Best practice for getting datatype size(sizeof) in Java

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感情败类 2021-02-01 03:53

I want store a list of doubles and ints to a ByteBuffer, which asks for a size to allocate. I\'d like to write something like C\'s syntax

int size=numDouble*size         


        
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  • 2021-02-01 04:11

    Since Java 8, all wrapper classes of primitive types (except Boolean) have a BYTES field. So in your case:

    int size = numDouble * Double.BYTES + numInt * Integer.BYTES;
    

    Documentation: http://docs.oracle.com/javase/8/docs/api/java/lang/Integer.html

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  • 2021-02-01 04:14

    The size in Java is always the same. You can hardcode it but you only need to do this because you are working with bytes in a ByteBuffer. If you use double[] or DoubleBuffer you don't need these.

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  • 2021-02-01 04:18

    See @Frank Kusters' answer, below!

    (My original answer here was for Java versions < 8.)

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  • 2021-02-01 04:19

    Write your own method. In Java the datatypes are platform independent always the same size:

    public static int sizeof(Class dataType)
    {
        if (dataType == null) throw new NullPointerException();
    
        if (dataType == int.class    || dataType == Integer.class)   return 4;
        if (dataType == short.class  || dataType == Short.class)     return 2;
        if (dataType == byte.class   || dataType == Byte.class)      return 1;
        if (dataType == char.class   || dataType == Character.class) return 2;
        if (dataType == long.class   || dataType == Long.class)      return 8;
        if (dataType == float.class  || dataType == Float.class)     return 4;
        if (dataType == double.class || dataType == Double.class)    return 8;
    
        return 4; // 32-bit memory pointer... 
                  // (I'm not sure how this works on a 64-bit OS)
    }
    

    Usage:

    int size = numDouble * sizeof(double.class) + numInt * sizeof(int.class);
    
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  • 2021-02-01 04:24

    Automated and abstract solution is to write the sample to DataOutput and see the resulted size.

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  • 2021-02-01 04:31

    A better solution might be to not emulate C syntax and use an ObjectOutputStream with a nested ByteArrayOutputStream to generate a byte array which can then be written to your ByteBuffer.

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