Basically I want to take an image that the user chooses from their photo library and then apply a watermark, a triangle in the lower right that has the app name on it. I have th
The solution provided by omz also works in Swift, like so:
let backgroundImage = UIImage(named: "image.png")!
let watermarkImage = UIImage(named: "watermark.png")!
UIGraphicsBeginImageContextWithOptions(backgroundImage.size, false, 0.0)
backgroundImage.draw(in: CGRect(x: 0.0, y: 0.0, width: backgroundImage.size.width, height: backgroundImage.size.height))
watermarkImage.draw(in: CGRect(x: backgroundImage.size.width - watermarkImage.size.width, y: backgroundImage.size.height - watermarkImage.size.height, width: watermarkImage.size.width, height: watermarkImage.size.height))
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
SWIFT 4
let backgroundImage = imageData!
let watermarkImage = #imageLiteral(resourceName: "jodi_url_icon")
UIGraphicsBeginImageContextWithOptions(backgroundImage.size, false, 0.0)
backgroundImage.draw(in: CGRect(x: 0.0, y: 0.0, width: backgroundImage.size.width, height: backgroundImage.size.height))
watermarkImage.draw(in: CGRect(x: 10, y: 10, width: watermarkImage.size.width, height: backgroundImage.size.height - 40))
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
self.imgaeView.image = result
Use result to UIImageView, tested.
SWIFT 5 Function:
func addWaterMark(image: UIImage) -> UIImage {
let backgroundImage = image//UIImage(named: "image.png")
let watermarkImage = UIImage(named: "waterMark.png")
UIGraphicsBeginImageContextWithOptions(backgroundImage.size, false, 0.0)
backgroundImage.draw(in: CGRect(x: 0.0, y: 0.0, width: backgroundImage.size.width, height: backgroundImage.size.height))
watermarkImage!.draw(in: CGRect(x: backgroundImage.size.width - watermarkImage!.size.width, y: backgroundImage.size.height - watermarkImage!.size.height, width: watermarkImage!.size.width, height: watermarkImage!.size.height))
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return result!
}
You can use this method, which is very dynamic and you can specify the starting position of the second image and total size of the image.
-(UIImage *) addImageToImage:(UIImage *)img withImage2:(UIImage *)img2 andRect:(CGRect)cropRect withImageWidth:(int) width{
CGSize size = CGSizeMake(width,40);
UIGraphicsBeginImageContext(size);
CGPoint pointImg1 = CGPointMake(0,0);
[img drawAtPoint:pointImg1];
CGPoint pointImg2 = cropRect.origin;
[img2 drawAtPoint: pointImg2];
UIImage* result = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return result;
}
It's pretty easy:
UIImage *backgroundImage = [UIImage imageNamed:@"image.png"];
UIImage *watermarkImage = [UIImage imageNamed:@"watermark.png"];
UIGraphicsBeginImageContext(backgroundImage.size);
[backgroundImage drawInRect:CGRectMake(0, 0, backgroundImage.size.width, backgroundImage.size.height)];
[watermarkImage drawInRect:CGRectMake(backgroundImage.size.width - watermarkImage.size.width, backgroundImage.size.height - watermarkImage.size.height, watermarkImage.size.width, watermarkImage.size.height)];
UIImage *result = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
If you want the background and watermark to be of the same size then use this code
...
[backgroundImage drawInRect:CGRectMake(0, 0, backgroundImage.size.width, backgroundImage.size.height)];
[watermarkImage drawInRect:CGRectMake(0, 0, backgroundImage.size.width, backgroundImage.size.height)];
...