2D game programming tutorials in C#

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忘了有多久
忘了有多久 2021-01-31 12:08

I want to learn about programming 2D games in C#. What are the best tutorials that are beginner oriented, written for C#, and preferably use GDI+ (or something equally simple)?

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  • 2021-01-31 12:15

    Books

    Beginning .NET Game Programming

    Beginning C# Game Programming

    Links

    Coding 4 Fun is a great .NET resource that has quite a few user-created games. They also have a book and a 2-D game primer

    Tutorial Listing at C# corner

    C# Game Tutorial for Beginners (video)

    Link to more game programming e-books

    Advanced Topics

    The Farseer Physics Engine on Codeplex would be a good next step once you get comfortable with programming games. You could even end up contributing to the project if you like it enough. I'm sure they'd appreciate the help.

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  • 2021-01-31 12:19

    This link seems reasonable ( if a little verbose ) - it's takes you through how to code a simple tetris-like game in c# using GDI+. I has code listings and links to download the source code.

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  • 2021-01-31 12:23

    I would start with learn a little object oriented architecture - this is a key to your ultimate success.

    Then learn how to design the model - the entities in the game (characters and etc) in code and the view - the 2D representation of them, and how to connect the two (data and command binding).

    I would try using WPF and not GDI+.

    The code project has a lot of good articles for beginners.

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  • 2021-01-31 12:26

    I watched these DNR TV episodes recently and thought they were very well done and informative.

    http://www.dnrtv.com/default.aspx?showNum=165
    http://www.dnrtv.com/default.aspx?showNum=166

    These focus on XNA, which is definitely where I'd start if I was planning on creating a game. Their tutorial take you through:

    creating a 2D game with:

    • collision detection
    • texture creation and usage
    • geometry creation
    • physics simulation (They use an open-source physics engine and show you how to use it)

    If you haven't heard of XNA:

    The framework runs on a version of the Common Language Runtime that is optimized for gaming to provide a managed execution environment. The runtime is available for Windows XP, Windows Vista, Windows 7, and Xbox 360 [also can be played on Zune HDs].

    XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system. wikipedia

    Even if you don't want to use XNA, I think these videos will help learn about the concepts and techniques common to most (if not all) game dev. Oh, and it's all C# :)

    Good luck!

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  • 2021-01-31 12:34

    I would take a look at SDL.Net it's a pretty good games library for .NET (well a binding to a good library for the pedants ;))

    It has a lot of resources on its pages right from beginner stuff to more advanced things like isometric engines etc.

    It doesn't seem to have been very active for a while however what is there already is more than enough for even complex 2D games.

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