I\'m reading up about the Lambda-Cube, and I\'m particularly interested in System F-omega, which allows for \"type operators\" i.e. types depending on types. This sounds a lot l
System F-omega allows universal quantification, abstraction and application at higher kinds, so not only over types (at kind *
), but also at kinds k1 -> k2
, where k1
and k2
are themselves kinds generated from *
and ->
. Hence, the type level itself becomes a simply typed lambda-calculus.
Haskell delivers slightly less than F-omega, in that the type system allows quantification and application at higher kinds, but not abstraction. Quantification at higher kinds is how we have types like
fmap :: forall f, s, t. Functor f => (s -> t) -> f s -> f t
with f :: * -> *
. Correspondingly, variables like f
can be instantiated with higher-kinded type expressions, such as Either String
. The lack of abstraction makes it possible to solve unification problems in type expressions by the standard first-order techniques which underpin the Hindley-Milner type system.
However, type families are not really another means to introduce higher-kinded types, nor a replacement for the missing type-level lambda. Crucially, they must be fully applied. So your example,
type family Foo a
type instance Foo Int = Int
type instance Foo Float = ...
....
should not be considered as introducing some
Foo :: * -> * -- this is not what's happening
because Foo
on its own is not a meaningful type expression. We have only the weaker rule that Foo t :: *
whenever t :: *
.
Type families do, however, act as a distinct type-level computation mechanism beyond F-omega, in that they introduce equations between type expressions. The extension of System F with equations is what gives us the "System Fc" which GHC uses today. Equations s ~ t
between type expressions of kind *
induce coercions transporting values from s
to t
. Computation is done by deducing equations from the rules you give when you define type families.
Moreover, you can give type families a higher-kinded return type, as in
type family Hoo a
type instance Hoo Int = Maybe
type instance Hoo Float = IO
...
so that Hoo t :: * -> *
whenever t :: *
, but still we cannot let Hoo
stand alone.
The trick we sometimes use to get around this restriction is newtype
wrapping:
newtype Noo i = TheNoo {theNoo :: Foo i}
which does indeed give us
Noo :: * -> *
but means that we have to apply the projection to make computation happen, so Noo Int
and Int
are provably distinct types, but
theNoo :: Noo Int -> Int
So it's a bit clunky, but we can kind of compensate for the fact that type families do not directly correspond to type operators in the F-omega sense.