I make a view like imessage, just input text into the bottom text view. I use table view to do this, and the text view in the last cell. when I input long text that more than on
The cells will resize smoothly when you call beginUpdates
and endUpdates
. After those calls the tableView will send tableView:heightForRowAtIndexPath:
for all the cells in the table, when the tableView got all the heights for all the cells it will animate the resizing.
And you can update cells without reloading them by setting the properties of the cell directly. There is no need to involve the tableView and tableView:cellForRowAtIndexPath:
To resize the cells you would use code similar to this
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
NSString *newText = [textView.text stringByReplacingCharactersInRange:range withString:text];
CGSize size = // calculate size of new text
if ((NSInteger)size.height != (NSInteger)[self tableView:nil heightForRowAtIndexPath:nil]) {
// if new size is different to old size resize cells.
// since beginUpdate/endUpdates calls tableView:heightForRowAtIndexPath: for all cells in the table this should only be done when really necessary.
[self.tableView beginUpdates];
[self.tableView endUpdates];
}
return YES;
}
to change the content of a cell without reloading I use something like this:
- (void)configureCell:(FancyCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
MyFancyObject *object = ...
cell.textView.text = object.text;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
FancyCell *cell = (FancyCell *)[tableView dequeueReusableCellWithIdentifier:@"CellWithTextView"];
[self configureCell:cell forRowAtIndexPath:indexPath];
return cell;
}
// whenever you want to change the cell content use something like this:
NSIndexPath *indexPath = ...
FancyCell *cell = [self.tableView cellForRowAtIndexPath:indexPath];
[self configureCell:cell forRowAtIndexPath:indexPath];
I've written a subclass of UITableViewCell to handle this functionality.
.h file:
#import <UIKit/UIKit.h>
@protocol AECELLSizeableDelegate;
@interface AECELLSizeable : UITableViewCell
@property (weak, nonatomic) id <AECELLSizeableDelegate> delegate;
@property IBOutlet UIView *viewMinimized;
@property IBOutlet UIView *viewMaximized;
@property BOOL maximized;
@property CGFloat height;
- (IBAction)clickedConfirm:(id)sender;
- (IBAction)clickedCancel:(id)sender;
- (void)minimizeForTableview: (UITableView*)tableView;
- (void)maximizeForTableview: (UITableView*)tableView;
- (void)toggleForTableview: (UITableView*)tableView;
@end
@protocol AECELLSizeableDelegate <NSObject>
- (void)sizeableCellConfirmedForCell: (AECELLSizeable*)cell;
- (void)sizeableCellCancelledForCell: (AECELLSizeable*)cell;
@end
.m file:
#import "AECELLSizeable.h"
@implementation AECELLSizeable
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code
}
return self;
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
- (void)minimizeForTableview: (UITableView*)tableView
{
self.maximized = NO;
[self.viewMinimized setHidden:NO];
[self.viewMaximized setHidden:YES];
self.height = self.viewMinimized.frame.size.height;
[tableView beginUpdates];
[tableView endUpdates];
}
- (void)maximizeForTableview: (UITableView*)tableView
{
self.maximized = YES;
[self.viewMinimized setHidden:YES];
[self.viewMaximized setHidden:NO];
self.height = self.viewMaximized.frame.size.height;
[tableView beginUpdates];
[tableView endUpdates];
}
- (void)toggleForTableview:(UITableView *)tableView
{
if (self.maximized) {
[self minimizeForTableview:tableView];
} else {
[self maximizeForTableview:tableView];
}
}
- (void)clickedConfirm:(id)sender
{
[self.delegate sizeableCellConfirmedForCell:self];
}
- (void)clickedCancel:(id)sender
{
[self.delegate sizeableCellCancelledForCell:self];
}
@end
Example Usage:
Define the tableview's heightForRowAtIndexPath callback method in the tableview controller's implementation file as such:
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.row == 0) {
//Sizeable Cell
return self.cellSizeable.height;
} else {
return [super tableView:tableView heightForRowAtIndexPath:indexPath];
}
}
In your tableview controller's viewDidLoad method, call minimizeForTableview on your cell to ensure it starts off minimized.
Table view cells won't smoothly resize. Dot.
However, since your text view is in the last cell, you are lucky because you can easily simulate a row resizing. Having a text view in the middle of the table would be much more difficult.
Here is how I would do it: put your text view on top of the table view. Sync its position with the contentOffset of the tableView in scrollViewDidScroll:. And use the animatable contentInset of the tableView in order to leave room for the textView, as the user types in it. You may have to make sure your textView is not scrollable.
Check out this library. This is an implementation of message bubbles using UITableView
. Keep in mind that every time a cell is displayed, cellForRow:atIndexPath
is called and the cell is drawed.
EDIT
You can use heightForRowAtIndexPath
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
Messages *message = [self.messageList objectAtIndex:[indexPath row]];
CGSize stringSize = [message.text sizeWithFont:[UIFont fontWithName:@"HelveticaNeue-Light" size:13]
constrainedToSize:CGSizeMake(320, 9999) lineBreakMode:UILineBreakModeWordWrap];
return stringSize.height + 78;
}