In CLion, header only library: file “does not belong to any project target, code insight features might not work properly”

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面向向阳花
面向向阳花 2021-01-30 12:54

I have a header-only library project set up with the cmake command:

add_library(my_library INTERFACE)

and I also added

target_         


        
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  • 2021-01-30 13:18

    Little background

    I was having the same problem, albeit the project was not header-only, nevertheless, the open files from inc folder were throwing the aforementioned warning, even though the CMake file clearly marked that folder to be include_directory.

    *.hpp files do not belong to ${SOURCE}

    include_directories("${PROJECT_SOURCE_DIR}/inc/")
    add_subdirectory(src)
    add_executable(${EXECUTABLE_NAME} main.cpp ${SOURCE})
    

    Since this is a perfectly valid CMake file and adding the include files to source files is not idiomatic, I did not want to amend the CMake file.

    The solution

    As described on the official JetBrains Forum, the CMake file is indeed valid and the warning is shown because of the inability of CLion to properly index header files. The suggested workaround extracted from the link is to right-click the folder and Mark directory as | Library Files/Project Sources and Headers.

    So, this header isn't includes in executables and CLion notifies you that some code insight features might not work properly. As workaround you can use "Mark directory as" Library Files/Project Source and Headers for folder.

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  • 2021-01-30 13:22

    Clion takes information about source files from CMake build system. When you add any cpp file to sources list CMake automatically tell about header with same name. So if cpp/h names differs (or you don't have cpp file at all) you should include header manually.

    set(Sources my_lib.cpp)
    set(Headers header_of_my_lib.h)
    add_executable(superlib ${Sources} ${Headers})
    

    If you don't have any executable you can omit last line, CLion will still know about files

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  • 2021-01-30 13:24

    You can add the header files to your project like this:

    set(SOURCE_FILES main.cpp MyClass1.cpp MyClass1.h MyClass2.cpp MyClass2.h)
    

    You can also set it in multiple steps like so:

    set(SOURCE_FILES main.cpp)
    set(SOURCE_FILES ${SOURCE_FILES} MyClass1.cpp MyClass1.h)
    set(SOURCE_FILES ${SOURCE_FILES} MyClass2.cpp MyClass2.h)
    

    Though as mentioned in the comments, you probably shouldn't be adding the header files to your project at all.

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