Cloud Functions for Firebase killed due to memory limit exceeded

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天涯浪人
天涯浪人 2021-01-31 01:53

I keep getting a sporadic error from Cloud Functions for Firebase when converting a relatively small image (2mb). When successful, the function only takes about 2000ms or less t

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  • 2021-01-31 02:33

    Another option here would be to avoid using .spawn() altogether.

    There is a great image processing package for node called Sharp that uses the low-memory footprint library libvips. You can check out the Cloud Function sample on Github.

    Alternately, there is a Node wrapper for ImageMagick (and GraphicsMagick) called gm. It even supports the -limit option to report your resource limitations to IM.

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  • 2021-01-31 02:34

    You can set this from within your Cloud Function file on Firebase.

    const runtimeOpts = {
      timeoutSeconds: 300,
      memory: '1GB'
    }
    
    exports.myStorageFunction = functions
      .runWith(runtimeOpts)
      .storage
      .object()
      .onFinalize((object) = > {
        // do some complicated things that take a lot of memory and time
      });
    

    Take from the docs here: https://firebase.google.com/docs/functions/manage-functions#set_timeout_and_memory_allocation

    Don't forget to then run firebase deploy from your terminal.

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  • 2021-01-31 02:37

    It seems the default ImageMagick resource config in Firebase Cloud Functions doesn't match the actual memory allocated to the function.

    Running identify -list resource in the context of a Firebase Cloud Function yields:

    File       Area         Memory        Map       Disk   Thread  Throttle       Time
    --------------------------------------------------------------------------------
     18750    4.295GB       2GiB       4GiB  unlimited        8         0   unlimited  
    

    The default memory allocated to a FCF is 256MB - the default ImageMagick instance thinks it has 2GB and therefore doesn't allocate buffer from disk and can easily try to over allocate memory causing the function to fail on Error: memory limit exceeded. Function killed.

    One way is to increase required memory as suggested above - although there's still risk IM will try to over allocate depending on your use case and outliers.

    Safer yet would be to set the correct memory limit to IM as part of the image manipulation process using -limit memory [your limit]. You can figure out your approx memory usage by running your IM logic with `-debug Cache' - it will show you all the buffers allocated, their sizes and if they were memory or disk.

    If IM hits the memory limit it will start allocating buffers on disk (memory mapped and then regular disk buffers.You'll have to consider your specific balance between I/O performance vs memory cost. Price of every additional byte of memory you allocate to your FCF is multiplied by 100ms of usage - so that can grow quickly.

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  • 2021-01-31 02:39

    I was lost in the UI, couldn't find any option to change the memory, but finally found it:

    1. Go to the Google Cloud Platform Console (not the Firebase console)
    2. Select Cloud Functions in the menu
    3. Now you see your firebase function in here if it's correct. Otherwise check if you selected the right project.
    4. Ignore all checkboxes, buttons and menu items, just click on the name of the function.
    5. Click on edit (top menu) and only change the allocated memory and click save.
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  • 2021-01-31 02:40

    The latest firebase deploy command does overwrite the memory allocation to default 256MB and timeout up to 60s.

    Alternatively , to specify the desired memory allocation and maximum timeout , I use gcloud command such as:

    gcloud beta functions deploy YourFunctionName --memory=2048MB --timeout=540s

    Other options, please refer to:

    https://cloud.google.com/sdk/gcloud/reference/beta/functions/deploy

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  • 2021-01-31 02:50

    You can adjust your memory here:

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