Basically I am trying to make an app whose content will be updated with an async function that takes information from a website, but when I do try to set the new state, it doesn
don't use a future within a future; use different function that will return each future individually like this
List<Requests> requestsData;
List<DocumentSnapshot> requestsDocumentData;
var docId;
@override
void initState() {
super.initState();
getRequestDocs();
}
Future<FirebaseUser> getData() {
var _auth = FirebaseAuth.instance;
return _auth.currentUser();
}
getRequestDocs() {
getData().then((FirebaseUser user) {
this.setState(() {
docId = user.uid;
});
});
FireDb()
.getDocuments("vendorsrequests")
.then((List<DocumentSnapshot> documentSnapshots) {
this.setState(() {
requestsDocumentData = documentSnapshots;
});
});
for (DocumentSnapshot request in requestsDocumentData) {
this.setState(() {
requestsData.add(Requests(
request.documentID,
request.data['requests'],
Icons.data_usage,
request.data['requests'][0],
"location",
"payMessage",
"budget",
"tokensRequired",
"date"));
});
}
}
you can create individual functions for
FireDb().getDocuments("vendorsrequests")
.then((List<DocumentSnapshot> documentSnapshots) {
this.setState(() {
requestsDocumentData = documentSnapshots;
});
});
and
for (DocumentSnapshot request in requestsDocumentData) {
this.setState(() {
requestsData.add(Requests(
request.documentID,
request.data['requests'],
Icons.data_usage,
request.data['requests'][0],
"location",
"payMessage",
"budget",
"tokensRequired",
"date"));
});
}
I found that the use of
this
with setState is must
I'm unsure why this happens when calling setState(...)
in an async function, but one simple solution is to use:
WidgetsBinding.instance.addPostFrameCallback((_) => setState(...));
instead of just setState(...)
This was really giving me headache and no Google results were working. What finally worked was so simple. In your child build() assign the value to the local variable before you return. Once I did this everything worked with subsequent data loads. I even took out the initState() code.
Many thanks to @Simon. Your answer somehow inspired me to try this.
In your childState:
@override
Widget build(BuildContext context) {
_title = widget._title; // <<< ADDING THIS HERE IS THE FIX
return new GestureDetector(onTap: foo(),
child: new Card(child: new Text(_title));
}
Hopefully this works in your code. For me, I use a Map for the entire JSON record passed in, rather than a single String, but that should still work.
This fixed my issue... If you have an initial value to be assigned on a variable use it in initState()
Note : Faced this issue when I tried to set initial value inside build function.
@override
void initState() {
count = widget.initialValue.length; // Initial value
super.initState();
}
This should sort your problem out. Basically you always want your Widgets created in your build
method hierarchy.
import 'dart:async';
import 'package:flutter/material.dart';
void main() => runApp(new MaterialApp(home: new Scaffold(body: new MainWidget())));
class MainWidget extends StatefulWidget {
@override
State createState() => new MainWidgetState();
}
class MainWidgetState extends State<MainWidget> {
List<ItemData> _data = new List();
Timer timer;
Widget build(BuildContext context) {
return new ListView(children: _data.map((item) => new ChildWidget(item)).toList());
}
@override
void initState() {
super.initState();
timer = new Timer.periodic(new Duration(seconds: 2), (Timer timer) async {
ItemData data = await loadData();
this.setState(() {
_data = <ItemData>[data];
});
});
}
@override
void dispose() {
super.dispose();
timer.cancel();
}
static int testCount = 0;
Future<ItemData> loadData() async {
testCount++;
return new ItemData("Testing #$testCount");
}
}
class ChildWidget extends StatefulWidget {
ItemData _data;
ChildWidget(ItemData data) {
_data = data;
}
@override
State<ChildWidget> createState() => new ChildState();
}
class ChildState extends State<ChildWidget> {
@override
Widget build(BuildContext context) {
return new GestureDetector(onTap: () => foo(),
child: new Padding(
padding: const EdgeInsets.symmetric(vertical: 12.0, horizontal: 24.0),
child: new Card(
child: new Container(
padding: const EdgeInsets.all(8.0),
child: new Text(widget._data.title),
),
),
)
);
}
foo() {
print("Card Tapped: " + widget._data.toString());
}
}
class ItemData {
final String title;
ItemData(this.title);
@override
String toString() {
return 'ItemData{title: $title}';
}
}