i was trying to install my iphone application from testflight. it installs perfectly on few devices but in some after installing about 80 percent it gives an error \"Unable to d
I had this problem but I fixed this by making sure my Code Signing Identity is the SAME as the one I used in test flight.
After that, everything works fine
For me Setting Build Active Architecture to NO... works and installed successfully
Check if the deployment target in the General section of the project settings, is greater than that of your device's iOS version.
If yes then you need to update the version of your device to at least the deployment target version. in order for you to be able to install the application on your device.
You can try to publish the application by changing the version of the build. I was also having the same problem and tried the same by just changing tIt may help you too.
Missing icon could be a problem. My manifest file points to a non-existing image and it fails the installation process. Placing an icon at the corresponding path solved the issue for me.
I had similar issue. However, I was able to fix it when I updated my iPad timings to that of current. I just checked the device log and found that the time in the log was shown 2 years before.
Hope updating the device timing to the current time will fix the issue.