Also, you might look at msgpack-rpc
Update
While Thrift/Protobuf are more flexible, I think, but there are require to write some code in specific format. For example, Protobuf needs some .proto file, which can be compile with specific compiler from package, that genegate some classes. In some cases it might be more difficult that other parts of code.
msgpack-rpc is much simpler. It doesn't require write some extra code. Here is example:
#include <iostream>
#include <msgpack/rpc/server.h>
#include <msgpack/rpc/client.h>
class Server: public msgpack::rpc::dispatcher {
public:
typedef msgpack::rpc::request request_;
Server() {};
virtual ~Server() {};
void dispatch(request_ req)
try {
std::string method;
req.method().convert(&method);
if (method == "id") {
id(req);
} else if (method == "name") {
name(req);
} else if (method == "err") {
msgpack::type::tuple<> params;
req.params().convert(¶ms);
err(req);
} else {
req.error(msgpack::rpc::NO_METHOD_ERROR);
}
}
catch (msgpack::type_error& e) {
req.error(msgpack::rpc::ARGUMENT_ERROR);
return;
}
catch (std::exception& e) {
req.error(std::string(e.what()));
return;
}
void id(request_ req) {
req.result(1);
}
void name(request_ req) {
req.result(std::string("name"));
}
void err(request_ req) {
req.error(std::string("always fail"));
}
};
int main() {
// { run RPC server
msgpack::rpc::server server;
std::auto_ptr<msgpack::rpc::dispatcher> dispatcher(new Server);
server.serve(dispatcher.get());
server.listen("0.0.0.0", 18811);
server.start(1);
// }
msgpack::rpc::client c("127.0.0.1", 18811);
int64_t id = c.call("id").get<int64_t>();
std::string name = c.call("name").get<std::string>();
std::cout << "ID: " << id << std::endl;
std::cout << "name: " << name << std::endl;
return 0;
}
Output
ID: 1
name: name
More complicated examples you can find here https://github.com/msgpack/msgpack-rpc/tree/master/cpp/test