How to implement 3 stacks with one array?

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迷失自我
迷失自我 2021-01-29 18:44

Sometimes, I come across the following interview question: How to implement 3 stacks with one array ? Of course, any static allocation is not a solution.

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  • 2021-01-29 19:21
    enum stackId{LEFT, MID, RIGHT };
    

    class threeStacks {

    int* arr;
    
    int leftSize;
    int rightSize;
    int midSize;
    int mid;
    int maxSize;
    public:
        threeStacks(int n):leftSize(0), rightSize(0), midSize(0), mid(n/2), maxSize(n)
        {
            arr = new int[n];
        }
    
        void push(stackId sid, int val){
            switch(sid){
                case LEFT:
                    pushLeft(val);
                break;
    
                case MID:
                    pushMid(val);
                break;
    
                case RIGHT:
                    pushRight(val);
            }
        }
    
        int pop(stackId sid){
            switch(sid){
                case LEFT:
                    return popLeft();
                case MID:
                    return popMid();
                case RIGHT:
                    return popRight();
            }
        }
    
    
        int top(stackId sid){
            switch(sid){
                case LEFT:
                    return topLeft();
                case MID:
                    return topMid();
                case RIGHT:
                    return topRight();
            }
        }
    
        void pushMid(int val){
            if(midSize+leftSize+rightSize+1 > maxSize){
                cout << "Overflow!!"<<endl;
                return;
            }
            if(midSize % 2 == 0){
                if(mid - ((midSize+1)/2) == leftSize-1){
                    //left side OverFlow
                    if(!shiftMid(RIGHT)){
                        cout << "Overflow!!"<<endl;
                        return; 
                    }
                }
                midSize++;
                arr[mid - (midSize/2)] = val;
            }
            else{
                if(mid + ((midSize+1)/2) == (maxSize - rightSize)){
                    //right side OverFlow
                    if(!shiftMid(LEFT)){
                        cout << "Overflow!!"<<endl;
                        return; 
                    }
                }
                midSize++;
                arr[mid + (midSize/2)] = val;                           
            }
        }
    
        int popMid(){
            if(midSize == 0){
                cout << "Mid Stack Underflow!!"<<endl;
                return -1;
            }
            int val;
            if(midSize % 2 == 0)
                val = arr[mid - (midSize/2)];
            else
                val = arr[mid + (midSize/2)];
            midSize--;
            return val;
        }
    
        int topMid(){
            if(midSize == 0){
                cout << "Mid Stack Underflow!!"<<endl;
                return -1;
            }
            int val;
            if(midSize % 2 == 0)
                val = arr[mid - (midSize/2)];
            else
                val = arr[mid + (midSize/2)];
            return val;
        }
    
        bool shiftMid(stackId dir){
            int freeSpace;
            switch (dir){
                case LEFT:
                    freeSpace = (mid - midSize/2) - leftSize;
                    if(freeSpace < 1)
                        return false;               
                    if(freeSpace > 1)
                        freeSpace /= 2;
                    for(int i=0; i< midSize; i++){
                        arr[(mid - midSize/2) - freeSpace + i] = arr[(mid - midSize/2) + i];
                    }
                    mid = mid-freeSpace;
                break;
                case RIGHT:
                    freeSpace = maxSize - rightSize - (mid + midSize/2) - 1;
                    if(freeSpace < 1)
                        return false;               
                    if(freeSpace > 1)
                        freeSpace /= 2;
                    for(int i=0; i< midSize; i++){
                        arr[(mid + midSize/2) + freeSpace - i] = arr[(mid + midSize/2) - i];
                    }
                    mid = mid+freeSpace;
                break;              
                default:
                    return false;
            }
        }
    
        void pushLeft(int val){
            if(midSize+leftSize+rightSize+1 > maxSize){
                cout << "Overflow!!"<<endl;
                return;
            }
            if(leftSize == (mid - midSize/2)){
                //left side OverFlow
                if(!shiftMid(RIGHT)){
                    cout << "Overflow!!"<<endl;
                    return; 
                }
            }
            arr[leftSize] = val;
            leftSize++;
        }
    
