I\'m an iOS developer and I\'m guilty of having Massive View Controllers in my projects so I\'ve been searching for a better way to structure my projects and came across the MVV
waddup dude!
1a- You're headed in the right direction. You put loginButtonPressed in the view controller and that is exactly where it should be. Event handlers for controls should always go into the view controller - so that is correct.
1b - in your view model you have comments stating, "show the user an alert with the error". You don't want to display that error from within the validate function. Instead create an enum that has an associated value (where the value is the error message you want to display to the user). Change your validate method so that it returns that enum. Then within your view controller you can evaluate that return value and from there you will display the alert dialog. Remember you only want to use UIKit related classes only within the view controller - never from the view model. View model should only contain business logic.
enum StatusCodes : Equatable
{
case PassedValidation
case FailedValidation(String)
func getFailedMessage() -> String
{
switch self
{
case StatusCodes.FailedValidation(let msg):
return msg
case StatusCodes.OperationFailed(let msg):
return msg
default:
return ""
}
}
}
func ==(lhs : StatusCodes, rhs : StatusCodes) -> Bool
{
switch (lhs, rhs)
{
case (.PassedValidation, .PassedValidation):
return true
case (.FailedValidation, .FailedValidation):
return true
default:
return false
}
}
func !=(lhs : StatusCodes, rhs : StatusCodes) -> Bool
{
return !(lhs == rhs)
}
func validate(username : String, password : String) -> StatusCodes
{
if username.isEmpty || password.isEmpty
{
return StatusCodes.FailedValidation("Username and password are required")
}
return StatusCodes.PassedValidation
}
2 - this is a matter of preference and ultimately determined by the requirements for your app. In my app I pass these values in via the login() method i.e. login(username, password).
3 - Create a protocol named LoginEventsDelegate and then have a method within it as such:
func loginViewModel_LoginCallFinished(successful : Bool, errMsg : String)
However this method should only be used to notify the view controller of the actual results of attempting to login on the remote server. It should have nothing to do with the validation portion. Your validation routine will be handled as discussed above in #1. Have your view controller implement the LoginEventsDelegate. And create a public property on your view model i.e.
class LoginViewModel {
var delegate : LoginEventsDelegate?
}
Then in the completion block for your api call you can notify the view controller via the delegate i.e.
func login() {
// Call the login() method in ApiHandler
let api = ApiHandler()
let successBlock =
{
[weak self](data) -> Void in
if let this = self {
this.delegate?.loginViewModel_LoginCallFinished(true, "")
}
}
let errorBlock =
{
[weak self] (error) -> Void in
if let this = self {
var errMsg = (error != nil) ? error.description : ""
this.delegate?.loginViewModel_LoginCallFinished(error == nil, errMsg)
}
}
api.login(username!, password: password!, success: successBlock, error: errorBlock)
}
and your view controller would look like this:
class loginViewController : LoginEventsDelegate {
func viewDidLoad() {
viewModel.delegate = self
}
func loginViewModel_LoginCallFinished(successful : Bool, errMsg : String) {
if successful {
//segue to another view controller here
} else {
MsgBox(errMsg)
}
}
}
Some would say you can just pass in a closure to the login method and skip the protocol altogether. There are a few reasons why I think that is a bad idea.
Passing a closure from the UI Layer (UIL) to the Business Logic Layer (BLL) would break Separation of Concerns (SOC). The Login() method resides in BLL so essentially you would be saying "hey BLL execute this UIL logic for me". That's an SOC no no!
BLL should only communicate with the UIL via delegate notifications. That way BLL is essentially saying, "Hey UIL, I'm finished executing my logic and here's some data arguments that you can use to manipulate the UI controls as you need to".
So UIL should never ask BLL to execute UI control logic for him. Should only ask BLL to notify him.
4 - I've seen ReactiveCocoa and heard good things about it but have never used it. So can't speak to it from personal experience. I would see how using simple delegate notification (as described in #3) works for you in your scenario. If it meets the need then great, if you're looking for something a bit more complex then maybe look into ReactiveCocoa.
Btw, this also is technically not an MVVM approach since binding and commands are not being used but that's just "ta-may-toe" | "ta-mah-toe" nitpicking IMHO. SOC principles are all the same regardless of which MV* approach you use.
MVVM architecture in iOS can be easily implemented without using third party dependencies. For data binding, we can use a simple combination of Closure and didSet to avoid third-party dependencies.
public final class Observable<Value> {
private var closure: ((Value) -> ())?
public var value: Value {
didSet { closure?(value) }
}
public init(_ value: Value) {
self.value = value
}
public func observe(_ closure: @escaping (Value) -> Void) {
self.closure = closure
closure(value)
}
}
An example of data binding from ViewController:
final class ExampleViewController: UIViewController {
private func bind(to viewModel: ViewModel) {
viewModel.items.observe(on: self) { [weak self] items in
self?.tableViewController?.items = items
// self?.tableViewController?.items = viewModel.items.value // This would be Momory leak. You can access viewModel only with self?.viewModel
}
// Or in one line:
viewModel.items.observe(on: self) { [weak self] in self?.tableViewController?.items = $0 }
}
override func viewDidLoad() {
super.viewDidLoad()
bind(to: viewModel)
viewModel.viewDidLoad()
}
}
protocol ViewModelInput {
func viewDidLoad()
}
protocol ViewModelOutput {
var items: Observable<[ItemViewModel]> { get }
}
protocol ViewModel: ViewModelInput, ViewModelOutput {}
final class DefaultViewModel: ViewModel {
let items: Observable<[ItemViewModel]> = Observable([])
// Implmentation details...
}
Later it can be replaced with SwiftUI and Combine (when a minimum iOS version in of your app is 13)
In this article, there is a more detailed description of MVVM https://tech.olx.com/clean-architecture-and-mvvm-on-ios-c9d167d9f5b3
MVVM in iOS means creating an object filled with data that your screen uses, separately from your Model classes. It usually maps all the items in your UI that consume or produce data, like labels, textboxes, datasources or dynamic images. It often does some light validation of input (empty field, is valid email or not, positive number, switch is on or not) with validators. These validators are usually separate classes not inline logic.
Your View layer knows about this VM class and observes changes in it to reflects them and also updates the VM class when the user inputs data. All properties in the VM are tied to items in the UI. So for example a user goes to a user registration screen this screen gets a VM that has none of it's properties filled except the status property that has an Incomplete status. The View knows that only a Complete form can be submitted so it sets the Submit button inactive now.
Then the user starts filling in it's details and makes a mistake in the e-mail address format. The Validator for that field in the VM now sets an error state and the View sets the error state (red border for example) and error message that's in the VM validator in the UI.
Finally, when all the required fields inside the VM get the status Complete the VM is Complete, the View observes that and now sets the Submit button to active so the user can submit it. The Submit button action is wired to the VC and the VC makes sure the VM gets linked to the right model(s) and saved. Sometimes Models are used directly as a VM, that might be useful when you have simpler CRUD-like screens.
I've worked with this pattern in WPF and it works really great. It sounds like a lot of trouble setting up all those observers in Views and putting a lot of fields in Model classes as well as ViewModel classes but a good MVVM framework will help you with that. You just need to link UI elements to VM elements of the right type, assign the right Validators and a lot of this plumbing gets done for you without the need for adding all that boilerplate code yourself.
Some advantages of this pattern:
Disadvantages: