I found the following code somewhere, but I am not understanding the code properly.
ArticleVote.submitVote(\'no\');return false;
Is Arti
Javascript supports objects but not classes - it uses a prototype-based object system.
You can use the JavaScript function as class.
ClassUtil = function(param){
privateFunction = function(param){
// Do some thing
return valueParam;
}
this.publicFunction = function(){
var val1 = function1();
if (val1){
return true;
} else{
return false;
}
}
}
function getClass(){
var classUtil = new ClassUtil();
alert(classUtil.publicFunction());
}
There is one public and one private function. You can call public function from out side using object of the class.
As opposed to other purportedly pure OOP languages. Functions are objects too, but they may just as well be constructor of objects.
var ObjectCreator = function () {
};
The above is a function which if called appropriately, creates an object. Called appropriately means that you have to use the new
operator:
var obj = new ObjectCreator;
So while JavaScript does not have classes per se, has means to emulate that behavior. For example:
class Foo {
public void bar() {}
}
Foo foo = new Foo();
is equivalent to the following JS code:
var Foo = function () {
// constructor
};
Foo.prototype.bar = function () {}
var foo = new Foo;
The real difference comes when you want to use inheritance, which is a different type of inheritance (prototypal). So, given two pseudo-classes Foo and Bar, if we want Bar to extend from Foo, we would have to write:
var Foo = function () {};
var Bar = function () {};
Bar.prototype = new Foo; // this is the inheritance phase
var bar = new Bar;
alert(bar instanceof Foo);
While constructor functions are useful, there are times when we only need only one instance of that object. Writing a constructor function and then populate its prototype with properties and methods is somehow tedious. So JavaScript has object literals, which are some kind of hash tables, only that they're self-conscious. By self-conscious I mean that they know about the this
keyword. Object literals are a great way to implement the Singleton pattern.
var john = {
age : 24,
isAdult : function () {
return this.age > 17;
}
};
The above, using a constructor function would be equivalent to the following:
var Person = function (age) {
this.age = age;
};
Person.prototype.isAdult = function () {
return this.age > 17;
};
var john = new Person(24);
prototype
thingyAs many have said, in JavaScript objects inherit from objects. This thing has useful aspects, one of which may be called, parasitic inheritance (if I remember correctly the context in which Douglas Crockford mentioned this). Anyway, this prototype concept is associated with the concept of prototype chain which is similar to the parent -> child chain in classical OO languages. So, the inheritance stuff. If a bar
method is called on a foo
object, but that object does not have a bar
method, a member lookup phase is started:
var Baz = function () {};
Baz.prototype.bar = function () {
alert(1);
};
var Foo = function () {};
Foo.prototype = new Baz;
var foo = new Foo;
/*
* Does foo.bar exist?
* - yes. Then execute it
* - no
* Does the prototype object of the constructor function have a bar
* property?
* - yes. Then execute it
* - no
* Is there a constructor function for the prototype object of
* the initial construct function? (in our case this is Baz)
* - yes. Then it must have a prototype. Lookup a bar
* member in that prototype object.
* - no. OK, we're giving up. Throw an error.
*/
foo.bar();
There is a key difference between classical OO inheritance and prototype-based inheritance. When objects inherit from objects, they also inherit state. Take this example:
var Person = function (smart) {
this.smart = smart;
};
var Adult = function (age) {
this.age = age;
};
Adult.prototype = new Person(true);
var john = new Adult(24);
alert(john.smart);
We could say that john
is a parasite of an anonymous Person, because it merciless sucks the person intelligence. Also, given the above definition, all future adults will be smart, which unfortunately is not always true. But that doesn't mean object inheritance is a bad thing. Is just a tool, like anything else. We must use it as we see fit.
In classical OO inheritance we can't do the above. We could emulate it using static fields though. But that would make all instances of that class having the same value for that field.
JavaScript supports object-oriented development
Object-oriented JavaScript
Yes, JavaScript has impressive support for Object Oriented programming, Objects and functions. In fact, I'm surprised that you have to ask this question! There are a wealth of resources online such as:
http://mckoss.com/jscript/object.htm
http://www.webreference.com/js/column79/
http://www.javascriptkit.com/javatutors/oopjs.shtml
More resources: http://www.google.com/search?q=object+oriented+programming+javascript
JavaScript frameworks such as jQuery and Prototype could not have been built without this support in JavaScript engines.
You can achieve the above through Javascript, nothing to do with jQuery.
var ArticleVote= {};
ArticleVote.submitVote = function(voteResult) {
console.log(voteResult);
}
function Vote(){
ArticleVote.submitVote('no');
return false;
}