Check value of least significant bit (LSB) and most significant bit (MSB) in C/C++

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臣服心动 2021-01-31 18:02

I need to check the value of the least significant bit (LSB) and most significant bit (MSB) of an integer in C/C++. How would I do this?

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  • 2021-01-31 18:19

    LSB is easy. Just x & 1.

    MSSB is a bit trickier, as bytes may not be 8 bits and sizeof(int) may not be 4, and there might be padding bits to the right.

    Also, with a signed integer, do you mean the sign bit of the MS value bit.

    If you mean the sign bit, life is easy. It's just x < 0

    If you mean the most significant value bit, to be completely portable.

     int answer  = 0;
     int rack = 1;
     int mask  = 1;
    
     while(rack < INT_MAX)
     {
        rack << = 1;
        mask << = 1;
        rack |= 1; 
     } 
    
     return x & mask;
    

    That's a long-winded way of doing it. In reality

    x & (1 << (sizeof(int) * CHAR_BIT) - 2); will be quite portable enough and your ints won't have padding bits.

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  • 2021-01-31 18:29
    int LSB = value & 1;
    int MSB = value >> (sizeof(value)*8 - 1) & 1;
    
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  • 2021-01-31 18:35
    //int value;
    int LSB = value & 1;
    

    Alternatively (which is not theoretically portable, but practically it is - see Steve's comment)

    //int value;
    int LSB = value % 2;
    

    Details: The second formula is simpler. The % operator is the remainder operator. A number's LSB is 1 iff it is an odd number and 0 otherwise. So we check the remainder of dividing with 2. The logic of the first formula is this: number 1 in binary is this:

    0000...0001
    

    If you binary-AND this with an arbitrary number, all the bits of the result will be 0 except the last one because 0 AND anything else is 0. The last bit of the result will be 1 iff the last bit of your number was 1 because 1 & 1 == 1 and 1 & 0 == 0

    This is a good tutorial for bitwise operations.

    HTH.

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  • 2021-01-31 18:36

    Others have already mentioned:

    int LSB = value & 1;
    

    for getting the least significant bit. But there is a cheatier way to get the MSB than has been mentioned. If the value is a signed type already, just do:

    int MSB = value < 0;
    

    If it's an unsigned quantity, cast it to the signed type of the same size, e.g. if value was declared as unsigned, do:

    int MSB = (int)value < 0;
    

    Yes, officially, not portable, undefined behavior, whatever. But on every two's complement system and every compiler for them that I'm aware of, it happens to work; after all, the high bit is the sign bit, so if the signed form is negative, then the MSB is 1, if it's non-negative, the MSB is 0. So conveniently, a signed test for negative numbers is equivalent to retrieving the MSB.

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  • 2021-01-31 18:38

    You can do something like this:

    #include <iostream>
    
    int main(int argc, char **argv)
    {
        int a = 3;
        std::cout << (a & 1) << std::endl;
        return 0;
    }
    

    This way you AND your variable with the LSB, because

    3: 011
    1: 001
    

    in 3-bit representation. So being AND:

    AND
    -----
    0  0  | 0
    0  1  | 0
    1  0  | 0
    1  1  | 1
    

    You will be able to know if LSB is 1 or not.

    edit: find MSB.

    First of all read Endianess article to agree on what MSB means. In the following lines we suppose to handle with big-endian notation.

    To find the MSB, in the following snippet we will focus applying a right shift until the MSB will be ANDed with 1. Consider the following code:

    #include <iostream>
    #include <limits.h>
    
    int main(int argc, char **argv)
    {
        unsigned int a = 128; // we want to find MSB of this 32-bit unsigned int
        int MSB = 0;   // this variable will represent the MSB we're looking for
    
        // sizeof(unsigned int) = 4 (in Bytes)
        // 1 Byte = 8 bits
        // So 4 Bytes are 4 * 8 = 32 bits
        // We have to perform a right shift 32 times to have the
        // MSB in the LSB position.
        for (int i = sizeof(unsigned int) * 8; i > 0; i--) {
    
            MSB = (a & 1); // in the last iteration this contains the MSB value
    
            a >>= 1; // perform the 1-bit right shift
        }
    
        // this prints out '0', because the 32-bit representation of
        // unsigned int 128 is:
        // 00000000000000000000000010000000
        std::cout << "MSB: " << MSB << std::endl; 
    
        return 0;
    }
    

    If you print MSB outside of the cycle you will get 0. If you change the value of a:

    unsigned int a = UINT_MAX; // found in <limits.h>
    

    MSB will be 1, because its 32-bit representation is:

    UINT_MAX: 11111111111111111111111111111111
    

    However, if you do the same thing with a signed integer things will be different.

    #include <iostream>
    #include <limits.h>
    
    int main(int argc, char **argv)
    {
        int a = -128; // we want to find MSB of this 32-bit unsigned int
        int MSB = 0; // this variable will represent the MSB we're looking for
    
        // sizeof(int) = 4 (in Bytes)
        // 1 Byte = 8 bits
        // So 4 Bytes are 4 * 8 = 32 bits
        // We have to perform a right shift 32 times to have the
        // MSB in the LSB position.
        for (int i = sizeof(int) * 8; i > 0; i--) {
    
            MSB = (a & 1); // in the last iteration this contains the MSB value
    
            a >>= 1; // perform the 1-bit right shift
        }
    
        // this prints out '1', because the 32-bit representation of
        // int -128 is:
        // 10000000000000000000000010000000
        std::cout << "MSB: " << MSB << std::endl; 
    
        return 0;
    }
    

    As I said in the comment below, the MSB of a positive integer is always 0, while the MSB of a negative integer is always 1.

    You can check INT_MAX 32-bit representation:

    INT_MAX: 01111111111111111111111111111111
    

    Now. Why the cycle uses sizeof()? If you simply do the cycle as I wrote in the comment: (sorry for the = missing in comment)

    for (; a != 0; a >>= 1)
        MSB = a & 1;
    

    you will get 1 always, because C++ won't consider the 'zero-pad bits' (because you specified a != 0 as exit statement) higher than the highest 1. For example for 32-bit integers we have:

    int 7 : 00000000000000000000000000000111
                                         ^ this will be your fake MSB
                                           without considering the full size 
                                           of the variable.
    
    int 16: 00000000000000000000000000010000
                                       ^ fake MSB
    
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