In order to add \'todo\' items into my code, I want to put a message in the compiler output.
I would like it to look like this:
c:/temp/main.cpp(104): TODO -
just whipped this up now, and it sure beats my old solution of using #error
:D
#define _STR(x) #x
#define STR(x) _STR(x)
#define TODO(x) __pragma(message("TODO: "_STR(x) " :: " __FILE__ "@" STR(__LINE__)))
you can modify this how ever you like/to whatever suits your needs. An example of its usage:
//in code somewhere
TODO(Fix this);
output in the console pane:
1>TODO: Fix this :: c:\users\administrator\documents\visual studio 2008\projects\metatest\metatest\metatest.cpp@33
only downside is you can't jump to the line of this (by double clicking the message in the console pane) using __pragma
(but testing with #pragma
it doesn't seem to be the case anyways...)
Here is one that allows you to click on the output pane:
(There are also some other nice tips there)
http://www.highprogrammer.com/alan/windev/visualstudio.html
// Statements like:
// #pragma message(Reminder "Fix this problem!")
// Which will cause messages like:
// C:\Source\Project\main.cpp(47): Reminder: Fix this problem!
// to show up during compiles. Note that you can NOT use the
// words "error" or "warning" in your reminders, since it will
// make the IDE think it should abort execution. You can double
// click on these messages and jump to the line in question.
#define Stringize( L ) #L
#define MakeString( M, L ) M(L)
#define $Line MakeString( Stringize, __LINE__ )
#define Reminder __FILE__ "(" $Line ") : Reminder: "
Once defined, use like so:
#pragma message(Reminder "Fix this problem!")
This will create output like:
C:\Source\Project\main.cpp(47): Reminder: Fix this problem!
This one allows it to be used without #pragma (Microsoft specific I think) and when you click it takes you to the line since it shows the file and line number just like a regular err/warning message does since none of the other ones seem to do this. This used to work without the __pragma but newer versions of msvc require it. Ive been using it since sometime in the 90's. I use Visual Studio 2013
#define MacroStr(x) #x
#define MacroStr2(x) MacroStr(x)
#define Message(desc) __pragma(message(__FILE__ "(" MacroStr2(__LINE__) ") :" #desc))
example :
Message("Need to add unit testing here")
output: 1> c:\source\include\mithrilsoftware.h(180) :"Need to add unit testing here"
This is an addendum to the answer for those who find it tedious to punch in #pragma
directives every-time they need to put a bookmark in the code: You can save a few keystrokes by whipping up a macro to do this for you! While in general, you cannot have a #pragma
directive within macros, MS C/C++ compilers 2008 and above do support a special vendor-specific extension called the __pragma
which can be used with macros. See Pragma Directives and the __Pragma Keyword.
I use something akin to the following on a daily basis:
#define STR2(x) #x
#define STR1(x) STR2(x)
#define LOC __FILE__ "("STR1(__LINE__)") : Warning Msg: "
#define WARNING_BUILDER(x) __FILE__ "("STR1(__LINE__)") : Warning Msg: " __FUNCTION__ " requires " #x
#define WREVIEW WARNING_BUILDER(review)
#define WUT WARNING_BUILDER(unit-testing)
#ifdef SPECIAL_WARNINGS
#ifdef SPECIAL_WARNINGS_REVIEW
#define MARK_FOR_REVIEW() do { \
__pragma(message( WREVIEW )) \
} while (0)
#else
#define MARK_FOR_REVIEW
#endif
#ifdef SPECIAL_WARNINGS_UNIT_TEST
#define MARK_FOR_UNIT_TEST() do { \
__pragma(message( WUT )) \
} while (0)
#else
#define MARK_FOR_UNIT_TEST
#endif
#endif
// uncomment/set in build-environment to enable special warnings
//#define SPECIAL_WARNINGS
#ifdef SPECIAL_WARNINGS
// uncomment/set in build-environment if you want only code review warnings
//#define SPECIAL_WARNINGS_REVIEW
// uncomment/set in build-environment if you want only unit-test warnings
//#define SPECIAL_WARNINGS_UNIT_TEST
#endif
int main()
{
MARK_FOR_REVIEW();
MARK_FOR_UNIT_TEST();
}
You can easily extend it to suit your needs and add more warnings. The good part of having such a system is that you can selectively turn-on say, only code-review items and not have to worry about anything else by setting the appropriate macro in the build settings.
Use the # token. I've posted an example from MSDN below:
// collisions.h
#define __STR2__(x) #x
#define __STR1__(x) __STR2__(x)
#define __LOC__ __FILE__ "("__STR1__(__LINE__)") : Warning Msg: "
// collisions.cpp
#pragma message(__LOC__"Need to do 3D collision testing")
On Visual C++ you can just do
#pragma message(__FILE__ "(" _CRT_STRINGIZE(__LINE__) ")" ": warning: [blah]")
_CRT_STRINGIZE
is often already defined in some header, but if it's not, you can define it:
#define _CRT_STRINGIZE_(x) #x
#define _CRT_STRINGIZE(x) _CRT_STRINGIZE_(x)