There are pros and cons to the approach, and you will also need to temper the decision with how it best fits into your architectural approach.
On the "pro" side, you can achieve a level of separation to help enforce correct implementations of the interfaces. Consider that if you have junior- or mid-level developer working on implementations, the interfaces themselves can be defined in a project that they only have read access on. Perhaps a senior-level, team lead, or architect is responsible for the design and maintenance of the interfaces. If these interfaces are used on multiple projects, this can help mitigate the risk of unintentional breaking changes on other projects when only working in one. Also, if you work with third party vendors who you distribute an API to, packaging the interfaces is a very good thing to do.
Obviously, there are some down sides. The assembly does not contain executable code. In some shops that I have worked at, they have frowned upon not having functionality in an assembly, regardless of the reason. There definitely is additional overhead. Depending on how you set up your physical file and namespace structure, you might have multiple assemblies doing the same thing (although not required).
On a semi-random note, make sure to document your interfaces well. Documentation inheritance from interfaces using GhostDoc is a beautiful thing.