I wanna create some loading dots, like this:
At 0000 miliseconds the span content is: .
At 0100 miliseconds the span content is: ..
This is similar to Veiko Jääger's solution. With this solution, the color of the dots is the same as the text it associates with.
<html>
<head>
<style>
.appendMovingDots:after {
content: ' .';
animation: dots 3s steps(1, end) infinite;
}
@keyframes dots {
0%, 12.5% {
opacity: 0;
}
25% {
opacity: 1;
}
37.5% {
text-shadow: .5em 0;
}
50% {
text-shadow: .5em 0, 1em 0;
}
62.5% {
text-shadow: .5em 0, 1em 0, 1.5em 0;
}
75% {
text-shadow: .5em 0, 1em 0, 1.5em 0, 2em 0;
}
87.5%, 100%{
text-shadow: .5em 0, 1em 0, 1.5em 0, 2em 0, 2.5em;
}
}
</style>
</head>
<body>
<span class="appendMovingDots" style="font-size:20px">This is a test</span>
</body>
</html>
Example: https://codepen.io/lukaszkups/pen/NQjeVN
You can animate css content
too!
// HTML
<p>Loading<span></span></p>
// CSS (nested SASS)
p
span
&:before
animation: dots 2s linear infinite
content: ''
@keyframes dots
0%, 20%
content: '.'
40%
content: '..'
60%
content: '...'
90%, 100%
content: ''
let span = document.querySelector('span');
i = 0;
setInterval(() => {
span.innerText = Array(i = i > 2 ? 0 : i + 1).fill('.').join('');
}, 500)
With String.prototype.repeat()
you can do:
var element = document.querySelector(...);
var counter = 0;
var intervalId = window.setInterval(function() {
counter += 1
element.innerHTML = '.'.repeat(1 + counter % 3)
}, 350);
// Use the following to clear the interval
window.clearInterval(intervalId)
Note: String.prototype.repeat()
is currently not supported in < IE11
Example: http://jsfiddle.net/subTZ/
var span = document.getElementById('myspan');
var int = setInterval(function() {
if ((span.innerHTML += '.').length == 4)
span.innerHTML = '';
//clearInterval( int ); // at some point, clear the setInterval
}, 100);
<span id="wait">.</span>
<script>
var dots = window.setInterval( function() {
var wait = document.getElementById("wait");
if ( wait.innerHTML.length > 3 )
wait.innerHTML = "";
else
wait.innerHTML += ".";
}, 100);
</script>
Or you can get fancy and have them go forward and back:
<span id="wait">.</span>
<script>
window.dotsGoingUp = true;
var dots = window.setInterval( function() {
var wait = document.getElementById("wait");
if ( window.dotsGoingUp )
wait.innerHTML += ".";
else {
wait.innerHTML = wait.innerHTML.substring(1, wait.innerHTML.length);
if ( wait.innerHTML === "")
window.dotsGoingUp = true;
}
if ( wait.innerHTML.length > 9 )
window.dotsGoingUp = false;
}, 100);
</script>
Or you could make them go back and forth randomly:
<span id="wait">.</span>
<script type="text/javascript">
var dots = window.setInterval( function() {
var wait = document.getElementById("wait");
if ( Math.random() < .7 )
wait.innerHTML += ".";
else
wait.innerHTML = wait.innerHTML.substring(1, wait.innerHTML.length);
}, 100);
</script>
Or I could get a life and stop posting additional snippets.... :D
As Ivo said in the comments, you need to clear the interval at some point, especially if you are not loading a new page after the waiting is finished. :D