Xcode 6 won't start (OS X 10.9.4)

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迷失自我
迷失自我 2021-02-01 04:50

Recently, within the last few days, whenever I try to open Xcode6-Beta2 on my 2013 11\" MacBook Air running OS X 10.9.4, I get a problem report and Xcode won\'t run. I tried uni

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  • 2021-02-01 05:09

    I was using Xcode6-Beta3 fine up until today when I updated to 10.9.4. Now I get the same error, the interesting part of which is:

    Application Specific Information: dyld: launch, loading dependent libraries

    Dyld Error Message: Symbol not found: _OBJC_CLASS_$_LSApplicationProxy Referenced from: /System/Library/PrivateFrameworks/PlugInKit.framework/Versions/A/PlugInKit Expected in: /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices in /System/Library/PrivateFrameworks/PlugInKit.framework/Versions/A/PlugInKit

    I have filed a bug with Apple regarding this issue.

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  • 2021-02-01 05:22

    XCode 6 GM wasn't opening for me either, no matter how long I waited. I've seen this behavior before and it's usually due to a program needing ROOT access to complete or delete something, but for some reason isn't prompting you.

    The workaround is launching Xcode by command line via SUDO (as Superuser/Root):

    sudo open --new /Applications/Xcode.app
    

    After it opens you may close it and re-launch it normally from that point forward.

    Hope it helps.

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  • 2021-02-01 05:23

    Try running the Xcode binary directly instead of using LSS.

    From the CLI:

    /Applications/Xcode.app/Contents/MacOS/Xcode

    If something is wrong it will give you way more useful output.

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  • 2021-02-01 05:29

    On my quite new Macbook Pro with plenty of memory and SSD, it took ages to start for the first time. So my suggestion would be to wait a little bit more and see if it does start. My first startup took aprox. 4 minutes or something.

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  • 2021-02-01 05:34

    I had the exact same problem after updating to 10.9.4.

    I managed to get Xcode starting again by removing the PlugInKit.framework from the /System/Library/PrivateFrameworks folder

    (Of course, it is a good idea to back up the framework instead of simply deleting it in case you need it later)

    Updated Oct 9

    Note: This was a solution to work around a XCode launch issue related to a "Symbol not found" error within the PlugInKit.framework while XCode 6 was still in Beta 2/3. This is probably not relevant any more now that XCode 6 is official.

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