Game Development in Delphi

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眼角桃花
眼角桃花 2021-01-31 00:39

I would like to have a go at making some simple games for personal/learning purposes. By simple games I mean games like platform, maze, arcade games for example. I would also on

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  • 2021-01-31 00:46

    Delphi is great for games! Here is a very good resource to get you started: http://www.pascalgamedevelopment.com/

    It has a friendly forum where you can ask questions.

    I have personally used Delphi for graphics programming for many years and written a free open source game engine in Delphi called ZGameEditor.

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  • 2021-01-31 00:51

    azrael11

    • GLScene doesn't support Android(work in progress as I know)
    • Cast II works only on Windows
    • Asphyre Sphinx 2 doesn't support Linux
    • ZenGL supports also iOS. Android - work in progress. 3D - I'm not interested in it currently, so only fast 2D is main goal.
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  • 2021-01-31 01:04

    Check out Asphyre

    And to encourage you; Soldat, C-evo and many more quality games were built with Delphi, Game Maker too.

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  • 2021-01-31 01:04

    There are to many options ... If you are really new to this take a look at this site and get some good examples from children that try to make games Pascal programming for schools ...

    If you are one level up here some library's that give you the a great start for small and big games... this is for new and very advance pascal programming...

    1. GLScene just get the svn version... (Windows,MacOsX,Linux and hear for android and iphone ;) ) -- 2D,3D,isometric........
    2. CastII Great engine (Windows,MacOsX,Linux) -- Mostly 3D....
    3. Asphyre Sphinx 2 One of my favorite i allready start a big big game with that library... NOW (Windows32-64,MacOsX,Linux,and IOS) with DelphiXE2
    4. ZenGL Fantastic and quite easy to use (Windows,Linux,MacOsX and i hear android too) --Mostly 2D but i hear 3D is in way out...
    5. Castle Great library for me not to easy... (Windows,Linux,MacOsX) compine great with freepascal and lazarus...
    6. Andorra 2d This is going to be the best but suddenly stops ... 2d programming at its best...

    there are many other libraries and i here a few of them come out before the new year...

    But if you go deeper you can try the hard way... the headers so ...

    for opengl use the header from here delphigl for SDL use the Jedi-SDL header (great by the way)... for directX use the clootie and good luck...

    But the most important thing in the game programming is the paper... Every think write in the paper is the most value object in object programming...

    Hope that helps...

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