Overloading multiple function objects by reference

前端 未结 2 1051
半阙折子戏
半阙折子戏 2021-01-30 05:19

In C++17, it is trivial to implement an overload(fs...) function that, given any number of arguments fs... satisfying FunctionObject, returns a new

相关标签:
2条回答
  • 2021-01-30 05:45

    In the general case, I don't think such a thing is possible even in C++17. Consider the most obnoxious case:

    struct A {
        template <class T> int operator()(T );
    } a;
    
    struct B {
        template <class T> int operator()(T* );
    } b;
    
    ref_overload(a, b)(new int);
    

    How could you possibly make that work? We could check that both types are callable with int*, but both operator()s are templates so we can't pick out their signatures. Even if we could, the deduced parameters themselves are identical - both functions take an int*. How would you know to call b?

    In order to get this case correct, what you'd basically need to do is to inject return type into the call operators. If we could create types:

    struct A' {
        template <class T> index_<0> operator()(T );
    };
    
    struct B' {
        template <class T> index_<1> operator()(T* );
    };
    

    Then we could use decltype(overload(declval<A'>(), declval<B'>()))::value to pick which reference to call ourselves.

    In the simplest case - when both A and B (and C and ...) have one single operator() that is not a template, this is doable - since we can actually inspect &X::operator() and manipulate those signatures to produce the new ones that we need. This allows us to still use the compiler to do overload resolution for us.

    We can also check what type overload(declval<A>(), declval<B>(), ...)(args...) yields. If the best match's return type is unique almost all the viable candidates, we can still pick the correct overload in ref_overload. This will cover more ground for us, as we can now correctly handle some cases with overloaded or templated call operators, but we will incorrectly reject many calls as ambiguous that aren't.


    But in order to solve the general problem, with types that have overloaded or templated call operators with the same return type, we need something more. We need some future language features.

    Full reflection would allow us to inject a return type as described above. I don't know what that would look like specifically, but I look forward to seeing Yakk's implementation of it.

    An alternative potential future solution would be to use overloaded operator .. Section 4.12 includes an example that indicates that the design allows for overloading of different member functions by name through different operator.()s. If that proposal passes in some similar form today, then implementing reference-overloading would follow the same pattern as object-overloading today, just substituting different operator .()s for today's different operator ()s:

    template <class T>
    struct ref_overload_one {
        T& operator.() { return r; }
        T& r;
    };
    
    template <class... Ts>
    struct ref_overloader : ref_overload_one<Ts>...
    {
        ref_overloader(Ts&... ts)
        : ref_overload_one<Ts>{ts}...
        { }
    
        using ref_overload_one<Ts>::operator....; // intriguing syntax?
    };
    
    0 讨论(0)
  • 2021-01-30 05:48

    All right, here's the plan: we're going to determine which function object contains the operator() overload that would be chosen if we used a bare-bones overloader based on inheritance and using declarations, as illustrated in the question. We're going to do that (in an unevaluated context) by forcing an ambiguity in the derived-to-base conversion for the implicit object parameter, which happens after overload resolution succeeds. This behaviour is specified in the standard, see N4659 [namespace.udecl]/16 and 18.

    Basically, we're going to add each function object in turn as an additional base class subobject. For a call for which overload resolution succeeds, creating a base ambiguity for any of the function objects that don't contain the winning overload won't change anything (the call will still succeed). However, the call will fail for the case where the duplicated base contains the chosen overload. This gives us a SFINAE context to work with. We then forward the call through the corresponding reference.

    #include <cstddef>
    #include <type_traits>
    #include <tuple>
    #include <iostream>
    
    template<class... Ts> 
    struct ref_overloader
    {
       static_assert(sizeof...(Ts) > 1, "what are you overloading?");
    
       ref_overloader(Ts&... ts) : refs{ts...} { }
       std::tuple<Ts&...> refs;
    
       template<class... Us> 
       decltype(auto) operator()(Us&&... us)
       {
          constexpr bool checks[] = {over_fails<Ts, pack<Us...>>::value...};
          static_assert(over_succeeds(checks), "overload resolution failure");
          return std::get<choose_obj(checks)>(refs)(std::forward<Us>(us)...);
       }
    
    private:
       template<class...> 
       struct pack { };
    
       template<int Tag, class U> 
       struct over_base : U { };
    
       template<int Tag, class... Us> 
       struct over_base<Tag, ref_overloader<Us...>> : Us... 
       { 
           using Us::operator()...; // allow composition
       }; 
    
       template<class U> 
       using add_base = over_base<1, 
           ref_overloader<
               over_base<2, U>, 
               over_base<1, Ts>...
           >
       >&; // final & makes declval an lvalue
    
       template<class U, class P, class V = void> 
       struct over_fails : std::true_type { };
    
       template<class U, class... Us> 
       struct over_fails<U, pack<Us...>,
          std::void_t<decltype(
              std::declval<add_base<U>>()(std::declval<Us>()...)
          )>> : std::false_type 
       { 
       };
    
