I want to generate this:
With this data structure (ids are random, btw not sequential):
var tree = [
{ \"id\": 1, \"name\": \"Me\", \"dob\":
From what I can see - without looking at the code you have there (for now) - you have a DAG (the visual representation is another matter, now I'm talking only about the data structure). Each node has a maximum of 2 incoming connections and no constraint on connections going to other nodes (one can have an arbitrary number of children but we have info on a maximum of 2 parents for each person/node).
That being said, there will be nodes that do not have parents (in this case are "john", "raymond", "betty", "mistress 1", "wife 1", and "daughter 1 boyfriend"). If you do a BFS on the graph starting from these nodes - which would compose level 0 - you get the nodes for each level. The correct level has to be updated on the fly though.
Regarding the visual representation, I'm no expert, but IMO it can be achieved via a grid (as in, a table-like one) view. Each row contains the nodes of a certain level. The elements in a given row are arranged based on the relationship with the other elements in the same row, in row x - 1
, and in row x + 1
.
To better explain the idea I guess it's better to put in some pseudo-code (not JS though as it's not my strength):
getItemsByLevel(Graph graph)
{
Node[,] result = new Node[,];
var orphans = graph.getOrphans();
var visiting = new HashMap();
var visited = new HashMap();
var queue = new Queue<Node>();
queue.pushAll(orphans);
while(!queue.isEmpty())
{
var currentNode = queue.pop();
if(currentNode.relatedNodes.areNotBeingVisited()) // the nodes that should be on the same level
{
// the level of the current node was not right
currentNode.level++;
queue.push(currentNode);
}
else
{
var children = currentNode.children;
foreach(var child in children)
{
child.level = currentNode.level + 1;
queue.push(child);
}
visited.insert(currentNode);
result[currentNode.level, lastOfRow] = currentNode;
}
}
return result;
}
In the end of the procedure you're going to have a matrix of nodes where row i
contains the nodes of level i
. You just have to represent them in the gridview (or whatever you choose as layout).
Let me know if anything's unclear.
This is not that far from how the Sugiyama algorithm is used to layout class hierarchies, so you might want to take a look at papers that discuss that. There's a book chapter that covers Sugiyama and other hierarchical layout algorithms here.
I'd lay out the upper and lower halves of the tree independently. The thing to recognize about the upper half is that, in its fully populated form, it's all powers of two, so you have two parents, four grandparents, sixteen great-grandparents, etc.
As you do your depth-first search, tag each node with a) it's layer number and b) its collating order. Your data structure doesn't include gender and you really need this both for stylistic reasons and to figure out the collating order. Fortunately, all genealogy data includes gender.
We'll tag fathers with "A" and mothers with "B". Grandparents get another letter appended, so you get:
father jeff - A, layer 1 mother maggie - B, layer 1 paternal grandfather bob - AA, layer 2 paternal grandmother mary - AB, layer 2 paternal grandfather robert - BA, layer 2 paternal grandmother jessie - BB, layer 2 g-g-father john - AAA, layer 3 etc
Add the nodes to a list for each layer as you go. Sort each layer by their gender keys (unless using sorted lists). Start your layout at the layer with the highest number and lay out the nodes from left (AAAAA) to right (BBBBB), leaving gaps for any missing nodes. Stylistically, decide if you want to collapse around missing nodes and, if so, by how much (although I'd recommend implementing the simple-minded version first).
Lay out the layers in descending order. If there's no collapsing/adjusting of positions, lower layer positions can be computed directly. If you're adjusting, you'll need to refer to the parents position in the previous layer and center the child under that.
The lower half of the diagram can be done in a similar fashion, except that instead of sorting by gender, you'd probably want to sort by birth order and build up your keys from that e.g. eldest child of eldest child has key "11" while eldest child of the second eldest child is "21" etc.
You could do this with a graph library like cola.js, but you'd only be using a sliver of its functionality and some of the stylistic elements that you want (e.g. keep father & mother close together), would probably need to be added separately, so I suspect it's as easy to build from scratch unless you need other functionality from the library.
