i want to know the height of all items my StackPanel
.
What is the difference between:
Above answer is correct, except that RenderSize and ActualHeight can have temporarily different values. RenderSize gets set before OnRender, whereas ActualHeight gets set once WPF has finished the layout and render processing for that control. At the very end, LayoutUpdated gets raised.
Therefore, RenderSize can be used within OnRender, but ActualHeight will still have the old value from before the layout started.
The sequence looks like this:
MeasureOverride() => sets DesiredSize
ArrangeOverride() => sets RenderSize
OnRender()
WPF might execute this sequence several times (recursion). Once everything is settled, the following gets executed:
ActualHeight = RenderSize.Height
ActualHeight can be accessed any time (!) after the first layout is done, except during the layout process itself of measure, arrange and render. WPF ensures that any code gets completed before layout processing runs.
As you know the StackPanel
is a [Panel] object. Each panel communicates with its children by two methods to determine the final sizes and positions.
The first method is MeasureOverride
and the second is ArrangeOverride
.
The MeasureOveride
asks each child for desired size with a given amount of space available.
ArrangeOverride
arranges the children after measurement has been completed.
Let's create a stackpanel:
public class AnotherStackPanel : Panel
{
public static readonly DependencyProperty OrientationProperty =
DependencyProperty.Register(“Orientation”, typeof(Orientation),
typeof(SimpleStackPanel), new FrameworkPropertyMetadata(
Orientation.Vertical, FrameworkPropertyMetadataOptions.AffectsMeasure));
public Orientation Orientation
{
get { return (Orientation)GetValue(OrientationProperty); }
set { SetValue(OrientationProperty, value); }
}
protected override Size MeasureOverride(Size availableSize)
{
Size desiredSize = new Size();
if (Orientation == Orientation.Vertical)
availableSize.Height = Double.PositiveInfinity;
else
availableSize.Width = Double.PositiveInfinity;
foreach (UIElement child in this.Children)
{
if (child != null)
{
child.Measure(availableSize);
if (Orientation == Orientation.Vertical)
{
desiredSize.Width = Math.Max(desiredSize.Width,
child.DesiredSize.Width);
desiredSize.Height += child.DesiredSize.Height;
}
else
{
desiredSize.Height = Math.Max(desiredSize.Height,
child.DesiredSize.Height);
desiredSize.Width += child.DesiredSize.Width;
}
}
}
return desiredSize;
}
protected override Size ArrangeOverride(Size finalSize)
{
double offset = 0;
foreach (UIElement child in this.Children)
{
if (child != null)
{
if (Orientation == Orientation.Vertical)
{
child.Arrange(new Rect(0, offset, finalSize.Width,
child.DesiredSize.Height));
offset += child.DesiredSize.Height;
}
else
{
child.Arrange(new Rect(offset, 0, child.DesiredSize.Width,
finalSize.Height));
offset += child.DesiredSize.Width;
}
}
}
return finalSize;
}
}
The DesiredSize
(the size
returned by MeasureOverride
) is sum
of child sizes in the direction of
StackPanel and the size of largest
child in the other direction.
RenderSize
represents the final
size of the StackPanel
after layout
is complete.
ActualHeight
is exactly same as
RenderSize.Height
.For rely these properties you should access them only within an event handler for LayoutUpdated event.
ViewPortHeight
look
hereExtentHeight
look
here