I read This article and i found it interesting.
To sum it up for those who don\'t want to read the entire post. The author implements a higher order function named Curry
One example: You have a function compare(criteria1, criteria2, option1, option2, left, right)
. But when you want to supply the function compare
to some method with sorts a list, then compare()
must only take two arguments, compare(left, right)
. With curry you then bind the criteria arguments as you need it for sorting this list, and then finally this highly configurable function presents to the sort algorithm as any other plain compare(left,right)
.
Detail: .NET delegates employ implicit currying. Each non-static member function of a class has an implicit this
reference, still, when you write delegates, you do not need to manually use some currying to bind this
to the function. Instead C# cares for the syntactic sugar, automatically binds this, and returns a function which only requires the arguments left.
In C++ boost::bind et al. are used for the same. And as always, in C++ everything is a little bit more explicit (for instance, if you want to pass a instance-member function as a callback, you need to explicitly bind this
).
Currying is used to transform a function with x parameters to a function with y parameters, so it can be passed to another function that needs a function with y parameters.
For example, Enumerable.Select(this IEnumerable<T> source, Func<TSource, bool> selector)
takes a function with 1 parameter. Math.Round(double, int)
is a function that has 2 parameters.
You could use currying to "store" the Round
function as data, and then pass that curried function to the Select
like so
Func<double, int, double> roundFunc = (n, p) => Math.Round(n, p);
Func<double, double> roundToTwoPlaces = roundFunc.Curry()(2);
var roundedResults = numberList.Select(roundToTwoPlaces);
The problem here is that there's also anonymous delegates, which make currying redundant. In fact anonymous delegates are a form of currying.
Func<double, double> roundToTwoPlaces = n => Math.Round(n, 2);
var roundedResults = numberList.Select(roundToTwoPlaces);
Or even just
var roundedResults = numberList.Select(n => Math.Round(n, 2));
Currying was a way of solving a particular problem given the syntax of certain functional languages. With anonymous delegates and the lambda operator the syntax in .NET is alot simpler.
I have this silly example: Uncurry version:
void print(string name, int age, DateTime dob)
{
Console.Out.WriteLine(name);
Console.Out.WriteLine(age);
Console.Out.WriteLine(dob.ToShortDateString());
Console.Out.WriteLine();
}
Curry Function:
public Func<string, Func<int, Action<DateTime>>> curry(Action<string, int, DateTime> f)
{
return (name) => (age) => (dob) => f(name, age, dob);
}
Usage:
var curriedPrint = curry(print);
curriedPrint("Jaider")(29)(new DateTime(1983, 05, 10)); // Console Displays the values
Have fun!
In a sense, curring is a technique to enable automatic partial application.
More formally, currying is a technique to turn a function into a function that accepts one and only one argument.
In turn, when called, that function returns another function that accepts one and only one argument . . . and so on until the 'original' function is able to be executed.
from a thread in codingforums
I particularly like the explanation and length at which this is explained on this page.
here's another example of how you might use a Curry function. Depending on some condition (e.g. day of week) you could decide what archive policy to apply before updating a file.
void ArchiveAndUpdate(string[] files)
{
Func<string, bool> archiveCurry1 = (file) =>
Archive1(file, "archiveDir", 30, 20000000, new[] { ".tmp", ".log" });
Func<string, bool> archiveCurry2 = (file) =>
Archive2("netoworkServer", "admin", "nimda", new FileInfo(file));
Func<string, bool> archvieCurry3 = (file) => true;
// backup locally before updating
UpdateFiles(files, archiveCurry1);
// OR backup to network before updating
UpdateFiles(files, archiveCurry2);
// OR do nothing before updating
UpdateFiles(files, archvieCurry3);
}
void UpdateFiles(string[] files, Func<string, bool> archiveCurry)
{
foreach (var file in files)
{
if (archiveCurry(file))
{
// update file //
}
}
}
bool Archive1(string fileName, string archiveDir,
int maxAgeInDays, long maxSize, string[] excludedTypes)
{
// backup to local disk
return true;
}
bool Archive2(string sereverName, string username,
string password, FileInfo fileToArchvie)
{
// backup to network
return true;
}
Its easier to first consider fn(x,y,z). This could by curried using fn(x,y) giving you a function that only takes one parameter, the z. Whatever needs to be done with x and y alone can be done and stored by a closure that the returned function holds on to.
Now you call the returned function several times with various values for z without having to recompute the part the required x and y.
Edit:
There are effectively two reasons to curry.
As Cameron says to convert a function that takes say 2 parameters into a function that only takes 1. The result of calling this curried function with a parameter is the same as calling the original with the 2 parameters.
With Lambdas present in C# this has limited value since these can provide this effect anyway. Although it you are use C# 2 then the Curry function in your question has much greater value.
The other reason to curry is as I stated earlier. To allow complex/expensive operations to be staged and re-used several times when the final parameter(s) are supplied to the curried function.
This type of currying isn't truely possible in C#, it really takes a functional language that can natively curry any of its functions to acheive.
Parameter reduction via the Curry you mention is useful in C# 2 but is considerably de-valued in C# 3 due to Lambdas.