       // For a call for which overload resolution would normally succeed, 
       // only one check must indicate failure.
       static constexpr bool over_succeeds(const bool (& checks)[sizeof...(Ts)]) 
       { 
           return !(checks[0] && checks[1]); 
       }
    
       static constexpr std::size_t choose_obj(const bool (& checks)[sizeof...(Ts)])
       {
          for(std::size_t i = 0; i < sizeof...(Ts); ++i)
             if(checks[i]) return i;
          throw "something's wrong with overload resolution here";
       }
    };
    
    template<class... Ts> auto ref_overload(Ts&... ts)
    {
       return ref_overloader<Ts...>{ts...};
    }
    
    
    // quick test; Barry's example is a very good one
    
    struct A { template <class T> void operator()(T) { std::cout << "A\n"; } };
    struct B { template <class T> void operator()(T*) { std::cout << "B\n"; } };
    
    int main()
    {
       A a;
       B b;
       auto c = [](int*) { std::cout << "C\n"; };
       auto d = [](int*) mutable { std::cout << "D\n"; };
       auto e = [](char*) mutable { std::cout << "E\n"; };
       int* p = nullptr;
       auto ro1 = ref_overload(a, b);
       ro1(p); // B
       ref_overload(a, b, c)(p); // B, because the lambda's operator() is const
       ref_overload(a, b, d)(p); // D
       // composition
       ref_overload(ro1, d)(p); // D
       ref_overload(ro1, e)(p); // B
    }
    

    live example on wandbox


    Caveats:

    • We're assuming that, even though we don't want an overloader based on inheritance, we could inherit from those function objects if we wanted to. No such derived object is created, but the checks done in unevaluated contexts rely on this being possible. I can't think of any other way to bring those overloads into the same scope so that overload resolution can be applied to them.
    • We're assuming that forwarding works correctly for the arguments to the call. Given that we hold references to the target objects, I don't see how this could work without some kind of forwarding, so this seems like a mandatory requirement.
    • This currently works on Clang. For GCC, it looks like the derived-to-base conversion we're relying on is not a SFINAE context, so it triggers a hard error; this is incorrect as far as I can tell. MSVC is super helpful and disambiguates the call for us: it looks like it just chooses the base class subobject that happens to come first; there, it works - what's not to like? (MSVC is less relevant to our problem at the moment, since it doesn't support other C++17 features either).
    • Composition works through some special precautions - when testing the hypothetical inheritance based overloader, a ref_overloader is unwrapped into its constituent function objects, so that their operator()s participate in overload resolution instead of the forwarding operator(). Any other overloader attempting to compose ref_overloaders will obviously fail unless it does something similar.

    Some useful bits:

    • A nice simplified example by Vittorio showing the ambiguous base idea in action.
    • About the implementation of add_base: the partial specialization of over_base for ref_overloader does the "unwrapping" mentioned above to enable ref_overloaders containing other ref_overloaders. With that in place, I just reused it to build add_base, which is a bit of a hack, I'll admit. add_base is really meant to be something like inheritance_overloader<over_base<2, U>, over_base<1, Ts>...>, but I didn't want to define another template that would do the same thing.
    • About that strange test in over_succeeds: the logic is that if overload resolution would fail for the normal case (no ambiguous base added), then it would also fail for all the "instrumented" cases, regardless of what base is added, so the checks array would contain only true elements. Conversely, if overload resolution would succeed for the normal case, then it would also succeed for all the other cases except one, so checks would contain one true element with all the others equal to false.

      Given this uniformity in the values in checks, we can look at just the first two elements: if both are true, this indicates overload resolution failure in the normal case; all the other combinations indicate resolution success. This is the lazy solution; in a production implementation, I would probably go for a comprehensive test to verify that checks really contains an expected configuration.


    Bug report for GCC, submitted by Vittorio.

    Bug report for MSVC.

    0 讨论(0)
提交回复
热议问题