Is this code correct?
auto v = make_unique(12);
v.release(); // is this possible?
Is it equivalent to delete
of a
Is this code correct?
No. Use std::unique_ptr<>::reset()
to delete the internal raw pointer:
auto v = std::make_unique<int>(12);
v.reset(); // deletes the raw pointer
After that is done, std::unique_ptr<>::get()
will return nullptr
(unless you provided a non-nullptr
parameter to std::unique_ptr<>::reset()
).
Is this code correct?
It is not, and will leak.
release()
just let the calling code take back ownership of the memory that the unique_ptr
held until it was called. If you don't assign the pointer returned by release()
, you'll just have a leak.
An explicit delete for a unique_ptr
would be reset()
. But do remember that unique_ptr
are there so that you don't have to manage directly the memory they hold. That is, you should know that a unique_ptr
will safely delete its underlying raw pointer once it goes out of scope.
So you should have a very good reason to perform manual memory management on an automatic memory management object.
release
will leak your raw pointer since you don't assign it to anything.
It is meant to be used for something like
int* x = v.release();
Which means v
is no longer managing the lifetime of that pointer, it is delegating the raw pointer ownership to x
. If you just release
without assigning to anything, you leak the raw pointer.
it may be a bit tricky for arbitrary types:
unique_ptr<Foo> v = get_me_some_foo(); // manages the object
Foo * raw = v.release(); // pointer to no-longer-managed object
delete raw;
is almost correct.
unique_ptr<Foo> v = get_me_some_foo(); // manages the object
Foo * ptr = v.release(); // pointer to no-longer-managed object
v.get_deleter() ( ptr );
this one would be correct in all situation; there may be a custom deleter defined on type Foo, but using the deleter returned by the unique_ptr object is good for all cases.
No, the code causes a memory leak. release
is used to release ownership of the managed object without deleting it:
auto v = make_unique<int>(12); // manages the object
int * raw = v.release(); // pointer to no-longer-managed object
delete raw; // needs manual deletion
Don't do this unless you have a good reason to juggle raw memory without a safety net.
To delete the object, use reset
.
auto v = make_unique<int>(12); // manages the object
v.reset(); // delete the object, leaving v empty