I have a scatter plot set up and plotted the way I want it, and I want to create an .mp4 video of the figure rotating in space, as if I had used plt.show()
and drag
Was looking into animating my plots with matplotlib when I stumbled upon this: http://zulko.wordpress.com/2012/09/29/animate-your-3d-plots-with-pythons-matplotlib/
It provides simple function to animate around a plot and output in a number of formats.
It's a bit of a hack, but if you are using Jupyter notebook you can use cell magics to run the command line version of ffmpeg directly from the notebook itself. In one cell run your script to generate raw frames
from mpl_toolkits.mplot3d import Axes3D
ax = Axes3D(fig)
ax.scatter(xx,yy,zz, marker='o', s=20, c="goldenrod", alpha=0.6)
for ii in xrange(0,360,1):
ax.view_init(elev=10., azim=ii)
savefig("movie%d.png" % ii)
Now, in a new notebook cell, enter the following and then run the cell
%%bash
ffmpeg -r 30 -i movie%d.png -c:v libx264 -vf fps=25 -pix_fmt yuv420p out.mp4
If you want to learn more about matplotlib
animations you should really follow this tutorial. It explains in great length how to create animated plots.
Note: Creating animated plots require ffmpeg
or mencoder
to be installed.
Here is a version of his first example changed to work with your scatterplot.
# First import everthing you need
import numpy as np
from matplotlib import pyplot as plt
from matplotlib import animation
from mpl_toolkits.mplot3d import Axes3D
# Create some random data, I took this piece from here:
# http://matplotlib.org/mpl_examples/mplot3d/scatter3d_demo.py
def randrange(n, vmin, vmax):
return (vmax - vmin) * np.random.rand(n) + vmin
n = 100
xx = randrange(n, 23, 32)
yy = randrange(n, 0, 100)
zz = randrange(n, -50, -25)
# Create a figure and a 3D Axes
fig = plt.figure()
ax = Axes3D(fig)
# Create an init function and the animate functions.
# Both are explained in the tutorial. Since we are changing
# the the elevation and azimuth and no objects are really
# changed on the plot we don't have to return anything from
# the init and animate function. (return value is explained
# in the tutorial.
def init():
ax.scatter(xx, yy, zz, marker='o', s=20, c="goldenrod", alpha=0.6)
return fig,
def animate(i):
ax.view_init(elev=10., azim=i)
return fig,
# Animate
anim = animation.FuncAnimation(fig, animate, init_func=init,
frames=360, interval=20, blit=True)
# Save
anim.save('basic_animation.mp4', fps=30, extra_args=['-vcodec', 'libx264'])