Future<WorkItem> future = completionService.submit(workItem);
workerQueue.put(future);
}
}
(3) Once processing is finished the Work Items are dequeued here:
public class Worker implements Runnable {
private ArrayBlockingQueue<Future<WorkItem>> workerQueue = null;
public Worker(ArrayBlockingQueue<Future<WorkItem>> workerQueue) {
super();
this.workerQueue = workerQueue;
}
public void run() {
while (true) {
Future<WorkItem> fwi = workerQueue.take(); // deqeueue it
fwi.get(); // wait for it till it has finished processing
}
}
}
(4) This is how you would use the stuff in your code and submit new work:
public class MainApp {
public static void main(String[] args) throws Exception {
Producer p = new Producer();
for (int i = 0; i < 10000; i++)
p.send(i);
}
}
Preprocess: add an order value to each item, prepare an array if it is not allocated.
Input: queue (concurrent sampling with order values 1,2,3,4 but doesnt matter which tread gets which sample)
Output: array (writing to indexed elements, using a synch point to wait for all threads in the end, doesn't need collision checks since it writes different positions for every thread)
Postprocess: convert array to a queue.
Needs n element-array for n-threads. Or some multiple of n to do postprocessing only once.