Speaking of style, it's customary to use a different line style for the parent connector (traditionally it's a double line). Also, you don't want the "Mistress" node laid out on top of the "me" / "wife" edge.
p.s. With fixed size nodes, you can get away with a simple grid for your coordinate system.
Although an answer has been posted (and accepted), I thought there is no harm in posting what I worked upon this problem last night.
I approached this problem more from a novice point of view rather than working out with existing algorithms of graph/tree traversal.
My first attempt is rendering this by levels from the top down. In this more simplistic attempt, I basically nest all of the people by levels and render this from the top down.
This was exactly my first attempt as well. You could traverse the tree top-down, or bottom-up or starting from the root. As you have been inspired by a particular website, starting from the root seems to be a logical choice. However, I found the bottom-up approach to be simpler and easier to understand.
Here is a crude attempt:
We cache the levels and use that to walk up the tree:
// For all level starting from lowest one
levels.forEach(function(level) {
// Get all persons from this level
var startAt = data.filter(function(person) {
return person.level == level;
});
startAt.forEach(function(start) {
var person = getPerson(start.id);
// Plot each person in this level
plotNode(person, 'self');
// Plot partners
plotPartners(person);
// And plot the parents of this person walking up
plotParents(person);
});
});
Where, getPerson
gets the object from the data based on its id
.
This is how we plot the partners:
/* Plot partners for the current person */
function plotPartners(start) {
if (! start) { return; }
start.partners.forEach(function(partnerId) {
var partner = getPerson(partnerId);
// Plot node
plotNode(partner, 'partners', start);
// Plot partner connector
plotConnector(start, partner, 'partners');
});
}
And the parents recursively:
/* Plot parents walking up the tree */
function plotParents(start) {
if (! start) { return; }
start.parents.reduce(function(previousId, currentId) {
var previousParent = getPerson(previousId),
currentParent = getPerson(currentId);
// Plot node
plotNode(currentParent, 'parents', start, start.parents.length);
// Plot partner connector if multiple parents
if (previousParent) { plotConnector(previousParent, currentParent, 'partners'); }
// Plot parent connector
plotConnector(start, currentParent, 'parents');
// Recurse and plot parent by walking up the tree
plotParents(currentParent);
return currentId;
}, 0);
}
Where we use reduce
to simplify plotting a connector between two parents as partners.
Where, we reuse the coordinates for each unique level via the findLevel
utility function. We maintain a map of levels and check that to arrive at the top
position. Rest is determined on the basis of relationships.
/* Plot a single node */
function plotNode() {
var person = arguments[0], relationType = arguments[1], relative = arguments[2], numberOfParents = arguments[3],
node = get(person.id), relativeNode, element = {}, thisLevel, exists
;
if (node) { return; }
node = createNodeElement(person);
// Get the current level
thisLevel = findLevel(person.level);
if (! thisLevel) {
thisLevel = { 'level': person.level, 'top': startTop };
levelMap.push(thisLevel);
}
// Depending on relation determine position to plot at relative to current person
if (relationType == 'self') {
node.style.left = startLeft + 'px';
node.style.top = thisLevel.top + 'px';
} else {
relativeNode = get(relative.id);
}
if (relationType == 'partners') {
// Plot to the right
node.style.left = (parseInt(relativeNode.style.left) + size + (gap * 2)) + 'px';
node.style.top = parseInt(relativeNode.style.top) + 'px';
}
if (relationType == 'children') {
// Plot below
node.style.left = (parseInt(relativeNode.style.left) - size) + 'px';
node.style.top = (parseInt(relativeNode.style.top) + size + gap) + 'px';
}
if (relationType == 'parents') {
// Plot above, if single parent plot directly above else plot with an offset to left
if (numberOfParents == 1) {
node.style.left = parseInt(relativeNode.style.left) + 'px';
node.style.top = (parseInt(relativeNode.style.top) - gap - size) + 'px';
} else {
node.style.left = (parseInt(relativeNode.style.left) - size) + 'px';
node.style.top = (parseInt(relativeNode.style.top) - gap - size) + 'px';
}
}
// Avoid collision moving to right
while (exists = detectCollision(node)) {
node.style.left = (exists.left + size + (gap * 2)) + 'px';
}
// Record level position
if (thisLevel.top > parseInt(node.style.top)) {
updateLevel(person.level, 'top', parseInt(node.style.top));
}
element.id = node.id; element.left = parseInt(node.style.left); element.top = parseInt(node.style.top);
elements.push(element);
// Add the node to the DOM tree
tree.appendChild(node);
}
Here to keep it simple, I used a very crude collision detection to move nodes to right when one already exists. In a much sophisticated app, this would move nodes dynamically to the left or right to maintain a horizontal balance.
