If you need to make the difference between Car
and Boat
in your garage, then you should store them in distinct structures.
For instance:
public class Garage {
private List<Car> cars;
private List<Boat> boats;
}
Then you can define methods that are specific on boats or specific on cars.
Why have polymorphism then?
Let's say Vehicle
is like:
public abstract class Vehicle {
protected int price;
public getPrice() { return price; }
public abstract int getPriceAfterYears(int years);
}
Every Vehicle
has a price so it can be put inside the Vehicle
abstract class.
Yet, the formula determining the price after n years depends on the vehicle, so it left to the implementing class to define it. For instance:
public Car extends Vehicle {
// car specific
private boolean automatic;
@Override
public getPriceAfterYears(int years) {
// losing 1000$ every year
return Math.max(0, this.price - (years * 1000));
}
}
The Boat
class may have an other definition for getPriceAfterYears
and specific attributes and methods.
So now back in the Garage
class, you can define:
// car specific
public int numberOfAutomaticCars() {
int s = 0;
for(Car car : cars) {
if(car.isAutomatic()) {
s++;
}
}
return s;
}
public List<Vehicle> getVehicles() {
List<Vehicle> v = new ArrayList<>(); // init with sum
v.addAll(cars);
v.addAll(boats);
return v;
}
// all vehicles method
public getAveragePriceAfterYears(int years) {
List<Vehicle> vehicules = getVehicles();
int s = 0;
for(Vehicle v : vehicules) {
// call the implementation of the actual type!
s += v.getPriceAfterYears(years);
}
return s / vehicules.size();
}
The interest of polymorphism is to be able to call getPriceAfterYears
on a Vehicle
without caring about the implementation.
Usually, downcasting is a sign of a flawed design: do not store your vehicles all together if you need to differenciate their actual type.
Note: of course the design here can be easily improved. It is just an example to demonstrate the points.