I am getting the following error when building in Xcode 10.0 with swift 4.2:
Change the build setting to legacy
First, open your project in XCode by double-clicking on ios/<YourApp.xcodeproj>
Then go to File > Project Settings...
Change the Build System to Legacy Build System in Per-User Project Settings:
For me this worked:
Click the app name under TARGETS
Build Settings -> Packaging -> Info.plist File
There change the file location of the Info.plist File to the new location.
DemoApp/Info.plist to DemoApp/Assets/Info.plist
Moving the folders around the inspector can cause the error "Build input file cannot be found"
SWIFT 5
In Swift 5, the error came up but the identity showed no errors.
For example [APPROJECTNAME]/[THEINFOPLISTFOLDER]/info.plist In the screenshot below, the path is API-client/Resources/info.plist
SWIFT 4
To fix it, go to the general tab and under identity reselect the info.plist that you like
I hope this helps
I just had to open the project in finder and drag/drop the appropriate files in the project folder
Build input file cannot be found
How To fix This issue :
Go in the project-navigator, select your project
Select Build Phases tab
In Compile Sources section, check for the file(s) that Xcode is demanding of
Notice that the file(s) have the wrong path, and delete them by clicking on the minus icon
Re-add the file(s) by clicking the plus icon and search in the project.
Product > Clean Build Folder
Build
I got this issue after resolving the conflicts in project.pbxproj.
Step 1: Removing the "Build input files cannot be found" files from BuildPhases -> Copy Bundle resources and adding them back worked for me.
If the above Step 1 doesn't work, search for "Recovered References" folder in your project structure and remove the files that are causing this issue and repeat Step 1.