Lastly, we add that node to the DOM.
The important ones are:
function detectCollision(node) {
var element = elements.filter(function(elem) {
var left = parseInt(node.style.left);
return ((elem.left == left || (elem.left < left && left < (elem.left + size + gap))) && elem.top == parseInt(node.style.top));
});
return element.pop();
}
Above is a simple detection of collision taking into account the gap between the nodes.
And, to plot the connectors:
function plotConnector(source, destination, relation) {
var connector = document.createElement('div'), orientation, start, stop,
x1, y1, x2, y2, length, angle, transform
;
orientation = (relation == 'partners') ? 'h' : 'v';
connector.classList.add('asset');
connector.classList.add('connector');
connector.classList.add(orientation);
start = get(source.id); stop = get(destination.id);
if (relation == 'partners') {
x1 = parseInt(start.style.left) + size; y1 = parseInt(start.style.top) + (size/2);
x2 = parseInt(stop.style.left); y2 = parseInt(stop.style.top);
length = (x2 - x1) + 'px';
connector.style.width = length;
connector.style.left = x1 + 'px';
connector.style.top = y1 + 'px';
}
if (relation == 'parents') {
x1 = parseInt(start.style.left) + (size/2); y1 = parseInt(start.style.top);
x2 = parseInt(stop.style.left) + (size/2); y2 = parseInt(stop.style.top) + (size - 2);
length = Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
angle = Math.atan2(y2 - y1, x2 - x1) * 180 / Math.PI;
transform = 'rotate(' + angle + 'deg)';
connector.style.width = length + 'px';
connector.style.left = x1 + 'px';
connector.style.top = y1 + 'px';
connector.style.transform = transform;
}
tree.appendChild(connector);
}
I used two different connectors, a horizontal one to connect partners, and an angled one to connect parent-child relationships. This turned out to be a very tricky part for me, i.e. to plot inverted ]
horizontal connectors. This is why to keep it simple, I simply rotated a div to make it look like an angled connector.
Here is the complete code with a fiddle demo.
Fiddle Demo: http://jsfiddle.net/abhitalks/fvdw9xfq/embedded/result/
This is for an editor and would be similar to
The best way to test if it works, is to have an editor which allows you to create such trees/graphs on the fly and see if it plots successfully.
So, I also created a simple editor to test out. The code remains exactly the same, however has been re-factored a little to fit with the routines for the editor.
