I\'m trying to compile a C++ software package that was written in 2007 and I\'m getting this error:
error: ‘uint32_t’ does not name a type
This is h
You need to #include <cstdint>
, but that may not always work.
The problem is that some compiler often automatically export names defined in various headers or provided types before such standards were in place.
Now, I said "may not always work." That's because the cstdint header is part of the C++11 standard and is not always available on current C++ compilers (but often is). The stdint.h header is the C equivalent and is part of C99.
For best portability, I'd recommend using Boost's boost/cstdint.hpp
header, if you're willing to use boost. Otherwise, you'll probably be able to get away with #include'ing <cstdint>
.
if it happened when you include opencv header.
I would recommand that change the order of headers.
put the opencv headers just below the standard C++ header.
like this:
#include<iostream>
#include<opencv2/core/core.hpp>
#include<opencv2/highgui/highgui.hpp>
just navigate to /usr/include/x86_64-linux-gnu/bits open stdint-uintn.h and add these lines
typedef __uint8_t uint8_t;
typedef __uint16_t uint16_t;
typedef __uint32_t uint32_t;
typedef __uint64_t uint64_t;
again open stdint-intn.h and add
typedef __int8_t int8_t;
typedef __int16_t int16_t;
typedef __int32_t int32_t;
typedef __int64_t int64_t;
note these lines are already present just copy and add the missing lines cheerss..
I also encountered the same problem on Mac OSX 10.6.8 and unfortunately adding #include <stdint.h>
or <cstdint.h>
to the corresponding file did not solve my problem. However, after more search, I found this solution advicing to add #include <sys/types.h>
which worked well for me!
You need to include iostream
#include <iostream>
using namespace std;
You need to include stdint.h
#include <stdint.h>