I was trying to run android emulator in Ubuntu 12.04(64-bit). But, I got the following errors.
Starting emulator for AVD \'emulatr\'
Failed to load libGL.so
erro
On Fedora
sudo yum install mesa-libGL-devel
As I'm using 64-bit Ubuntu 12.04. So, I did this
$ sudo apt-get install git-core gnupg flex bison gperf build-essential \
zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev \
libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \
libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos \
python-markdown libxml2-utils xsltproc zlib1g-dev:i386
$ sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so
This works for me on Ubuntu 14.04 64-bit:
$ sudo apt-get install libgl1-mesa-dri
$ sudo ln -sv /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1 /usr/lib/x86_64-linux-gnu/libGL.so
http://learnedstuffs.wordpress.com/2012/07/17/fixing-ubuntu-error-failed-to-load-libgl-so/
apt-get install libgl1-mesa-dev
worked for me
You don't need the development files for libgl1-mesa, so instead you should/could install libgl1-mesa-dri
instead of libgl1-mesa-dev
as suggested by others.
This saves you a couple of MB of unnecessary files.
Furthermore, the Android applications are either 32 bit or 64 bit.
For a or a 32 bit Ubuntu you require the 32 bit SDK (as 64 bit does not work):
sudo apt-get install libgl1-mesa-dri
Same goes for a 64-bit Ubuntu with a 64-bit SDK.
But for a 64 bit Ubuntu in combination with a 32 bit SDK, you need to specify that you require the 32 bit version of the package:
sudo apt-get install libgl1-mesa-dri:i386
I too had this problem (fedora 20), but the libGL files already existed on my filesystem. Based on an examination of the libraries on an older fedora 18 installation, I found that I could resolve the problem by providing a symbolic link for libGL.so linking to libGL.so.1.2.0.