Which function should I use to output text to the \"Output\" window in Visual Studio?
I tried printf()
but it doesn\'t show up.
OutputDebugString function will do it.
example code
void CClass::Output(const char* szFormat, ...)
{
char szBuff[1024];
va_list arg;
va_start(arg, szFormat);
_vsnprintf(szBuff, sizeof(szBuff), szFormat, arg);
va_end(arg);
OutputDebugString(szBuff);
}
If this is for debug output then OutputDebugString is what you want. A useful macro :
#define DBOUT( s ) \
{ \
std::ostringstream os_; \
os_ << s; \
OutputDebugString( os_.str().c_str() ); \
}
This allows you to say things like:
DBOUT( "The value of x is " << x );
You can extend this using the __LINE__
and __FILE__
macros to give even more information.
For those in Windows and wide character land:
#include <Windows.h>
#include <iostream>
#include <sstream>
#define DBOUT( s ) \
{ \
std::wostringstream os_; \
os_ << s; \
OutputDebugStringW( os_.str().c_str() ); \
}
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
wstring outputMe = L"can" + L" concatenate\n";
OutputDebugString(outputMe.c_str());
Even though OutputDebugString indeed prints a string of characters to the debugger console, it's not exactly like printf
with regard to the latter being able to format arguments using the %
notation and a variable number of arguments, something OutputDebugString
does not do.
I would make the case that the _RPTFN macro, with _CRT_WARN
argument at least, is a better suitor in this case -- it formats the principal string much like printf
, writing the result to debugger console.
A minor (and strange, in my opinion) caveat with it is that it requires at least one argument following the format string (the one with all the %
for substitution), a limitation printf
does not suffer from.
For cases where you need a puts
like functionality -- no formatting, just writing the string as-is -- there is its sibling _RPTF0
(which ignores arguments following the format string, another strange caveat). Or OutputDebugString
of course.
And by the way, there is also everything from _RPT1
to _RPT5
but I haven't tried them. Honestly, I don't understand why provide so many procedures all doing essentially the same thing.
Use the OutputDebugString function or the TRACE macro (MFC) which lets you do printf
-style formatting:
int x = 1;
int y = 16;
float z = 32.0;
TRACE( "This is a TRACE statement\n" );
TRACE( "The value of x is %d\n", x );
TRACE( "x = %d and y = %d\n", x, y );
TRACE( "x = %d and y = %x and z = %f\n", x, y, z );
Useful tip - if you use __FILE__
and __LINE__
then format your debug as:
"file(line): Your output here"
then when you click on that line in the output window Visual Studio will jump directly to that line of code. An example:
#include <Windows.h>
#include <iostream>
#include <sstream>
void DBOut(const char *file, const int line, const WCHAR *s)
{
std::wostringstream os_;
os_ << file << "(" << line << "): ";
os_ << s;
OutputDebugStringW(os_.str().c_str());
}
#define DBOUT(s) DBOut(__FILE__, __LINE__, s)
I wrote a blog post about this so I always knew where I could look it up: https://windowscecleaner.blogspot.co.nz/2013/04/debug-output-tricks-for-visual-studio.html