        int popLeft(){
            if(leftSize == 0){
                cout << "Left Stack Underflow!!"<<endl;
                return -1;
            }
            leftSize--;
            return arr[leftSize];
        }
    
        int topLeft(){
            if(leftSize == 0){
                cout << "Left Stack Underflow!!"<<endl;
                return -1;
            }
            return arr[leftSize - 1];
        }
    
        void pushRight(int val){
            if(midSize+leftSize+rightSize+1 > maxSize){
                cout << "Overflow!!"<<endl;
                return;
            }
            if(maxSize - rightSize - 1 == (mid + midSize/2)){
                //right side OverFlow
                if(!shiftMid(LEFT)){
                    cout << "Overflow!!"<<endl;
                    return; 
                }
            }
            rightSize++;
            arr[maxSize - rightSize] = val;
        }
    
        int popRight(){
            if(rightSize == 0){
                cout << "Right Stack Underflow!!"<<endl;
                return -1;
            }
            int val = arr[maxSize - rightSize];
            rightSize--;
            return val;
        }
    
        int topRight(){
            if(rightSize == 0){
                cout << "Right Stack Underflow!!"<<endl;
                return -1;
            }
            return arr[maxSize - rightSize];
        }
    

    };

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  • 2021-01-29 19:22

    A variant on an earlier answer: stack #1 grows from the left, and stack #2 grows from the right.

    Stack #3 is in the center, but the elements grow in alternate order to the left and right. If N is the center index, the stack grows as: N, N-1, N+1, N-2, N+2, etc. A simple function converts the stack index to an array index.

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  • 2021-01-29 19:23

    I have a solution for this question. The following program makes the best use of the array (in my case, an array of StackNode Objects). Let me know if you guys have any questions about this. [It's pretty late out here, so i didn't bother to document the code - I know, I should :) ]

    public class StackNode {
        int value;
        int prev;
    
        StackNode(int value, int prev) {
            this.value = value;
            this.prev = prev;
        }
    }
    
    
    public class StackMFromArray {
        private StackNode[] stackNodes = null;
        private static int CAPACITY = 10;
        private int freeListTop = 0;
        private int size = 0;
        private int[] stackPointers = { -1, -1, -1 };
    
        StackMFromArray() {
            stackNodes = new StackNode[CAPACITY];
            initFreeList();
        }
    
        private void initFreeList() {
            for (int i = 0; i < CAPACITY; i++) {
                stackNodes[i] = new StackNode(0, i + 1);
            }
        }
    
        public void push(int stackNum, int value) throws Exception {
            int freeIndex;
            int currentStackTop = stackPointers[stackNum - 1];
            freeIndex = getFreeNodeIndex();
            StackNode n = stackNodes[freeIndex];
            n.prev = currentStackTop;
            n.value = value;
            stackPointers[stackNum - 1] = freeIndex;
        }
    
        public StackNode pop(int stackNum) throws Exception {
            int currentStackTop = stackPointers[stackNum - 1];
            if (currentStackTop == -1) {
                throw new Exception("UNDERFLOW");
            }
    
            StackNode temp = stackNodes[currentStackTop];
            stackPointers[stackNum - 1] = temp.prev;
            freeStackNode(currentStackTop);
            return temp;
        }
    
        private int getFreeNodeIndex() throws Exception {
            int temp = freeListTop;
    
            if (size >= CAPACITY)
                throw new Exception("OVERFLOW");
    
            freeListTop = stackNodes[temp].prev;
            size++;
            return temp;
        }
    
        private void freeStackNode(int index) {
            stackNodes[index].prev = freeListTop;
            freeListTop = index;
            size--;
        }
    
        public static void main(String args[]) {
                        // Test Driver
            StackMFromArray mulStack = new StackMFromArray();
            try {
                mulStack.push(1, 11);
                mulStack.push(1, 12);
                mulStack.push(2, 21);
                mulStack.push(3, 31);
                mulStack.push(3, 32);
                mulStack.push(2, 22);
                mulStack.push(1, 13);
                StackNode node = mulStack.pop(1);
                node = mulStack.pop(1);
                System.out.println(node.value);
                mulStack.push(1, 13);
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }
    