Fiddle Demo with Editor: http://jsfiddle.net/abhitalks/56whqh0w/embedded/result
Snippet Demo with Editor (view full-screen):
var sampleData = [
{ "id": 1, "name": "Me", "children": [4], "partners" : [2,3], root:true, level: 0, "parents": [8,9] },
{ "id": 2, "name": "Mistress", "children": [4], "partners" : [1], level: 0, "parents": [] },
{ "id": 3, "name": "Wife", "children": [5], "partners" : [1], level: 0, "parents": [] },
{ "id": 4, "name": "Son", "children": [], "partners" : [], level: -1, "parents": [1,2] },
{ "id": 5, "name": "Daughter", "children": [7], "partners" : [6], level: -1, "parents": [1,3] },
{ "id": 6, "name": "Boyfriend", "children": [7], "partners" : [5], level: -1, "parents": [] },
{ "id": 7, "name": "Son Last", "children": [], "partners" : [], level: -2, "parents": [5,6] },
{ "id": 8, "name": "Jeff", "children": [1], "partners" : [9], level: 1, "parents": [10,11] },
{ "id": 9, "name": "Maggie", "children": [1], "partners" : [8], level: 1, "parents": [13,14] },
{ "id": 10, "name": "Bob", "children": [8], "partners" : [11], level: 2, "parents": [12] },
{ "id": 11, "name": "Mary", "children": [], "partners" : [10], level: 2, "parents": [] },
{ "id": 12, "name": "John", "children": [10], "partners" : [], level: 3, "parents": [] },
{ "id": 13, "name": "Robert", "children": [9], "partners" : [14], level: 2, "parents": [] },
{ "id": 14, "name": "Jessie", "children": [9], "partners" : [13], level: 2, "parents": [15,16] },
{ "id": 15, "name": "Raymond", "children": [14], "partners" : [16], level: 3, "parents": [] },
{ "id": 16, "name": "Betty", "children": [14], "partners" : [15], level: 3, "parents": [] },
],
data = [], elements = [], levels = [], levelMap = [],
tree = document.getElementById('tree'), people = document.getElementById('people'), selectedNode,
startTop, startLeft, gap = 32, size = 64
;
/* Template object for person */
function Person(id) {
this.id = id ? id : '';
this.name = id ? id : '';
this.partners = [];
this.siblings = [];
this.parents = [];
this.children = [];
this.level = 0;
this.root = false;
}
/* Event listeners */
tree.addEventListener('click', function(e) {
if (e.target.classList.contains('node')) {
selectedNode = e.target;
select(selectedNode);
document.getElementById('title').textContent = selectedNode.textContent;
fillPeopleAtLevel();
}
});
document.getElementById('save').addEventListener('click', function() {
var pname = document.getElementById('pname').value;
if (pname.length > 0) {
data.forEach(function(person) {
if (person.id == selectedNode.id) {
person.name = pname;
selectedNode.textContent = pname;
document.getElementById('title').textContent = pname;
}
});
}
});
document.getElementById('add').addEventListener('click', function() {
addPerson(document.getElementById('relation').value);
plotTree();
});
document.getElementById('addExisting').addEventListener('click', function() {
attachParent();
plotTree();
});
document.getElementById('clear').addEventListener('click', startFresh);
document.getElementById('sample').addEventListener('click', function() {
data = sampleData.slice();
plotTree();
});
document.getElementById('download').addEventListener('click', function() {
if (data.length > 1) {
var download = JSON.stringify(data, null, 4);
var payload = "text/json;charset=utf-8," + encodeURIComponent(download);
var a = document.createElement('a');
a.href = 'data:' + payload;
a.download = 'data.json';
a.innerHTML = 'click to download';
var container = document.getElementById('downloadLink');
container.appendChild(a);
}
});
/* Initialize */
function appInit() {
// Approximate center of the div
startTop = parseInt((tree.clientHeight / 2) - (size / 2));
startLeft = parseInt((tree.clientWidth / 2) - (size / 2));
}
/* Start a fresh tree */
function startFresh() {
var start, downloadArea = document.getElementById('downloadLink');
// Reset Data Cache
data = [];
appInit();
while (downloadArea.hasChildNodes()) { downloadArea.removeChild(downloadArea.lastChild); }
// Add a root "me" person to start with
start = new Person('P01'); start.name = 'Me'; start.root = true;
data.push(start);
// Plot the tree
plotTree();
// Pre-select the root node
selectedNode = get('P01');
document.getElementById('title').textContent = selectedNode.textContent;
}
