Recommended strategy for overriding certain Rigidbody collisions in Unity?

后端 未结 0 564
谎友^
谎友^ 2021-01-31 22:24

I\'m looking for a little newbie advice on gamedev strategy and/or approach. I\'m working on a game that uses Rigidbody physics in Unity and I\'ve got a character interacting ni

相关标签:
回答
  • 消灭零回复
提交回复
热议问题