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  • 2021-01-29 19:24

    Space (not time) efficient. You could:

    1) Define two stacks beginning at the array endpoints and growing in opposite directions.

    2) Define the third stack as starting in the middle and growing in any direction you want.

    3) Redefine the Push op, so that when the operation is going to overwrite other stack, you shift the whole middle stack in the opposite direction before Pushing.

    You need to store the stack top for the first two stacks, and the beginning and end of the third stack in some structure.

    Edit

    alt text

    Above you may see an example. The shifting is done with an equal space partitioning policy, although other strategies could be chosen depending upon your problem heuristics.

    Edit

    Following @ruslik's suggestion, the middle stack could be implemented using an alternating sequence for subsequent pushes. The resulting stack structure will be something like:

    | Elem 6 | Elem 4 | Elem 2 | Elem 0 | Elem 1 | Elem 3 | Elem 5 |

    In this case, you'll need to store the number n of elements on the middle stack and use the function:

    f[n_] := 1/4 ( (-1)^n (-1 + 2 n) + 1) + BS3  
    

    to know the next array element to use for this stack.

    Although probably this will lead to less shifting, the implementation is not homogeneous for the three stacks, and inhomogeneity (you know) leads to special cases, more bugs and difficulties to maintain code.

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  • 2021-01-29 19:26

    As long as you try to arrange all items from one stack together at one "end" of the array, you're lacking space for the third stack.

    However, you could "intersperse" the stack elements. Elements of the first stack are at indices i * 3, elements of the second stack are at indices i * 3 + 1, elements of the third stack are at indices i * 3 + 2 (where i is an integer).

    +----+----+----+----+----+----+----+----+----+----+----+----+----+..
    | A1 : B1 : C1 | A2 : B2 : C2 |    : B3 | C3 |    : B4 :    |    :  
    +----+----+----+----+----+----+----+----+----+----+----+----+----+..
                      ^                        ^         ^
                      A´s top                  C´s top   B´s top
    

    Of course, this scheme is going to waste space, especially when the stacks have unequal sizes. You could create arbitrarily complex schemes similar to the one described above, but without knowing any more constraints for the posed question, I'll stop here.

    Update:

    Due to the comments below, which do have a very good point, it should be added that interspersing is not necessary, and may even degrade performance when compared to a much simpler memory layout such as the following:

    +----+----+----+----+----+----+----+----+----+----+----+----+----+..
    | A1 : A2 :    :    :    | B1 : B2 : B3 : B4 :    | C1 : C2 : C3 :  
    +----+----+----+----+----+----+----+----+----+----+----+----+----+..
           ^                                  ^                    ^
           A´s top                            B´s top              C´s top
    

    i.e. giving each stack it's own contiguous block of memory. If the real question is indeed to how to make the best possible use of a fixed amount of memory, in order to not limit each stack more than necessary, then my answer isn't going to be very helpful.

    In that case, I'd go with @belisarius' answer: One stack goes to the "bottom" end of the memory area, growing "upwards"; another stack goes to the "top" end of the memory area, growing "downwards", and one stack is in the middle that grows in any direction but is able to move when it gets too close to one of the other stacks.

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  • 2021-01-29 19:28

    Dr. belisarius's answer explains the basic algorithm, but doesn't go in the details, and as we know, the devil is always in the details. I coded up a solution in Python 3, with some explanation and a unit test. All operations run in constant time, as they should for a stack.