/* Plot entire tree from bottom-up */
function plotTree() {
// Reset other cache and DOM
elements = [], levels = [], levelMap = []
while (tree.hasChildNodes()) { tree.removeChild(tree.lastChild); }
// Get all the available levels from the data
data.forEach(function(elem) {
if (levels.indexOf(elem.level) === -1) { levels.push(elem.level); }
});
// Sort the levels in ascending order
levels.sort(function(a, b) { return a - b; });
// For all level starting from lowest one
levels.forEach(function(level) {
// Get all persons from this level
var startAt = data.filter(function(person) {
return person.level == level;
});
startAt.forEach(function(start) {
var person = getPerson(start.id);
// Plot each person in this level
plotNode(person, 'self');
// Plot partners
plotPartners(person);
// And plot the parents of this person walking up
plotParents(person);
});
});
// Adjust coordinates to keep the tree more or less in center
adjustNegatives();
}
/* Plot partners for the current person */
function plotPartners(start) {
if (! start) { return; }
start.partners.forEach(function(partnerId) {
var partner = getPerson(partnerId);
// Plot node
plotNode(partner, 'partners', start);
// Plot partner connector
plotConnector(start, partner, 'partners');
});
}
/* Plot parents walking up the tree */
function plotParents(start) {
if (! start) { return; }
start.parents.reduce(function(previousId, currentId) {
var previousParent = getPerson(previousId),
currentParent = getPerson(currentId);
// Plot node
plotNode(currentParent, 'parents', start, start.parents.length);
// Plot partner connector if multiple parents
if (previousParent) { plotConnector(previousParent, currentParent, 'partners'); }
// Plot parent connector
plotConnector(start, currentParent, 'parents');
// Recurse and plot parent by walking up the tree
plotParents(currentParent);
return currentId;
}, 0);
}
/* Plot a single node */
function plotNode() {
var person = arguments[0], relationType = arguments[1], relative = arguments[2], numberOfParents = arguments[3],
node = get(person.id), relativeNode, element = {}, thisLevel, exists
;
if (node) { return; }
node = createNodeElement(person);
// Get the current level
thisLevel = findLevel(person.level);
if (! thisLevel) {
thisLevel = { 'level': person.level, 'top': startTop };
levelMap.push(thisLevel);
}
// Depending on relation determine position to plot at relative to current person
if (relationType == 'self') {
node.style.left = startLeft + 'px';
node.style.top = thisLevel.top + 'px';
} else {
relativeNode = get(relative.id);
}
if (relationType == 'partners') {
// Plot to the right
node.style.left = (parseInt(relativeNode.style.left) + size + (gap * 2)) + 'px';
node.style.top = parseInt(relativeNode.style.top) + 'px';
}
if (relationType == 'children') {
// Plot below
node.style.left = (parseInt(relativeNode.style.left) - size) + 'px';
node.style.top = (parseInt(relativeNode.style.top) + size + gap) + 'px';
}
if (relationType == 'parents') {
// Plot above, if single parent plot directly above else plot with an offset to left
if (numberOfParents == 1) {
node.style.left = parseInt(relativeNode.style.left) + 'px';
node.style.top = (parseInt(relativeNode.style.top) - gap - size) + 'px';
} else {
node.style.left = (parseInt(relativeNode.style.left) - size) + 'px';
node.style.top = (parseInt(relativeNode.style.top) - gap - size) + 'px';
}
}
// Avoid collision moving to right
while (exists = detectCollision(node)) {
node.style.left = (exists.left + size + (gap * 2)) + 'px';
}
// Record level position
if (thisLevel.top > parseInt(node.style.top)) {
updateLevel(person.level, 'top', parseInt(node.style.top));
}
element.id = node.id; element.left = parseInt(node.style.left); element.top = parseInt(node.style.top);
elements.push(element);
// Add the node to the DOM tree
tree.appendChild(node);
}
/* Helper Functions */
function createNodeElement(person) {
var node = document.createElement('div');
node.id = person.id;
node.classList.add('node'); node.classList.add('asset');
node.textContent = person.name;
node.setAttribute('data-level', person.level);
return node;
}
function select(selectedNode) {
var allNodes = document.querySelectorAll('div.node');
[].forEach.call(allNodes, function(node) {
node.classList.remove('selected');
});
