Through a little typo, I accidentally found this construct:
int main(void) {
char foo = \'c\';
switch(foo)
{
printf(\"Cant Touch This\\n\");
There is a famous use of this called Duff's Device.
int n = (count+3)/4;
switch (count % 4) {
do {
case 0: *to = *from++;
case 3: *to = *from++;
case 2: *to = *from++;
case 1: *to = *from++;
} while (--n > 0);
}
Here we copy a buffer pointed to by from
to a buffer pointed to by to
. We copy count
instances of data.
The do{}while()
statement starts before the first case
label, and the case
labels are embedded within the do{}while()
.
This reduces the number of conditional branches at the end of the do{}while()
loop encountered by roughly a factor of 4 (in this example; the constant can be tweaked to whatever value you want).
Now, optimizers can sometimes do this for you (especially if they are optimizing streaming/vectorized instructions), but without profile guided optimization they cannot know if you expect the loop to be large or not.
In general, variable declarations can occur there and be used in every case, but be out of scope after the switch ends. (note any initialization will be skipped)
In addition, control flow that isn't switch-specific can get you into that section of the switch block, as illustrated above, or with a goto
.
You got your answer related to the required gcc option -Wswitch-unreachable
to generate the warning, this answer is to elaborate on the usability / worthyness part.
Quoting straight out of C11
, chapter §6.8.4.2, (emphasis mine)
switch (expr) { int i = 4; f(i); case 0: i = 17; /* falls through into default code */ default: printf("%d\n", i); }
the object whose identifier is
i
exists with automatic storage duration (within the block) but is never initialized, and thus if the controlling expression has a nonzero value, the call to theprintf
function will access an indeterminate value. Similarly, the call to the functionf
cannot be reached.
Which is very self-explanatory. You can use this to define a locally scoped variable which is available only within the switch
statement scope.
Assuming you are using gcc on Linux, it would have given you a warning if you're using 4.4 or earlier version.
The -Wunreachable-code option was removed in gcc 4.4 onward.
Perhaps not the most useful, but not completely worthless. You may use it to declare a local variable available within switch
scope.
switch (foo)
{
int i;
case 0:
i = 0;
//....
case 1:
i = 1;
//....
}
The standard (N1579 6.8.4.2/7
) has the following sample:
EXAMPLE In the artificial program fragment
switch (expr) { int i = 4; f(i); case 0: i = 17; /* falls through into default code */ default: printf("%d\n", i); }
the object whose identifier is
i
exists with automatic storage duration (within the block) but is never initialized, and thus if the controlling expression has a nonzero value, the call to theprintf
function will access an indeterminate value. Similarly, the call to the functionf
cannot be reached.
P.S. BTW, the sample is not valid C++ code. In that case (N4140 6.7/3
, emphasis mine):
A program that jumps90 from a point where a variable with automatic storage duration is not in scope to a point where it is in scope is ill-formed unless the variable has scalar type, class type with a trivial default constructor and a trivial destructor, a cv-qualified version of one of these types, or an array of one of the preceding types and is declared without an initializer (8.5).
90) The transfer from the condition of a
switch
statement to a case label is considered a jump in this respect.
So replacing int i = 4;
with int i;
makes it a valid C++.
Not only for variable declaration but advanced jumping as well. You can utilize it well if and only if you're not prone to spaghetti code.
int main()
{
int i = 1;
switch(i)
{
nocase:
printf("no case\n");
case 0: printf("0\n"); break;
case 1: printf("1\n"); goto nocase;
}
return 0;
}
Prints
1
no case
0 /* Notice how "0" prints even though i = 1 */
It should be noted that switch-case is one of the fastest control flow clauses. So it must be very flexible to the programmer, which sometimes involves cases like this.
It should be noted, that there are virtually no structural restrictions on the code within the switch
statement, or on where the case *:
labels are placed within this code*. This makes programming tricks like duff's device possible, one possible implementation of which looks like this:
int n = ...;
int iterations = n/8;
switch(n%8) {
while(iterations--) {
sum += *ptr++;
case 7: sum += *ptr++;
case 6: sum += *ptr++;
case 5: sum += *ptr++;
case 4: sum += *ptr++;
case 3: sum += *ptr++;
case 2: sum += *ptr++;
case 1: sum += *ptr++;
case 0: ;
}
}
You see, the code between the switch(n%8) {
and the case 7:
label is definitely reachable...
* As supercat thankfully pointed out in a comment: Since C99, neither a goto
nor a label (be it a case *:
label or not) may appear within the scope of a declaration that contains a VLA declaration. So it's not correct to say that there are no structural restrictions on the placement of the case *:
labels. However, duff's device predates the C99 standard, and it does not depend on VLA's anyway. Nevertheless, I felt compelled to insert a "virtually" into my first sentence due to this.