I\'m preparing for an exam in Java and one of the questions which was on a previous exam was:\"What is the main difference in object creation between Java and C++?\"
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Besides heap/stack issues I'd say: C++ constructors have initialization lists while Java uses assignment. See http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.6 for details.
There is one main design difference between constructors in C++ and Java. Other differences follow from this design decision.
The main difference is that the JVM first initializes all members to zero, before starting to execute any constructor. In C++, member initialization is part of the constructor.
The result is that during execution of a base class constructor, in C++ the members of the derived class haven't been initialized yet! In Java, they have been zero-initialized.
Hence the rule, which is explained in paercebal's answer, that virtual calls called from a constructor cannot descend into a derived class. Otherwise uninitialized members could be accessed.
In Java, the Java Virtual Machine (JVM) that executes Java code has to might1 log all objects being created (or references to them to be exact) so that the memory allocated for them can later be freed automatically by garbage collection when objects are not referenced any more.
EDIT: I'm not sure whether this can be attributed to object creation in the strict sense but it surely happens somewhen between creation and assignment to a variable, even without an explicit assignment (when you create an object without assigning it, the JVM has to auto-release it some time after that as there are no more references).
In C++, only objects created on the stack are released automatically (when they get out of scope) unless you use some mechanism that handles this for you.
1: Depending on the JVM's implementation.
I would answer: C++ allows creating an object everywhere: on the heap, stack, member. Java forces you allocate objects on the heap, always.
In addition to other excellent answers, one thing very important, and usually ignored/forgotten, or misunderstood (which explains why I detail the process below):
The difference between C++ and Java is:
The "bugs" for each languages are different:
Conceptually, the constructor’s job is to bring the object into existence (which is hardly an ordinary feat). Inside any constructor, the entire object might be only partially formed – you can know only that the base-class objects have been initialized, but you cannot know which classes are inherited from you. A dynamically-bound method call, however, reaches “forward” or “outward” into the inheritance hierarchy. It calls a method in a derived class. If you do this inside a constructor, you call a method that might manipulate members that haven’t been initialized yet – a sure recipe for disaster.
Bruce Eckel, http://www.codeguru.com/java/tij/tij0082.shtml
During base class construction, virtual functions never go down into derived classes. Instead, the object behaves as if it were of the base type. Informally speaking, during base class construction, virtual functions aren't.
Scott Meyers, http://www.artima.com/cppsource/nevercall.html
Assuming that c++ uses alloc() when the new call is made, then that might be what they are looking for. (I do not know C++, so here I can be very wrong)
Java's memory model allocates a chunk of memory when it needs it, and for each new it uses of this pre-allocated area. This means that a new in java is just setting a pointer to a memory segment and moving the free pointer while a new in C++ (granted it uses malloc in the background) will result in a system call.
This makes objects cheaper to create in Java than languages using malloc; at least when there is no initialization ocuring.
In short - creating objects in Java is cheap - don't worry about it unless you create loads of them.