selectedNode.classList.add('selected');
}
function get(id) { return document.getElementById(id); }
function getPerson(id) {
var element = data.filter(function(elem) {
return elem.id == id;
});
return element.pop();
}
function fillPeopleAtLevel() {
if (!selectedNode) return;
var person = getPerson(selectedNode.id), level = (person.level + 1), persons, option;
while (people.hasChildNodes()) { people.removeChild(people.lastChild); }
data.forEach(function(elem) {
if (elem.level === level) {
option = document.createElement('option');
option.value = elem.id; option.textContent = elem.name;
people.appendChild(option);
}
});
return persons;
}
function attachParent() {
var parentId = people.value, thisId = selectedNode.id;
updatePerson(thisId, 'parents', parentId);
updatePerson(parentId, 'children', thisId);
}
function addPerson(relationType) {
var newId = 'P' + (data.length < 9 ? '0' + (data.length + 1) : data.length + 1),
newPerson = new Person(newId), thisPerson;
;
thisPerson = getPerson(selectedNode.id);
// Add relation between originating person and this person
updatePerson(thisPerson.id, relationType, newId);
switch (relationType) {
case 'children':
newPerson.parents.push(thisPerson.id);
newPerson.level = thisPerson.level - 1;
break;
case 'partners':
newPerson.partners.push(thisPerson.id);
newPerson.level = thisPerson.level;
break;
case 'siblings':
newPerson.siblings.push(thisPerson.id);
newPerson.level = thisPerson.level;
// Add relation for all other relatives of originating person
newPerson = addRelation(thisPerson.id, relationType, newPerson);
break;
case 'parents':
newPerson.children.push(thisPerson.id);
newPerson.level = thisPerson.level + 1;
break;
}
data.push(newPerson);
}
function updatePerson(id, key, value) {
data.forEach(function(person) {
if (person.id === id) {
if (person[key].constructor === Array) { person[key].push(value); }
else { person[key] = value; }
}
});
}
function addRelation(id, relationType, newPerson) {
data.forEach(function(person) {
if (person[relationType].indexOf(id) != -1) {
person[relationType].push(newPerson.id);
newPerson[relationType].push(person.id);
}
});
return newPerson;
}
function findLevel(level) {
var element = levelMap.filter(function(elem) {
return elem.level == level;
});
return element.pop();
}
function updateLevel(id, key, value) {
levelMap.forEach(function(level) {
if (level.level === id) {
level[key] = value;
}
});
}
function detectCollision(node) {
var element = elements.filter(function(elem) {
var left = parseInt(node.style.left);
return ((elem.left == left || (elem.left < left && left < (elem.left + size + gap))) && elem.top == parseInt(node.style.top));
});
return element.pop();
}
function adjustNegatives() {
var allNodes = document.querySelectorAll('div.asset'),
minTop = startTop, diff = 0;
for (var i=0; i < allNodes.length; i++) {
if (parseInt(allNodes[i].style.top) < minTop) { minTop = parseInt(allNodes[i].style.top); }
};
if (minTop < startTop) {
diff = Math.abs(minTop) + gap;
for (var i=0; i < allNodes.length; i++) {
allNodes[i].style.top = parseInt(allNodes[i].style.top) + diff + 'px';
};
}
}
function plotConnector(source, destination, relation) {
var connector = document.createElement('div'), orientation, start, stop,
x1, y1, x2, y2, length, angle, transform
;
orientation = (relation == 'partners') ? 'h' : 'v';
connector.classList.add('asset');
connector.classList.add('connector');
connector.classList.add(orientation);
start = get(source.id); stop = get(destination.id);
if (relation == 'partners') {
x1 = parseInt(start.style.left) + size; y1 = parseInt(start.style.top) + (size/2);
x2 = parseInt(stop.style.left); y2 = parseInt(stop.style.top);
length = (x2 - x1) + 'px';
connector.style.width = length;
connector.style.left = x1 + 'px';
connector.style.top = y1 + 'px';
}
if (relation == 'parents') {
x1 = parseInt(start.style.left) + (size/2); y1 = parseInt(start.style.top);
x2 = parseInt(stop.style.left) + (size/2); y2 = parseInt(stop.style.top) + (size - 2);
length = Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
angle = Math.atan2(y2 - y1, x2 - x1) * 180 / Math.PI;
transform = 'rotate(' + angle + 'deg)';
connector.style.width = length + 'px';
connector.style.left = x1 + 'px';
connector.style.top = y1 + 'px';
connector.style.transform = transform;