    # One obvious solution is given array size n, divide up n into 3 parts, and allocate floor(n / 3) cells
    # to two stacks at either end of the array, and remaining cells to the one in the middle. This strategy is not
    # space efficient because even though there may be space in the array, one of the stack may overflow.
    #
    # A better approach is to have two stacks at either end of the array, the left one growing on the right, and the
    # right one growing on the left. The middle one starts at index floor(n / 2), and grows at both ends. When the
    # middle stack size is even, it grows on the right, and when it's odd, it grows on the left. This way, the middle
    # stack grows evenly and minimizes the changes of overflowing one of the stack at either end.
    #
    # The rest is pointer arithmetic, adjusting tops of the stacks on push and pop operations.
    
    class ThreeStacks:
        def __init__(self, n: int):
            self._arr: List[int] = [0] * n
            self._tops: List[int] = [-1, n, n // 2]
            self._sizes: List[int] = [0] * 3
            self._n = n
    
        def _is_stack_3_even_size(self):
            return self._sizes[2] % 2 == 0
    
        def _is_stack_3_odd_size(self):
            return not self._is_stack_3_even_size()
    
        def is_empty(self, stack_number: int) -> bool:
            return self._sizes[stack_number] == 0
    
        def is_full(self, stack_number: int) -> bool:
            if stack_number == 0 and self._is_stack_3_odd_size():
                return self._tops[stack_number] == self._tops[2] - self._sizes[2]
            elif stack_number == 1 and self._is_stack_3_even_size():
                return self._tops[stack_number] == self._tops[2] + self._sizes[2]
    
            return (self._is_stack_3_odd_size() and self._tops[0] == self._tops[2] - self._sizes[2]) or \
                   (self._is_stack_3_even_size() and self._tops[1] == self._tops[2] + self._sizes[2])
    
        def pop(self, stack_number: int) -> int:
            if self.is_empty(stack_number):
                raise RuntimeError(f"Stack : {stack_number} is empty")
    
            x: int = self._arr[self._tops[stack_number]]
            if stack_number == 0:
                self._tops[stack_number] -= 1
            elif stack_number == 1:
                self._tops[stack_number] += 1
            else:
                if self._is_stack_3_even_size():
                    self._tops[stack_number] += (self._sizes[stack_number] - 1)
                else:
                    self._tops[stack_number] -= (self._sizes[stack_number] - 1)
    
            self._sizes[stack_number] -= 1
            return x
    
        def push(self, item: int, stack_number: int) -> None:
            if self.is_full(stack_number):
                raise RuntimeError(f"Stack: {stack_number} is full")
    
            if stack_number == 0:
                self._tops[stack_number] += 1
            elif stack_number == 1:
                self._tops[stack_number] -= 1
            else:
                if self._is_stack_3_even_size():
                    self._tops[stack_number] += self._sizes[stack_number]
                else:
                    self._tops[stack_number] -= self._sizes[stack_number]
            self._arr[self._tops[stack_number]] = item
            self._sizes[stack_number] += 1
    
        def __repr__(self):
            return str(self._arr)
    

    Test:

    def test_stack(self):
        stack = ThreeStacks(10)
    
        for i in range(3):
            with pytest.raises(RuntimeError):
                stack.pop(i)
    
        for i in range(1, 4):
            stack.push(i, 0)
    
        for i in range(4, 7):
            stack.push(i, 1)
    
        for i in range(7, 11):
            stack.push(i, 2)
    
        for i in range(3):
            with pytest.raises(RuntimeError):
                stack.push(1, i)
    
        assert [stack.pop(i) for i in range(3)] == [3, 6, 10]
        assert [stack.pop(i) for i in range(3)] == [2, 5, 9]
        assert [stack.pop(i) for i in range(3)] == [1, 4, 8]
    
        for i in range(2):
            assert stack.is_empty(i)
    
        assert not stack.is_empty(2)
        assert stack.pop(2) == 7
        assert stack.is_empty(2)
    
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