}
tree.appendChild(connector);
}
/* App Starts Here */
appInit();
startFresh();
* { box-sizing: border-box; padding: 0; margin: 0; }
html, body { width: 100vw; height: 100vh; overflow: hidden; font-family: sans-serif; font-size: 0.9em; }
#editor { float: left; width: 20vw; height: 100vh; overflow: hidden; overflow-y: scroll; border: 1px solid #ffffd; }
#tree { float: left; width: 80vw; height: 100vh; overflow: auto; position: relative; }
h2 { text-align: center; margin: 12px; color: #bbb; }
fieldset { margin: 12px; padding: 8px 4px; border: 1px solid #bbb; }
legend { margin: 0px 8px; padding: 4px; }
button, input, select { padding: 4px; margin: 8px 0px; }
button { min-width: 64px; }
div.node {
width: 64px; height: 64px; line-height: 64px;
background-color: #339; color: #efefef;
font-family: sans-serif; font-size: 0.7em;
text-align: center; border-radius: 50%;
overflow: hidden; position: absolute; cursor: pointer;
}
div.connector { position: absolute; background-color: #333; z-index: -10; }
div.connector.h { height: 2px; background-color: #ffffd; }
div.connector.v { height: 1px; background-color: #66d; -webkit-transform-origin: 0 100%; transform-origin: 0 100%; }
div[data-level='0'] { background-color: #933; }
div[data-level='1'], div[data-level='-1'] { background-color: #393; }
div[data-level='2'], div[data-level='-2'] { background-color: #333; }
div.node.selected { background-color: #efefef; color: #444; }
<div id="editor">
<h2 id="title">Me</h2>
<div>
<fieldset>
<legend>Change Name</legend>
<label>Name: <input id="pname" type="text" /></label>
<br /><button id="save">Ok</button>
</fieldset>
<fieldset>
<legend>Add Nodes</legend>
<label for="relation">Add: </label>
<select id="relation">
<option value="partners">Partner</option>
<option value="siblings">Sibling</option>
<option value="parents">Parent</option>
<option value="children">Child</option>
</select>
<button id="add">Ok</button><br />
<label for="relation">Add: </label>
<select id="people"></select>
<button id="addExisting">As Parent</button>
</fieldset>
<fieldset>
<legend>Misc</legend>
<button id="clear">Clear</button> <button id="sample">Load Sample</button>
<br/><button id="download">Download Data</button>
</fieldset>
<fieldset id="downloadLink"></fieldset>
</div>
</div>
<div id="tree"></div>
This is all a very crude attempt and beyond doubts an un-optimized one. What I particularly couldn't get done are:
[
or ]
shaped horizontal connectors for parent-child relationships.Hope it helps. And posting it here so that I too can refer to it when needed.
As you show it, your tree data will not allow you to draw the diagram. You are in fact missing some information there:
children
for instance, back to the child's data.In my attempt (https://jsfiddle.net/61q2ym7q/), I am therefore converting your tree to a graph, and then doing various stages of computation to achieve a layout.
This is inspired by the Sugiyama algorithm, but simplified, since that algorithm is very tricky to implement. Still, the various stages are:
organize nodes into layers, using depth-first search. We do this in two steps by making sure that parents are always on a layer above their parent, and then trying to shorten the links when there is more than one layer between child and parent. This is the part where I am not using the exact Sugiyama algorithm, which uses a complex notion of cut points.
then sort the nodes into each layer to minimize crossing of edges. I use the barycenter method for this
finally, while preserving the order above, assign a specific x coordinate for each node, again using the barycenter method
There are lots of things that can be improved in this code (efficiency, by merging some of the loops for instance) and also in the final layout. But I tried to keep it simpler to make it easier to follow...
This is not trivial question and it involves large corpus of research in graph drawing algorithms.
The most prominent approach for this problem is through constraints satisfaction. But don't try to implement this on your own (unless you want to learn something new and spend months debugging)
I cannot recommend highly enough this library: cola.js (GitHub)
The particular example that may be very close to what you need is grid layout.